Player Matchup

King Arthur
King Arthur
APS_doctorestron
King Arthur
Level 51
God Stats
2W - 0L
1,209 SR
Queue Stats
44W - 82L
1,294 Elo+
Party 3
Bacchus
Bacchus
D4RK_EpSiLoN26
Bacchus
Level 31
God Stats
5W - 5L
1,854 SR
Queue Stats
15W - 28L
1,253 Elo+
Party 3
The Morrigan
The Morrigan
Fortiethgg
The Morrigan
Level 97
God Stats
5W - 7L
1,330 SR
Queue Stats
90W - 114L
1,345 Elo+
Party 1
Izanami
Izanami
chirpy_lava0
Izanami
Level 25
God Stats
2W - 1L
1,623 SR
Queue Stats
31W - 44L
1,325 Elo+
Party 1
Ne Zha
Ne Zha
knight_donbass
Ne Zha
Level 67
God Stats
7W - 7L
1,381 SR
Queue Stats
188W - 230L
1,347 Elo+
Party 1
Team Averages
Level 54
1,479 SR
1,313 Elo+

VS

Team Averages
Level 62
1,543 SR
1,419 Elo+
Bacchus
Bacchus
El-Duce7K12
Bacchus
Level 17
God Stats
5W - 4L
1,708 SR
Queue Stats
16W - 16L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
GSCK_Lucaa
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Izanami
Izanami
Hektor-d-Fliege
Izanami
Level 52
God Stats
11W - 14L
1,424 SR
Queue Stats
97W - 129L
1,361 Elo+
Party 4
Awilix
Awilix
Onizukaa-Eikichi
Awilix
Level 147
God Stats
228W - 197L
1,600 SR
Queue Stats
495W - 524L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
RoadToSpiker
Kukulkan
Level 87
God Stats
5W - 5L
1,484 SR
Queue Stats
145W - 165L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APS_doctorestron
King Arthur
20
6 / 1 / 3
13,077
545
16,898
15,220
21,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
10 / 4 / 3
12,132
506
15,782
25,082
26,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Fortiethgg
The Morrigan
20
8 / 4 / 2
13,274
553
14,133
13,470
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
chirpy_lava0
Izanami
15
3 / 11 / 8
9,876
412
18,552
24,662
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 8
11,085
462
9,673
20,593
9,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El-Duce7K12
Bacchus
17
3 / 5 / 9
10,025
418
8,595
20,719
22,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
GSCK_Lucaa
Amaterasu
16
1 / 6 / 1
9,407
392
5,395
19,193
14,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 9 / 7
9,509
396
12,023
22,364
10,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 3 / 1
13,406
559
26,985
19,717
11,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
RoadToSpiker
Kukulkan
17
1 / 5 / 4
10,751
448
11,042
18,040
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
28
Kills
24
25
Deaths
28
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
APS_doctorestron
King Arthur
6
1
3
7.5
W
10
4
3
2.88
L
Bacchus
El-Duce7K12
Bacchus
3
5
9
1.5
W
The Morrigan
Fortiethgg
The Morrigan
8
4
2
2.25
L
Amaterasu
GSCK_Lucaa
Amaterasu
1
6
1
0.25
L
1
9
7
0.5
L
18
3
1
6.17
L
Kukulkan
RoadToSpiker
Kukulkan
1
5
4
0.6
W
Izanami
chirpy_lava0
Izanami
3
11
8
0.64
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,038
Damage
64,040
99,027
Taken
100,033
73,138
Mitigated
67,593
23,832
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
APS_doctorestron
King Arthur
16,898
2,560
0
234
15,220
21,517
851
1,518
13,702
129
102,540
W
15,782
2,688
2,934
6,414
25,082
26,124
251
4,731
20,351
50,553
0
L
Bacchus
El-Duce7K12
Bacchus
8,595
597
0
2,585
20,719
22,052
290
4,885
15,834
28,715
0
W
The Morrigan
Fortiethgg
The Morrigan
14,133
2,429
0
1,601
13,470
6,668
1,180
4,922
8,535
105,759
767
L
Amaterasu
GSCK_Lucaa
Amaterasu
5,395
2,197
0
5,547
19,193
14,559
0
1,131
18,062
0
52,897
L
12,023
7,440
0
5,940
22,364
10,205
1,114
7,198
15,166
0
68,028
L
26,985
10,589
0
198
19,717
11,856
0
7,929
11,788
0
128,619
L
Kukulkan
RoadToSpiker
Kukulkan
11,042
1,021
0
1,308
18,040
8,921
524
8,177
9,863
101,427
0
W
Izanami
chirpy_lava0
Izanami
18,552
12,533
0
5,124
24,662
9,127
537
5,118
19,544
0
75,889
W
9,673
2,860
0
7,525
20,593
9,702
0
3,348
17,245
0
95,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
53,098
636
Minions Killed
562
0
Camps Cleared
0
2,215,114
Distance Traveled
2,221,295
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,077
545
164
7
0
485,489
0
W
Bacchus
12,132
506
54
2
0
424,240
3
L
Bacchus
10,025
418
34
1
0
440,260
2
W
The Morrigan
13,274
553
178
7
0
431,597
4
L
Amaterasu
9,407
392
95
4
0
447,154
0
L
Izanami
9,509
396
119
5
0
384,952
3
L
Awilix
13,406
559
159
7
0
526,125
3
L
Kukulkan
10,751
448
155
6
0
422,804
0
W
Izanami
9,876
412
94
4
0
356,638
1
W
Ne Zha
11,085
462
146
6
0
517,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role