Player Matchup

Cerberus
Cerberus
BangCarry
Cerberus
Level 19
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 10L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Zaukow
Nu Wa
Level 39
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 8L
1,254 Elo+
Party 2
Ne Zha
Ne Zha
zebruh
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,335 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,309 Elo+

VS

Team Averages
Level 78
1,480 SR
1,421 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Geoblivion
Merlin
Level 101
God Stats
6W - 9L
1,439 SR
Queue Stats
12W - 26L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BangCarry
Cerberus
11
1 / 0 / 1
7,158
716
4,982
13,303
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Zaukow
Nu Wa
11
0 / 6 / 2
6,819
682
7,949
8,013
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
zebruh
Ne Zha
10
1 / 0 / 1
6,967
697
5,846
7,462
4,614
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 3
7,913
791
5,096
9,693
10,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
 
Hercules
11
2 / 1 / 4
7,518
752
11,979
10,732
6,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Geoblivion
Merlin
12
2 / 1 / 4
7,895
790
5,883
4,695
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
W
Hercules
 
Hercules
2
1
4
4
L
Cerberus
BangCarry
Cerberus
1
0
1
1.5
W
Merlin
Geoblivion
Merlin
2
1
4
4
L
Nu Wa
Zaukow
Nu Wa
0
6
2
0.17
L
Ne Zha
zebruh
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
22,958
28,778
Taken
25,120
20,170
Mitigated
18,373
5,531
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,096
801
0
3,656
9,693
10,086
189
5,340
4,353
10,975
0
W
Hercules
 
Hercules
11,979
6,444
751
4,855
10,732
6,281
0
5,156
5,576
0
37,443
L
Cerberus
BangCarry
Cerberus
4,982
732
369
3,896
13,303
12,213
0
4,717
8,586
12,320
0
W
Merlin
Geoblivion
Merlin
5,883
411
0
1,266
4,695
2,006
165
2,525
2,170
38,642
0
L
Nu Wa
Zaukow
Nu Wa
7,949
2,075
0
308
8,013
3,343
0
3,495
4,518
23,692
0
L
Ne Zha
zebruh
Ne Zha
5,846
1,211
0
958
7,462
4,614
0
2,854
4,608
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
23,326
106
Minions Killed
127
0
Camps Cleared
0
550,417
Distance Traveled
561,566
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,913
791
14
1
0
180,325
3
W
Hercules
7,518
752
51
5
0
201,016
0
L
Cerberus
7,158
716
24
2
0
187,581
3
W
Merlin
7,895
790
62
6
0
180,225
3
L
Nu Wa
6,819
682
40
4
0
161,310
1
L
Ne Zha
6,967
697
42
4
0
201,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role