Player Matchup

Ra
Ra
Masters
JohnsJohnson12
Ra
Masters
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 51L
3,009 MMR
Party 1
Cliodhna
Cliodhna
Masters
TTVNopeDigga
Cliodhna
Masters
Level 103
God Stats
37W - 8L
1,955 SR
Queue Stats
582W - 268L
3,362 MMR
Party 1
Atlas
Atlas
Grandmaster
ƎGENESISƎ
Atlas
Grandmaster
Level 148
God Stats
1W - 0L
1,951 SR
Queue Stats
147W - 25L
3,463 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 112
1,802 SR
3,278 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,557 SR
2,005 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Zabukay
Thoth
Masters
Level 151
God Stats
6W - 5L
1,699 SR
Queue Stats
255W - 134L
2,974 MMR
Solo
Ymir
Ymir
Gold V
obijuanka
Ymir
Gold V
Level 128
God Stats
14W - 18L
1,471 SR
Queue Stats
157W - 212L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,220
838
9,460
8,564
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
TTVNopeDigga
Cliodhna
12
3 / 2 / 7
9,033
821
11,600
15,376
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 5
9,801
891
8,635
14,312
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesFenrirNe ZhaAres

VS

Bans
ThorAo KuangGuan YuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 1
7,417
674
8,526
9,722
4,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
Zabukay
Thoth
13
1 / 3 / 1
7,778
707
10,783
8,434
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
0 / 5 / 2
7,463
678
4,779
15,632
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
1
1.25
W
2
1
7
5.5
W
Cliodhna
TTVNopeDigga
Cliodhna
3
2
7
3.25
L
Thoth
Zabukay
Thoth
1
3
1
0.5
L
Ymir
0
5
2
0.2
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
24,088
38,252
Taken
33,788
25,363
Mitigated
22,157
19,407
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,526
2,086
0
1,456
9,722
4,451
0
4,736
4,986
0
24,974
W
9,460
954
4,319
4,384
8,564
3,294
739
3,628
4,936
63,376
0
W
Cliodhna
TTVNopeDigga
Cliodhna
11,600
1,682
0
6,649
15,376
6,861
871
6,758
8,618
0
35,380
L
Thoth
Zabukay
Thoth
10,783
798
0
481
8,434
3,150
0
4,325
4,109
41,886
0
L
Ymir
4,779
1,388
139
2,035
15,632
14,556
0
9,068
6,564
11,081
0
W
8,635
3,679
795
3,260
14,312
15,208
124
5,229
9,083
17,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
22,658
175
Minions Killed
128
0
Camps Cleared
0
697,209
Distance Traveled
622,397
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,417
674
34
3
0
238,477
4
W
Ra
9,220
838
125
11
0
229,261
3
W
Cliodhna
9,033
821
38
3
0
237,522
2
L
Thoth
7,778
707
83
8
0
208,147
4
L
Ymir
7,463
678
11
1
0
175,773
0
W
Atlas
9,801
891
12
1
0
230,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role