Player Matchup

Fafnir
Fafnir
Delta9er
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,479 Elo+
Solo
Zeus
Zeus
Lockyshi
Zeus
Level 41
God Stats
3W - 5L
1,762 SR
Queue Stats
20W - 21L
1,470 Elo+
Solo
Neith
Neith
SoloEythor
Neith
Level 43
God Stats
1W - 3L
1,724 SR
Queue Stats
21W - 37L
1,288 Elo+
Solo
Vamana
Vamana
sahgey
Vamana
Level 61
God Stats
5W - 10L
1,255 SR
Queue Stats
39W - 44L
1,389 Elo+
Solo
Loki
Loki
zXBy-_JoKerXz
Loki
Level 48
God Stats
9W - 13L
1,428 SR
Queue Stats
34W - 34L
1,442 Elo+
Solo
Team Averages
Level 52
1,534 SR
1,414 Elo+

VS

Team Averages
Level 54
1,486 SR
1,402 Elo+
Thor
Thor
Bilivious
Thor
Level 55
God Stats
12W - 9L
1,451 SR
Queue Stats
34W - 34L
1,396 Elo+
Solo
Poseidon
Poseidon
Habibisito
Poseidon
Level 21
God Stats
16W - 19L
1,296 SR
Queue Stats
23W - 38L
1,279 Elo+
Party 1
Hades
Hades
HyenaPlus
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Knnutilloh
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,683 SR
Queue Stats
64W - 58L
1,448 Elo+
Party 1
Atlas
Atlas
Ranthis211
Atlas
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 22L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Delta9er
Fafnir
11
0 / 0 / 4
7,875
438
5,786
12,981
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
13
1 / 1 / 0
7,773
432
6,037
7,752
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
1 / 1 / 3
7,365
409
5,912
9,369
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
sahgey
Vamana
14
2 / 4 / 0
8,839
491
9,371
16,554
15,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 1
7,912
440
6,442
15,627
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 0 / 0
10,256
570
6,691
15,819
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Habibisito
Poseidon
14
1 / 3 / 0
8,399
467
7,456
11,736
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
HyenaPlus
Hades
14
0 / 2 / 4
9,327
518
7,165
12,864
8,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Knnutilloh
Morgan Le Fay
16
1 / 0 / 2
9,439
524
10,347
8,882
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
0 / 1 / 2
8,064
448
6,551
10,412
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
7
8
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
5
0
0
5
L
Fafnir
Delta9er
Fafnir
0
0
4
2
W
Poseidon
Habibisito
Poseidon
1
3
0
0.33
W
Hades
HyenaPlus
Hades
0
2
4
1
W
Morgan Le Fay
Knnutilloh
Morgan Le Fay
1
0
2
2
L
Zeus
1
1
0
1
W
Atlas
0
1
2
1
L
Neith
1
1
3
2.5
L
Vamana
sahgey
Vamana
2
4
0
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,548
Damage
38,210
62,283
Taken
59,713
45,390
Mitigated
34,602
19,962
Healing
25,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,691
2,293
0
7,384
15,819
7,421
0
209
15,572
0
103,045
L
Fafnir
Delta9er
Fafnir
5,786
2,030
0
4,290
12,981
15,618
0
7,782
5,199
26,002
0
W
Poseidon
Habibisito
Poseidon
7,456
819
17
4,079
11,736
4,160
1,117
2,537
9,199
62,454
1,582
W
Hades
HyenaPlus
Hades
7,165
3,044
254
4,327
12,864
8,060
1,020
0
12,864
59,562
0
W
Morgan Le Fay
Knnutilloh
Morgan Le Fay
10,347
1,284
366
6,151
8,882
3,805
0
4,026
4,250
78,558
0
L
Zeus
6,037
599
0
1,519
7,752
4,377
501
5,708
2,044
57,996
0
W
Atlas
6,551
2,321
440
2,856
10,412
11,156
180
4,493
5,781
26,907
0
L
Neith
5,912
2,286
0
4,211
9,369
4,160
0
6,076
3,293
0
48,769
L
Vamana
sahgey
Vamana
9,371
5,205
0
4,579
16,554
15,246
0
7,882
8,672
0
72,056
L
6,442
2,092
0
5,363
15,627
5,989
0
4,285
11,342
0
73,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
45,485
444
Minions Killed
513
0
Camps Cleared
0
1,639,832
Distance Traveled
1,758,368
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,256
570
145
8
0
406,718
0
L
Fafnir
7,875
438
25
1
0
358,428
7
W
Poseidon
8,399
467
106
6
0
340,233
3
W
Hades
9,327
518
113
6
0
318,171
4
W
Morgan Le Fay
9,439
524
121
7
0
343,903
3
L
Zeus
7,773
432
92
5
0
296,902
6
W
Atlas
8,064
448
28
2
0
349,343
2
L
Neith
7,365
409
98
5
0
317,561
0
L
Vamana
8,839
491
129
7
0
322,202
5
L
Loki
7,912
440
100
6
0
344,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role