Player Matchup

Maui
Maui
Demilios
Maui
Level 83
God Stats
3W - 3L
1,510 SR
Queue Stats
125W - 132L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Gamekiller20
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,452 Elo+
Party 2
He Bo
He Bo
hugospugo
He Bo
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 6L
1,527 Elo+
Party 2
Team Averages
Level 59
1,577 SR
1,502 Elo+

VS

Team Averages
Level 75
1,431 SR
1,393 Elo+
Hera
Hera
Dawidos00798
Hera
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
Kapusta25
Guan Yu
Level 105
God Stats
4W - 8L
1,292 SR
Queue Stats
94W - 113L
1,430 Elo+
Party 1
Ishtar
Ishtar
MaruderRegis
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
4 / 1 / 4
9,801
700
7,197
18,408
22,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Gamekiller20
Guan Yu
15
0 / 4 / 5
9,292
664
8,323
16,949
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
hugospugo
He Bo
15
3 / 7 / 4
10,402
743
8,496
13,408
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
11,281
806
19,728
7,609
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Kapusta25
Guan Yu
16
4 / 3 / 6
11,380
813
11,595
16,475
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
15
2 / 3 / 8
9,893
707
11,009
13,195
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
12
12
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Maui
4
1
4
6
L
Guan Yu
Gamekiller20
Guan Yu
0
4
5
0.63
W
Guan Yu
Kapusta25
Guan Yu
4
3
6
2.33
W
Ishtar
2
3
8
2
L
He Bo
hugospugo
He Bo
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
42,332
48,765
Taken
37,279
45,178
Mitigated
26,497
7,282
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,728
6,331
0
0
7,609
3,456
555
3,616
3,903
70,132
0
L
Maui
7,197
1,671
443
1,496
18,408
22,713
0
7,269
11,139
20,367
0
L
Guan Yu
Gamekiller20
Guan Yu
8,323
1,297
1,942
3,096
16,949
17,357
0
7,658
9,291
0
23,532
W
Guan Yu
Kapusta25
Guan Yu
11,595
1,930
1,212
4,219
16,475
17,586
331
5,398
10,596
0
37,194
W
Ishtar
11,009
4,802
0
2,533
13,195
5,455
914
6,747
6,132
0
25,609
L
He Bo
hugospugo
He Bo
8,496
422
0
305
13,408
5,108
0
4,818
8,590
44,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
32,554
122
Minions Killed
170
0
Camps Cleared
0
800,764
Distance Traveled
789,949
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,281
806
99
7
0
260,936
2
L
Maui
9,801
700
13
1
0
270,026
2
L
Guan Yu
9,292
664
31
2
0
291,798
6
W
Guan Yu
11,380
813
36
3
0
283,828
1
W
Ishtar
9,893
707
35
3
0
245,185
1
L
He Bo
10,402
743
78
6
0
238,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role