Player Matchup

Vulcan
Vulcan
Bezik
Vulcan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,986 Elo+
Party 1
Bastet
Bastet
KingPolman
Bastet
Level 65
God Stats
23W - 17L
1,533 SR
Queue Stats
140W - 121L
1,456 Elo+
Solo
Maui
Maui
Mołdrzykosa
Maui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,616 Elo+
Party 1
Team Averages
Level 79
1,511 SR
1,686 Elo+

VS

Team Averages
Level 117
1,453 SR
1,500 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Orfang
Hachiman
Level 160
God Stats
5W - 7L
1,359 SR
Queue Stats
718W - 670L
1,533 Elo+
Party 2
Olorun
Olorun
demonOlight
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bezik
Vulcan
12
2 / 6 / 5
8,257
688
15,508
9,553
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bastet
KingPolman
Bastet
14
4 / 2 / 4
9,036
753
11,075
12,009
5,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
9,255
771
3,904
8,931
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 1 / 5
9,614
801
8,539
12,408
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
Orfang
Hachiman
14
3 / 3 / 4
8,970
748
7,101
12,377
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
2 / 4 / 5
9,204
767
7,254
11,400
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
9
9
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
5
6.5
L
Vulcan
Bezik
Vulcan
2
6
5
0.75
L
Bastet
KingPolman
Bastet
4
2
4
3
L
2
1
3
3.5
W
Hachiman
Orfang
Hachiman
3
3
4
1.67
W
Olorun
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
22,894
30,493
Taken
36,185
19,645
Mitigated
17,457
4,140
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,539
5,522
0
3,859
12,408
6,241
1,204
5,653
6,755
0
48,050
L
Vulcan
Bezik
Vulcan
15,508
6,218
0
10
9,553
4,579
0
3,142
6,411
38,213
0
L
Bastet
KingPolman
Bastet
11,075
2,485
0
1,965
12,009
5,120
0
1,516
10,493
0
39,276
L
3,904
402
0
2,165
8,931
9,946
0
2,290
6,641
16,042
0
W
Hachiman
Orfang
Hachiman
7,101
5,328
0
4,524
12,377
5,363
558
7,038
5,339
0
22,493
W
Olorun
7,254
3,080
281
3,993
11,400
5,853
780
6,737
4,663
38,648
2,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
27,788
129
Minions Killed
182
0
Camps Cleared
0
707,257
Distance Traveled
647,207
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,614
801
81
7
0
218,110
1
L
Vulcan
8,257
688
44
4
0
210,474
3
L
Bastet
9,036
753
58
5
0
251,449
1
L
Maui
9,255
771
27
2
0
245,334
0
W
Hachiman
8,970
748
34
3
0
212,205
1
W
Olorun
9,204
767
67
6
0
216,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role