Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChakaL-006
Ishtar
Level 154
God Stats
0W - 1L
1,649 SR
Queue Stats
70W - 67L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Pedzzo
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Chang'e
Chang'e
Ronnie_Wizzle
Chang'e
Level 148
God Stats
4W - 3L
1,744 SR
Queue Stats
178W - 191L
1,546 Elo+
Solo
He Bo
He Bo
Øsli
He Bo
Level 123
God Stats
0W - 2L
1,103 SR
Queue Stats
135W - 118L
1,435 Elo+
Solo
Team Averages
Level 134
1,499 SR
1,520 Elo+

VS

Team Averages
Level 94
1,452 SR
1,498 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Envione
Ne Zha
Level 126
God Stats
3W - 4L
1,393 SR
Queue Stats
192W - 175L
1,518 Elo+
Solo
Vamana
Vamana
Kenooby
Vamana
Level 88
God Stats
6W - 10L
1,245 SR
Queue Stats
631W - 641L
1,503 Elo+
Solo
Mulan
Mulan
PrinnyLeHero
Mulan
Level 87
God Stats
3W - 1L
1,622 SR
Queue Stats
121W - 110L
1,494 Elo+
Party 1
Sol
Sol
slamdunk3007
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 7 / 12
8,532
711
9,666
15,390
13,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
ChakaL-006
Ishtar
15
4 / 4 / 12
9,152
763
16,357
13,178
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Pedzzo
Danzaburou
17
4 / 5 / 13
9,654
805
11,206
14,751
7,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
7 / 2 / 10
9,731
811
10,661
13,672
14,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Øsli
He Bo
15
2 / 9 / 11
8,602
717
12,673
15,791
6,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 7 / 15
8,538
712
6,633
18,652
19,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Envione
Ne Zha
17
5 / 3 / 19
10,033
836
14,058
11,958
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Kenooby
Vamana
16
7 / 4 / 16
10,746
896
15,430
25,026
28,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 3 / 19
10,387
866
14,589
17,167
17,714
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 16
10,750
896
17,209
10,791
5,346
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
112
19
Kills
27
27
Deaths
19
58
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
7
12
1.14
W
Guan Yu
 
Guan Yu
1
7
15
1.21
L
Ishtar
ChakaL-006
Ishtar
4
4
12
2.5
W
Ne Zha
Envione
Ne Zha
5
3
19
4.83
W
Vamana
Kenooby
Vamana
7
4
16
3.75
L
Danzaburou
Pedzzo
Danzaburou
4
5
13
2.1
W
7
3
19
5.5
L
Chang'e
7
2
10
6
W
7
2
16
7.5
L
He Bo
Øsli
He Bo
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,563
Damage
67,919
72,782
Taken
83,594
48,076
Mitigated
78,982
28,626
Healing
30,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,666
266
973
2,414
15,390
13,874
0
4,626
10,764
13,291
0
W
Guan Yu
 
Guan Yu
6,633
662
3,819
2,240
18,652
19,435
352
8,755
9,897
0
10,312
L
Ishtar
ChakaL-006
Ishtar
16,357
6,093
536
2,061
13,178
6,314
379
3,125
10,053
0
26,918
W
Ne Zha
Envione
Ne Zha
14,058
895
1,366
3,064
11,958
7,668
1,769
4,726
7,232
0
27,814
W
Vamana
Kenooby
Vamana
15,430
8,810
4,231
8,647
25,026
28,819
1,067
10,473
14,553
0
32,477
L
Danzaburou
Pedzzo
Danzaburou
11,206
3,468
903
3,147
14,751
7,156
365
3,331
11,420
0
31,083
W
14,589
876
1,063
2,052
17,167
17,714
441
3,953
13,214
0
24,986
L
Chang'e
10,661
716
9,254
6,721
13,672
14,230
0
2,869
10,803
19,751
0
W
17,209
4,169
955
3,103
10,791
5,346
3,906
5,093
5,698
36,633
0
L
He Bo
Øsli
He Bo
12,673
852
1,221
1,396
15,791
6,502
0
3,258
12,533
21,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
50,454
122
Minions Killed
110
0
Camps Cleared
0
1,050,973
Distance Traveled
1,180,973
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,532
711
11
1
0
158,443
0
W
Guan Yu
8,538
712
7
1
0
200,199
2
L
Ishtar
9,152
763
22
2
0
215,001
3
W
Ne Zha
10,033
836
14
1
0
261,551
2
W
Vamana
10,746
896
23
2
0
243,631
1
L
Danzaburou
9,654
805
34
3
0
211,421
2
W
Mulan
10,387
866
20
2
0
240,188
0
L
Chang'e
9,731
811
26
2
0
246,785
0
W
Sol
10,750
896
46
4
0
235,404
0
L
He Bo
8,602
717
29
2
0
219,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role