Player Matchup

Lancelot
Lancelot
AgRevol
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,746 Elo+
Party 1
Olorun
Olorun
Lalaxx
Olorun
Level 80
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Revilgan
Nu Wa
Level 102
God Stats
2W - 1L
1,723 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1
Team Averages
Level 96
1,508 SR
1,607 Elo+

VS

Team Averages
Level 69
1,517 SR
1,584 Elo+
Chang'e
Chang'e
CraZyyyy95
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,784 Elo+
Party 2
Arachne
Arachne
Tuvanbi
Arachne
Level 152
God Stats
1W - 0L
1,551 SR
Queue Stats
328W - 217L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
iPsychopath
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgRevol
Lancelot
10
0 / 4 / 0
6,338
634
3,897
10,178
4,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Lalaxx
Olorun
12
0 / 2 / 0
6,857
686
8,962
7,374
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Revilgan
Nu Wa
12
0 / 2 / 0
6,896
690
5,225
4,533
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CraZyyyy95
Chang'e
14
5 / 0 / 3
8,205
821
9,488
8,186
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Tuvanbi
Arachne
14
2 / 0 / 6
8,715
872
2,621
11,127
9,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
iPsychopath
Heimdallr
13
1 / 0 / 6
8,026
803
6,683
7,304
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AgRevol
Lancelot
0
4
0
0
W
Chang'e
CraZyyyy95
Chang'e
5
0
3
6.5
L
Olorun
Lalaxx
Olorun
0
2
0
0
L
Nu Wa
Revilgan
Nu Wa
0
2
0
0
W
Arachne
Tuvanbi
Arachne
2
0
6
5
W
Heimdallr
iPsychopath
Heimdallr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
18,792
22,085
Taken
26,617
9,181
Mitigated
17,064
3,676
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AgRevol
Lancelot
3,897
270
0
210
10,178
4,262
0
4,983
5,195
0
14,629
W
Chang'e
CraZyyyy95
Chang'e
9,488
887
2,744
4,049
8,186
3,511
340
3,578
4,499
43,180
0
L
Olorun
Lalaxx
Olorun
8,962
5,009
321
2,530
7,374
3,096
0
2,513
4,861
34,792
0
L
Nu Wa
Revilgan
Nu Wa
5,225
1,199
0
615
4,533
1,823
0
2,019
2,514
24,341
0
W
Arachne
Tuvanbi
Arachne
2,621
1,822
2,411
5,195
11,127
9,955
32
5,429
5,303
0
17,159
W
Heimdallr
iPsychopath
Heimdallr
6,683
810
0
0
7,304
3,598
869
4,543
2,554
0
30,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,091
Gold Earned
24,946
159
Minions Killed
158
0
Camps Cleared
0
671,544
Distance Traveled
636,272
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,338
634
27
3
0
262,661
3
W
Chang'e
8,205
821
68
7
0
201,929
4
L
Olorun
6,857
686
58
6
0
220,360
1
L
Nu Wa
6,896
690
74
7
0
188,523
0
W
Arachne
8,715
872
21
2
0
216,219
5
W
Heimdallr
8,026
803
69
7
0
218,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role