Player Matchup

Sylvanus
Sylvanus
CelticXxhydraxX
Sylvanus
Level 121
God Stats
1W - 2L
1,502 SR
Queue Stats
16W - 11L
1,486 Elo+
Party 2
Medusa
Medusa
NeutralNova
Medusa
Level 117
God Stats
7W - 5L
1,634 SR
Queue Stats
92W - 102L
1,514 Elo+
Solo
Scylla
Scylla
n0t souI
Scylla
Level 67
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 10L
1,352 Elo+
Party 2
Team Averages
Level 102
1,463 SR
1,451 Elo+

VS

Team Averages
Level 123
1,376 SR
1,555 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bossmqn
Mulan
Level 116
God Stats
1W - 0L
1,281 SR
Queue Stats
97W - 60L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaSuave-Smooth
Morgan Le Fay
Level 96
God Stats
4W - 4L
1,348 SR
Queue Stats
71W - 41L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 1 / 5
9,357
720
6,787
13,317
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
14
4 / 3 / 0
9,065
697
10,727
10,551
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
n0t souI
Scylla
10
1 / 2 / 1
7,416
570
3,194
4,782
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 3 / 2
8,398
646
4,821
9,322
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Bossmqn
Mulan
16
3 / 0 / 2
10,078
775
8,023
13,200
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DaSuave-Smooth
Morgan Le Fay
15
3 / 2 / 3
9,902
762
10,366
10,087
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
6
6
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
3
2
0.33
W
Mulan
Bossmqn
Mulan
3
0
2
4
L
Sylvanus
0
1
5
2.5
W
Morgan Le Fay
DaSuave-Smooth
Morgan Le Fay
3
2
3
2.25
L
Medusa
4
3
0
1.33
L
Scylla
n0t souI
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
23,210
28,650
Taken
32,609
19,792
Mitigated
21,676
12,582
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,821
1,620
0
287
9,322
4,153
645
2,668
6,654
0
29,254
W
Mulan
Bossmqn
Mulan
8,023
1,555
567
5,360
13,200
12,991
996
3,932
9,268
0
42,440
L
Sylvanus
6,787
1,545
2,766
6,635
13,317
13,487
0
3,254
9,323
19,265
0
W
Morgan Le Fay
DaSuave-Smooth
Morgan Le Fay
10,366
694
96
1,720
10,087
4,532
1,061
3,446
6,641
41,313
0
L
Medusa
10,727
4,221
0
2,431
10,551
4,697
0
4,551
5,413
0
50,548
L
Scylla
n0t souI
Scylla
3,194
619
0
750
4,782
1,608
0
1,763
2,673
11,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
28,378
135
Minions Killed
195
0
Camps Cleared
0
574,066
Distance Traveled
721,076
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,398
646
44
3
0
222,654
0
W
Mulan
10,078
775
76
6
0
267,269
2
L
Sylvanus
9,357
720
27
2
0
214,779
3
W
Morgan Le Fay
9,902
762
75
6
0
231,153
0
L
Medusa
9,065
697
83
6
0
220,408
5
L
Scylla
7,416
570
25
2
0
138,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role