Player Matchup

Gilgamesh
Gilgamesh
Lobegdoh
Gilgamesh
Level 69
God Stats
12W - 18L
1,464 SR
Queue Stats
130W - 164L
1,458 Elo+
Party 2
Vulcan
Vulcan
Sploon Pontoon
Vulcan
Level 45
God Stats
4W - 4L
1,156 SR
Queue Stats
53W - 85L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
ThelordTexasRed
Guan Yu
Level 65
God Stats
6W - 4L
1,410 SR
Queue Stats
126W - 136L
1,423 Elo+
Solo
Neith
Neith
juan_vicente2002
Neith
Level 94
God Stats
2W - 0L
1,401 SR
Queue Stats
50W - 46L
1,325 Elo+
Party 1
Ares
Ares
tulicornio
Ares
Level 116
God Stats
2W - 2L
1,323 SR
Queue Stats
72W - 71L
1,311 Elo+
Party 1
Team Averages
Level 78
1,351 SR
1,376 Elo+

VS

Team Averages
Level 98
1,574 SR
1,384 Elo+
Kukulkan
Kukulkan
ThundaClappa639
Kukulkan
Level 129
God Stats
17W - 14L
1,524 SR
Queue Stats
787W - 844L
1,379 Elo+
Solo
Lancelot
Lancelot
ajax34
Lancelot
Level 108
God Stats
6W - 6L
1,546 SR
Queue Stats
187W - 174L
1,358 Elo+
Solo
Amaterasu
Amaterasu
benryan
Amaterasu
Level 61
God Stats
2W - 1L
1,801 SR
Queue Stats
14W - 16L
1,367 Elo+
Solo
Khepri
Khepri
sekratzer
Khepri
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 128L
1,392 Elo+
Solo
Hachiman
Hachiman
zl Tweak lz
Hachiman
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lobegdoh
Gilgamesh
18
13 / 3 / 7
11,808
537
18,492
17,538
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 2 / 10
12,732
579
24,502
11,156
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 7
11,320
515
15,672
18,467
27,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 6 / 5
10,706
487
13,343
16,810
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 14
10,793
491
11,173
21,545
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 12 / 1
10,027
456
7,376
20,137
9,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ajax34
Lancelot
15
3 / 5 / 2
9,816
446
10,232
20,875
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
benryan
Amaterasu
18
3 / 3 / 1
11,600
527
12,053
22,483
20,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
sekratzer
Khepri
14
3 / 6 / 5
10,492
477
5,217
24,349
26,462
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
zl Tweak lz
Hachiman
15
3 / 7 / 5
10,043
457
15,658
25,244
10,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
33
Kills
15
15
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Lobegdoh
Gilgamesh
13
3
7
5.5
W
10
2
10
7.5
W
2
0
7
5.5
L
Kukulkan
3
12
1
0.29
L
Lancelot
ajax34
Lancelot
3
5
2
0.8
L
Amaterasu
benryan
Amaterasu
3
3
1
1.17
W
5
6
5
1.25
L
Khepri
sekratzer
Khepri
3
6
5
0.92
W
3
4
14
2.5
L
Hachiman
zl Tweak lz
Hachiman
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,182
Damage
50,536
85,516
Taken
113,088
71,043
Mitigated
75,847
23,121
Healing
31,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Lobegdoh
Gilgamesh
18,492
7,044
0
1,295
17,538
9,165
24
1,661
15,877
0
96,414
W
24,502
9,289
588
1,670
11,156
5,794
88
1,988
9,168
113,362
0
W
15,672
2,297
1,852
8,849
18,467
27,069
654
901
17,566
0
75,912
L
Kukulkan
7,376
1,044
0
2,678
20,137
9,103
448
6,905
13,180
81,113
0
L
Lancelot
ajax34
Lancelot
10,232
3,133
0
6,188
20,875
9,175
0
5,903
14,817
0
64,139
L
Amaterasu
benryan
Amaterasu
12,053
4,800
0
6,893
22,483
20,121
1,187
3,821
17,284
0
85,096
W
13,343
6,092
0
3,355
16,810
7,060
3,813
3,398
13,412
0
77,980
L
Khepri
sekratzer
Khepri
5,217
854
3,496
4,622
24,349
26,462
403
10,169
14,067
29,647
0
W
11,173
599
596
4,916
21,545
21,955
417
4,960
16,585
37,020
5,379
L
Hachiman
zl Tweak lz
Hachiman
15,658
7,847
0
7,311
25,244
10,986
1,507
8,115
17,129
0
73,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,359
Gold Earned
51,978
554
Minions Killed
530
0
Camps Cleared
0
2,183,340
Distance Traveled
1,913,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,808
537
116
5
0
463,333
1
W
Vulcan
12,732
579
173
8
0
445,620
3
W
Guan Yu
11,320
515
125
6
0
473,111
0
L
Kukulkan
10,027
456
138
6
0
293,741
2
L
Lancelot
9,816
446
89
4
0
438,463
0
L
Amaterasu
11,600
527
149
7
0
420,877
4
W
Neith
10,706
487
100
5
0
376,430
4
L
Khepri
10,492
477
36
2
0
401,493
1
W
Ares
10,793
491
40
2
0
424,846
0
L
Hachiman
10,043
457
118
5
0
358,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role