Player Matchup

Charybdis
Charybdis
JayMac90
Charybdis
Level 81
God Stats
21W - 16L
1,531 SR
Queue Stats
119W - 164L
1,403 Elo+
Party 1
Bacchus
Bacchus
Kab00zie
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,695 Elo+
Party 1
Jing Wei
Jing Wei
LissAgony
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,397 Elo+
Party 3
Nu Wa
Nu Wa
mundiçinha
Nu Wa
Level 60
God Stats
5W - 4L
1,405 SR
Queue Stats
70W - 73L
1,458 Elo+
Party 3
Bellona
Bellona
xxxnoscopexx
Bellona
Level 106
God Stats
61W - 41L
1,599 SR
Queue Stats
431W - 458L
1,437 Elo+
Party 1
Team Averages
Level 56
1,507 SR
1,478 Elo+

VS

Team Averages
Level 58
1,555 SR
1,319 Elo+
Heimdallr
Heimdallr
Bairunga
Heimdallr
Level 42
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 4L
1,152 Elo+
Solo
Horus
Horus
BallisticWings
Horus
Level 63
God Stats
4W - 6L
1,497 SR
Queue Stats
72W - 79L
1,457 Elo+
Party 2
Ymir
Ymir
Ferox HBK
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 2
Scylla
Scylla
Jörmungader
Scylla
Level 29
God Stats
0W - 1L
1,753 SR
Queue Stats
6W - 15L
1,275 Elo+
Party 2
Tyr
Tyr
YaliSopher
Tyr
Level 32
God Stats
6W - 7L
1,575 SR
Queue Stats
22W - 31L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JayMac90
Charybdis
17
5 / 3 / 3
10,368
576
12,282
10,480
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Kab00zie
Bacchus
14
3 / 0 / 5
9,584
532
5,307
8,797
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
LissAgony
Jing Wei
13
1 / 0 / 7
8,299
461
7,523
9,549
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 8
10,202
567
17,508
15,839
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xxxnoscopexx
Bellona
17
8 / 1 / 4
10,766
598
18,393
15,902
14,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bairunga
Heimdallr
11
1 / 5 / 1
6,963
387
14,090
16,466
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
7,254
403
4,025
18,742
22,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
13
2 / 2 / 3
8,143
452
4,085
14,628
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
14
2 / 8 / 0
8,417
468
6,848
13,897
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 1
7,459
414
9,378
21,374
15,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
7
7
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bairunga
Heimdallr
1
5
1
0.3
L
0
3
3
0.5
L
Ymir
2
2
3
1.75
W
Charybdis
JayMac90
Charybdis
5
3
3
2.17
L
Scylla
2
8
0
0.25
W
Bacchus
Kab00zie
Bacchus
3
0
5
5.5
W
Jing Wei
LissAgony
Jing Wei
1
0
7
4.5
L
2
5
1
0.5
W
6
3
8
3.33
W
Bellona
xxxnoscopexx
Bellona
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,013
Damage
38,426
60,567
Taken
85,107
38,898
Mitigated
59,882
21,399
Healing
24,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bairunga
Heimdallr
14,090
5,611
447
4,537
16,466
7,898
598
5,962
10,504
0
58,665
L
4,025
2,135
1,874
4,911
18,742
22,165
0
4,902
13,840
61
23,363
L
Ymir
4,085
1,094
0
5,084
14,628
8,080
0
2,946
11,682
54,717
0
W
Charybdis
JayMac90
Charybdis
12,282
8,031
0
2,682
10,480
4,067
3,529
2,126
8,354
0
97,797
L
Scylla
6,848
1,166
0
1,334
13,897
5,988
148
6,691
7,206
55,317
0
W
Bacchus
Kab00zie
Bacchus
5,307
865
0
2,221
8,797
9,228
0
1,197
7,600
23,538
0
W
Jing Wei
LissAgony
Jing Wei
7,523
5,796
0
3,515
9,549
3,408
220
567
8,982
0
39,064
L
9,378
1,678
0
6,571
21,374
15,751
0
2,314
19,060
0
43,997
W
17,508
3,893
119
5,420
15,839
7,306
1,340
6,211
9,628
86,663
0
W
Bellona
xxxnoscopexx
Bellona
18,393
7,065
0
7,442
15,902
14,889
435
893
15,009
0
84,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
38,236
515
Minions Killed
376
0
Camps Cleared
0
1,830,219
Distance Traveled
1,585,092
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,963
387
73
4
0
312,580
5
L
Horus
7,254
403
42
2
0
325,730
2
L
Ymir
8,143
452
87
5
0
320,087
2
W
Charybdis
10,368
576
154
9
0
348,345
2
L
Scylla
8,417
468
109
6
0
276,866
1
W
Bacchus
9,584
532
43
2
0
374,621
13
W
Jing Wei
8,299
461
64
4
0
396,082
0
L
Tyr
7,459
414
65
4
0
349,829
0
W
Nu Wa
10,202
567
118
7
0
310,703
1
W
Bellona
10,766
598
136
8
0
400,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role