Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ArtisteNote
Erlang Shen
Level 132
God Stats
0W - 3L
1,150 SR
Queue Stats
60W - 65L
1,465 Elo+
Solo
He Bo
He Bo
IvanDurakk
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
JojolapinaX
Baron Samedi
Level 159
God Stats
3W - 3L
1,634 SR
Queue Stats
370W - 398L
1,419 Elo+
Solo
Bakasura
Bakasura
Sargathan
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,625 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,469 Elo+

VS

Team Averages
Level 84
1,483 SR
1,478 Elo+
Baba Yaga
Baba Yaga
BIBIBeanca7
Baba Yaga
Level 134
God Stats
5W - 4L
1,414 SR
Queue Stats
392W - 442L
1,444 Elo+
Solo
King Arthur
King Arthur
Mati322
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Nikramm
Xbalanque
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Shiva
Shiva
TheVector1999
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,528 Elo+
Party 1
Hades
Hades
eValidNmae
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 8 / 4
7,175
598
6,458
13,379
5,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ArtisteNote
Erlang Shen
15
2 / 4 / 3
7,748
646
7,774
13,001
11,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
14
3 / 6 / 3
8,405
700
13,541
10,480
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
JojolapinaX
Baron Samedi
17
6 / 4 / 3
10,165
847
8,374
7,856
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Sargathan
Bakasura
15
0 / 5 / 7
8,478
707
5,276
13,480
14,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BIBIBeanca7
Baba Yaga
16
5 / 1 / 18
9,735
811
11,517
3,950
1,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Mati322
King Arthur
16
8 / 3 / 15
10,011
834
9,503
14,179
10,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Nikramm
Xbalanque
16
3 / 2 / 18
9,383
782
8,275
9,682
3,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 16
9,390
783
9,908
17,328
12,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
16
5 / 4 / 17
9,734
811
13,149
11,906
7,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
11
Kills
27
27
Deaths
12
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
4
0.25
L
Erlang Shen
ArtisteNote
Erlang Shen
2
4
3
0.88
W
Baba Yaga
BIBIBeanca7
Baba Yaga
5
1
18
14
L
He Bo
3
6
3
0.75
L
Baron Samedi
JojolapinaX
Baron Samedi
6
4
3
1.88
W
King Arthur
Mati322
King Arthur
8
3
15
5.17
W
Xbalanque
Nikramm
Xbalanque
3
2
18
6
L
Bakasura
Sargathan
Bakasura
0
5
7
0.7
W
6
2
16
7
W
Hades
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
52,352
58,196
Taken
57,045
40,303
Mitigated
36,263
12,884
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,458
697
390
1,813
13,379
5,915
0
4,656
8,723
0
11,026
L
Erlang Shen
ArtisteNote
Erlang Shen
7,774
2,964
344
1,861
13,001
11,848
0
4,859
8,142
0
22,581
W
Baba Yaga
BIBIBeanca7
Baba Yaga
11,517
1,107
1,645
1,497
3,950
1,962
1,179
2,189
1,691
28,750
0
L
He Bo
13,541
214
569
384
10,480
4,089
0
5,728
4,752
24,048
0
L
Baron Samedi
JojolapinaX
Baron Samedi
8,374
326
1,452
1,652
7,856
4,151
0
3,216
4,640
18,394
0
W
King Arthur
Mati322
King Arthur
9,503
1,787
482
624
14,179
10,852
214
3,595
10,526
0
15,922
W
Xbalanque
Nikramm
Xbalanque
8,275
3,613
521
2,832
9,682
3,934
1,942
3,627
5,558
0
19,494
L
Bakasura
Sargathan
Bakasura
5,276
3,205
1,971
2,448
13,480
14,300
0
5,379
8,101
0
4,926
W
9,908
1,614
2,880
6,805
17,328
12,043
588
6,934
10,059
100
17,323
W
Hades
13,149
4,931
1,646
1,745
11,906
7,472
866
5,570
5,806
26,301
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
48,253
99
Minions Killed
136
0
Camps Cleared
0
947,945
Distance Traveled
1,063,559
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,175
598
9
1
0
167,886
2
L
Erlang Shen
7,748
646
17
1
0
210,640
1
W
Baba Yaga
9,735
811
37
3
0
221,127
1
L
He Bo
8,405
700
19
2
0
207,357
0
L
Baron Samedi
10,165
847
38
3
0
141,855
2
W
King Arthur
10,011
834
15
1
0
228,613
1
W
Xbalanque
9,383
782
26
2
0
229,023
0
L
Bakasura
8,478
707
16
1
0
220,207
0
W
Shiva
9,390
783
16
1
0
220,836
2
W
Hades
9,734
811
42
4
0
163,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role