Player Matchup

Cernunnos
Cernunnos
Bersotto
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,544 Elo+
Party 2
Thoth
Thoth
Nazd0rm
Thoth
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 36L
1,497 Elo+
Party 3
Sobek
Sobek
Sicvel
Sobek
Level 109
God Stats
1W - 1L
1,731 SR
Queue Stats
58W - 66L
1,439 Elo+
Party 3
Hun Batz
Hun Batz
bullbeast
Hun Batz
Level 160
God Stats
2W - 6L
1,326 SR
Queue Stats
401W - 416L
1,529 Elo+
Solo
Chaac
Chaac
sirrawlleo
Chaac
Level 147
God Stats
0W - 1L
1,536 SR
Queue Stats
32W - 21L
1,552 Elo+
Party 2
Team Averages
Level 114
1,561 SR
1,512 Elo+

VS

Team Averages
Level 111
1,655 SR
1,508 Elo+
Vamana
Vamana
Laphroäig
Vamana
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,452 Elo+
Solo
Sobek
Sobek
MrErrorJr
Sobek
Level 85
God Stats
4W - 0L
1,555 SR
Queue Stats
221W - 195L
1,494 Elo+
Party 1
Hera
Hera
NiecoDlhsie
Hera
Level 60
God Stats
9W - 2L
1,681 SR
Queue Stats
126W - 106L
1,521 Elo+
Party 1
Rama
Rama
gSkart
Rama
Level 151
God Stats
2W - 0L
1,716 SR
Queue Stats
161W - 127L
1,486 Elo+
Party 1
Bastet
Bastet
somMelon
Bastet
Level 126
God Stats
1W - 0L
1,823 SR
Queue Stats
110W - 62L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bersotto
Cernunnos
20
7 / 6 / 15
13,621
757
25,701
24,677
13,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Nazd0rm
Thoth
20
5 / 7 / 8
12,433
691
19,860
21,010
10,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Sicvel
Sobek
20
2 / 5 / 18
13,477
749
12,853
38,735
57,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
bullbeast
Hun Batz
13
4 / 7 / 12
10,639
591
11,070
15,176
7,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
6 / 3 / 15
13,395
744
21,932
43,019
36,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Laphroäig
Vamana
9
1 / 1 / 2
9,424
524
2,642
4,531
4,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
MrErrorJr
Sobek
20
6 / 5 / 17
15,012
834
20,867
38,017
72,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 7 / 11
12,474
693
21,350
16,460
9,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
gSkart
Rama
20
9 / 7 / 11
14,147
786
28,998
23,897
14,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
somMelon
Bastet
20
10 / 4 / 12
15,108
839
43,171
27,303
18,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
81
24
Kills
28
28
Deaths
24
68
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bersotto
Cernunnos
7
6
15
2.42
W
Vamana
Laphroäig
Vamana
1
1
2
2
W
Sobek
MrErrorJr
Sobek
6
5
17
2.9
L
Thoth
Nazd0rm
Thoth
5
7
8
1.29
W
2
7
11
1.07
L
Sobek
Sicvel
Sobek
2
5
18
2.2
L
Hun Batz
bullbeast
Hun Batz
4
7
12
1.43
W
Rama
gSkart
Rama
9
7
11
2.07
L
Chaac
6
3
15
4.5
W
Bastet
somMelon
Bastet
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,416
Damage
117,028
142,617
Taken
110,208
124,680
Mitigated
119,301
52,428
Healing
45,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bersotto
Cernunnos
25,701
16,028
862
8,522
24,677
13,477
4,771
6,817
17,860
0
56,843
W
Vamana
Laphroäig
Vamana
2,642
1,067
1,177
1,614
4,531
4,087
0
853
3,678
0
5,899
W
Sobek
MrErrorJr
Sobek
20,867
1,534
1,026
13,109
38,017
72,606
596
10,900
27,117
46,582
0
L
Thoth
Nazd0rm
Thoth
19,860
1,838
871
2,206
21,010
10,182
876
6,323
14,687
46,103
0
W
21,350
7,992
3,032
3,177
16,460
9,741
2,365
4,980
11,480
44,252
0
L
Sobek
Sicvel
Sobek
12,853
397
2,268
13,865
38,735
57,274
422
12,439
26,296
21,076
0
L
Hun Batz
bullbeast
Hun Batz
11,070
1,758
1,225
1,500
15,176
7,095
75
3,268
11,908
0
22,423
W
Rama
gSkart
Rama
28,998
24,236
840
7,566
23,897
14,741
2,093
6,811
17,086
0
51,816
L
Chaac
21,932
5,812
625
20,484
43,019
36,652
2,250
13,370
29,649
0
44,544
W
Bastet
somMelon
Bastet
43,171
11,431
3,177
11,227
27,303
18,126
3,756
9,169
18,134
0
63,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,565
Gold Earned
66,165
223
Minions Killed
179
0
Camps Cleared
0
1,493,879
Distance Traveled
1,437,487
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,621
757
72
4
0
272,970
1
W
Vamana
9,424
524
2
0
0
97,459
1
W
Sobek
15,012
834
31
2
0
344,267
0
L
Thoth
12,433
691
58
3
0
300,322
0
W
Hera
12,474
693
50
3
0
317,332
0
L
Sobek
13,477
749
23
1
0
338,053
0
L
Hun Batz
10,639
591
13
1
0
215,303
0
W
Rama
14,147
786
55
3
0
280,552
2
L
Chaac
13,395
744
57
3
0
367,231
0
W
Bastet
15,108
839
41
2
0
397,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role