Player Matchup

Sol
Sol
Felipe_XF255
Sol
Level 86
God Stats
3W - 2L
1,595 SR
Queue Stats
72W - 70L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
MOTAyzf
Cu Chulainn
Level 63
God Stats
0W - 3L
1,222 SR
Queue Stats
23W - 27L
1,425 Elo+
Solo
Hun Batz
Hun Batz
brixoz
Hun Batz
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,491 Elo+
Solo
Ymir
Ymir
dudubotz
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,530 Elo+
Party 1
Cupid
Cupid
jhowisdog
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 1
Team Averages
Level 84
1,464 SR
1,447 Elo+

VS

Team Averages
Level 126
1,535 SR
1,429 Elo+
Chaac
Chaac
Bagalula
Chaac
Level 139
God Stats
2W - 0L
1,601 SR
Queue Stats
278W - 292L
1,511 Elo+
Solo
Horus
Horus
JLCGPR
Horus
Level 98
God Stats
2W - 8L
1,292 SR
Queue Stats
74W - 120L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
Pehaguinho
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,447 Elo+
Party 3
Chernobog
Chernobog
TheScytheVG
Chernobog
Level 106
God Stats
2W - 0L
1,706 SR
Queue Stats
73W - 110L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jacksonboll
Morgan Le Fay
Level 159
God Stats
7W - 9L
1,574 SR
Queue Stats
168W - 157L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,899
487
1,057
4,507
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MOTAyzf
Cu Chulainn
8
2 / 0 / 0
5,081
635
2,444
3,617
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
brixoz
Hun Batz
7
0 / 2 / 1
4,155
519
1,244
5,252
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
1
0 / 0 / 0
2,961
370
0
0
0
Cupid
jhowisdog
Cupid
8
2 / 0 / 0
4,538
567
3,927
6,531
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bagalula
Chaac
8
0 / 2 / 1
4,729
591
1,955
5,065
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
JLCGPR
Horus
6
0 / 1 / 0
4,000
500
1,939
5,290
1,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Pehaguinho
Ao Kuang
7
3 / 0 / 1
4,465
558
2,302
4,853
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
TheScytheVG
Chernobog
7
0 / 1 / 1
4,112
514
1,737
5,046
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
jacksonboll
Morgan Le Fay
8
1 / 0 / 1
4,853
607
4,673
2,526
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bagalula
Chaac
0
2
1
0.25
L
0
3
0
0
W
Horus
JLCGPR
Horus
0
1
0
0
L
Cu Chulainn
MOTAyzf
Cu Chulainn
2
0
0
2
W
Ao Kuang
Pehaguinho
Ao Kuang
3
0
1
3.5
W
Chernobog
TheScytheVG
Chernobog
0
1
1
0.5
L
Hun Batz
brixoz
Hun Batz
0
2
1
0.25
L
Ymir
0
0
0
0
W
Morgan Le Fay
jacksonboll
Morgan Le Fay
1
0
1
1.5
L
Cupid
jhowisdog
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,672
Damage
12,606
19,907
Taken
22,780
7,901
Mitigated
8,120
7,650
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bagalula
Chaac
1,955
501
0
1,597
5,065
2,415
0
241
4,575
0
26,582
L
1,057
433
0
839
4,507
1,730
0
3,473
996
14,346
1,718
W
Horus
JLCGPR
Horus
1,939
891
631
1,504
5,290
1,896
0
36
5,213
0
10,357
L
Cu Chulainn
MOTAyzf
Cu Chulainn
2,444
277
0
870
3,617
2,564
0
317
3,075
3,500
19,611
W
Ao Kuang
Pehaguinho
Ao Kuang
2,302
669
0
1,774
4,853
1,370
0
276
4,539
19,992
0
W
Chernobog
TheScytheVG
Chernobog
1,737
756
0
1,726
5,046
1,480
50
0
5,046
0
23,073
L
Hun Batz
brixoz
Hun Batz
1,244
633
0
2,108
5,252
1,820
0
1,764
3,488
0
23,735
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
jacksonboll
Morgan Le Fay
4,673
602
0
605
2,526
959
0
742
1,784
33,844
0
L
Cupid
jhowisdog
Cupid
3,927
2,388
57
3,776
6,531
1,787
236
1,421
5,110
0
24,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,634
Gold Earned
22,159
174
Minions Killed
220
0
Camps Cleared
0
609,304
Distance Traveled
766,678
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,729
591
58
7
0
153,537
1
L
Sol
3,899
487
38
5
0
137,037
1
W
Horus
4,000
500
18
2
0
127,785
2
L
Cu Chulainn
5,081
635
52
7
0
153,987
0
W
Ao Kuang
4,465
558
39
5
0
174,245
3
W
Chernobog
4,112
514
38
5
0
151,407
1
L
Hun Batz
4,155
519
45
6
0
167,787
4
L
Ymir
2,961
370
0
0
0
0
0
W
Morgan Le Fay
4,853
607
67
8
0
159,704
2
L
Cupid
4,538
567
39
5
0
150,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role