Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Plumpmorphosis
Achilles
Level 130
God Stats
3W - 5L
1,325 SR
Queue Stats
68W - 86L
1,483 Elo+
Solo
Ra
Ra
ablacas15
Ra
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
70W - 34L
1,653 Elo+
Party 1
Team Averages
Level 125
1,514 SR
1,545 Elo+

VS

Team Averages
Level 97
1,349 SR
1,452 Elo+
Thor
Thor
AlphaBlack34
Thor
Level 49
God Stats
0W - 3L
1,170 SR
Queue Stats
32W - 44L
1,383 Elo+
Solo
Raijin
Raijin
JustAKingMain
Raijin
Level 104
God Stats
0W - 1L
1,253 SR
Queue Stats
20W - 19L
1,406 Elo+
Solo
Shiva
Shiva
Sqyid
Shiva
Level 137
God Stats
5W - 3L
1,623 SR
Queue Stats
143W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 2 / 7
8,299
692
5,275
9,634
3,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
14
7 / 3 / 1
9,874
823
12,192
15,091
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 6
9,458
788
8,712
8,427
3,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,000
667
3,714
8,356
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 1
8,560
713
10,662
8,853
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Sqyid
Shiva
13
3 / 5 / 3
8,664
722
12,323
16,020
11,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
6
6
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
2
7
1.75
L
0
1
3
1.5
L
3
2
1
1.75
W
Achilles
7
3
1
2.5
L
Shiva
Sqyid
Shiva
3
5
3
0.9
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
26,699
33,152
Taken
33,229
23,448
Mitigated
18,903
8,124
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,275
2,553
0
583
9,634
3,984
32
2,952
6,682
0
27,451
L
3,714
668
0
1,308
8,356
3,653
0
2,591
5,636
0
24,908
L
10,662
56
0
1,333
8,853
3,924
0
2,368
6,105
36,935
0
W
Achilles
12,192
2,130
0
1,851
15,091
16,159
0
4,310
10,781
0
18,940
L
Shiva
Sqyid
Shiva
12,323
2,608
272
1,588
16,020
11,326
0
3,831
11,808
38
30,457
W
8,712
635
2,334
3,356
8,427
3,305
0
3,528
4,899
52,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
25,224
164
Minions Killed
128
0
Camps Cleared
0
746,928
Distance Traveled
705,616
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,299
692
35
3
0
246,156
0
L
Thor
8,000
667
49
4
0
246,812
4
L
Raijin
8,560
713
55
5
0
226,888
0
W
Achilles
9,874
823
23
2
0
239,762
3
L
Shiva
8,664
722
24
2
0
231,916
5
W
Ra
9,458
788
106
9
0
261,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role