Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
C0dester
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Medusa
Medusa
HellFireIV
Medusa
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,406 Elo+
Solo
Yemoja
Yemoja
KoreanGoblin
Yemoja
Level 88
God Stats
5W - 4L
1,453 SR
Queue Stats
114W - 118L
1,537 Elo+
Solo
Thor
Thor
plsjevalo
Thor
Level 83
God Stats
6W - 2L
1,626 SR
Queue Stats
45W - 30L
1,483 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,485 Elo+

VS

Team Averages
Level 48
1,499 SR
1,396 Elo+
Danzaburou
Danzaburou
SoupyJr
Danzaburou
Level 47
God Stats
25W - 23L
1,525 SR
Queue Stats
104W - 124L
1,423 Elo+
Party 1
Ares
Ares
SuppCell
Ares
Level 42
God Stats
4W - 4L
1,719 SR
Queue Stats
11W - 16L
1,387 Elo+
Solo
Da Ji
Da Ji
YokoTheFoxSpirit
Da Ji
Level 45
God Stats
14W - 24L
1,251 SR
Queue Stats
49W - 70L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
pimpamtraca
Jormungandr
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,437 Elo+
Solo
Poseidon
Poseidon
pinoymathwiz
Poseidon
Level 62
God Stats
2W - 2L
1,502 SR
Queue Stats
115W - 144L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
14 / 2 / 2
10,476
616
16,224
13,345
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
C0dester
Guan Yu
14
4 / 3 / 6
8,918
525
10,098
13,648
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
HellFireIV
Medusa
16
6 / 4 / 5
10,085
593
11,029
13,713
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
0 / 1 / 10
8,688
511
2,310
13,228
13,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
17
11 / 1 / 5
10,747
632
15,022
15,261
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SoupyJr
Danzaburou
12
2 / 7 / 2
7,938
467
7,724
16,954
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
11
2 / 6 / 4
7,642
450
7,761
18,551
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 9 / 1
8,336
490
6,481
15,836
4,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
pimpamtraca
Jormungandr
15
4 / 3 / 2
10,054
591
10,941
14,757
9,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
pinoymathwiz
Poseidon
13
0 / 10 / 3
7,661
451
6,688
15,073
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
35
Kills
11
11
Deaths
35
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
2
2
7.5
W
Guan Yu
C0dester
Guan Yu
4
3
6
2.33
W
Medusa
HellFireIV
Medusa
6
4
5
2.13
W
Yemoja
0
1
10
5
L
Danzaburou
SoupyJr
Danzaburou
2
7
2
0.43
L
Ares
2
6
4
0.67
L
3
9
1
0.39
L
Jormungandr
pimpamtraca
Jormungandr
4
3
2
1.67
L
Poseidon
pinoymathwiz
Poseidon
0
10
3
0.15
W
Thor
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,683
Damage
39,595
69,195
Taken
81,171
45,714
Mitigated
43,748
28,910
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,224
2,543
0
2,831
13,345
6,270
1,059
5,321
7,978
87,709
0
W
Guan Yu
C0dester
Guan Yu
10,098
1,103
952
5,106
13,648
12,749
468
6,244
6,869
0
47,295
W
Medusa
HellFireIV
Medusa
11,029
6,901
0
3,336
13,713
6,107
276
3,571
10,108
0
73,062
W
Yemoja
2,310
775
6,907
4,034
13,228
13,038
529
4,142
9,000
16,383
0
L
Danzaburou
SoupyJr
Danzaburou
7,724
4,103
0
4,962
16,954
6,289
132
433
16,472
0
45,790
L
Ares
7,761
542
0
1,263
18,551
17,770
0
4,247
14,256
23,287
1,050
L
6,481
1,826
0
2,430
15,836
4,783
0
6,089
9,661
0
31,334
L
Jormungandr
pimpamtraca
Jormungandr
10,941
2,378
0
2,780
14,757
9,444
570
152
13,780
62,774
0
L
Poseidon
pinoymathwiz
Poseidon
6,688
1,320
0
620
15,073
5,462
0
7,613
7,412
49,984
0
W
Thor
15,022
5,468
0
5,744
15,261
7,550
0
4,604
10,467
0
94,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
41,631
521
Minions Killed
329
0
Camps Cleared
0
1,515,574
Distance Traveled
1,466,379
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,476
616
134
8
0
296,549
6
W
Guan Yu
8,918
525
78
5
0
293,403
0
W
Medusa
10,085
593
122
7
0
295,743
0
W
Yemoja
8,688
511
33
2
0
284,054
5
L
Danzaburou
7,938
467
70
4
0
244,771
2
L
Ares
7,642
450
18
1
0
333,075
7
L
Da Ji
8,336
490
51
3
0
289,945
5
L
Jormungandr
10,054
591
106
6
0
297,174
3
L
Poseidon
7,661
451
84
5
0
301,414
2
W
Thor
10,747
632
154
9
0
345,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role