Player Matchup

Sylvanus
Sylvanus
TenienteWolf
Sylvanus
Level 160
God Stats
11W - 11L
1,553 SR
Queue Stats
221W - 288L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
flocosmos
Baron Samedi
Level 149
God Stats
1W - 0L
1,316 SR
Queue Stats
34W - 25L
1,643 Elo+
Solo
Ishtar
Ishtar
teledandy76
Ishtar
Level 102
God Stats
19W - 18L
1,489 SR
Queue Stats
208W - 191L
1,569 Elo+
Solo
Team Averages
Level 137
1,453 SR
1,542 Elo+

VS

Team Averages
Level 30
1,500 SR
1,186 Elo+
Kuzenbo
Kuzenbo
Drakxos
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 54L
1,250 Elo+
Party 1
He Bo
He Bo
oP Kanao
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 60L
1,191 Elo+
Party 1
Jing Wei
Jing Wei
x IZanamii x
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TenienteWolf
Sylvanus
13
4 / 3 / 9
9,220
838
8,380
20,885
19,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
flocosmos
Baron Samedi
15
6 / 1 / 9
9,801
891
14,057
8,635
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
15
6 / 0 / 8
9,617
874
9,986
9,141
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drakxos
Kuzenbo
14
3 / 2 / 1
8,739
794
5,818
15,122
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
oP Kanao
He Bo
13
0 / 5 / 2
6,991
636
4,094
9,499
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
x IZanamii x
Jing Wei
11
1 / 9 / 2
7,687
699
6,300
12,927
4,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Drakxos
Kuzenbo
3
2
1
1.75
W
Sylvanus
TenienteWolf
Sylvanus
4
3
9
2.83
W
Baron Samedi
flocosmos
Baron Samedi
6
1
9
10.5
L
He Bo
oP Kanao
He Bo
0
5
2
0.2
W
Ishtar
6
0
8
10
L
Jing Wei
x IZanamii x
Jing Wei
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
16,212
38,661
Taken
37,548
28,760
Mitigated
26,186
20,416
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Drakxos
Kuzenbo
5,818
2,632
0
4,204
15,122
17,862
11
7,914
7,208
11,848
0
W
Sylvanus
TenienteWolf
Sylvanus
8,380
1,304
3,791
8,295
20,885
19,787
74
3,927
16,958
14,387
0
W
Baron Samedi
flocosmos
Baron Samedi
14,057
886
1,119
1,907
8,635
4,629
1,147
2,794
5,841
40,044
0
L
He Bo
oP Kanao
He Bo
4,094
548
0
437
9,499
3,681
0
5,759
3,740
22,828
0
W
Ishtar
9,986
5,931
0
5,304
9,141
4,344
1,744
3,250
5,891
0
49,866
L
Jing Wei
x IZanamii x
Jing Wei
6,300
4,676
0
418
12,927
4,643
0
8,824
4,103
0
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
23,417
145
Minions Killed
78
0
Camps Cleared
0
565,817
Distance Traveled
569,017
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,739
794
11
1
0
201,414
1
W
Sylvanus
9,220
838
11
1
0
185,653
1
W
Baron Samedi
9,801
891
53
5
0
190,193
0
L
He Bo
6,991
636
48
4
0
189,985
0
W
Ishtar
9,617
874
81
7
0
189,971
2
L
Jing Wei
7,687
699
19
2
0
177,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role