Player Matchup

Bellona
Bellona
Luvchimera
Bellona
Level 63
God Stats
3W - 3L
1,411 SR
Queue Stats
195W - 238L
1,451 Elo+
Solo
Serqet
Serqet
Max1_27
Serqet
Level 156
God Stats
5W - 6L
1,281 SR
Queue Stats
74W - 92L
1,444 Elo+
Solo
Sol
Sol
Merlybrit
Sol
Level 128
God Stats
14W - 8L
1,584 SR
Queue Stats
942W - 1,026L
1,476 Elo+
Solo
Discordia
Discordia
The_Big_Sherm
Discordia
Level 44
God Stats
6W - 3L
1,178 SR
Queue Stats
36W - 58L
1,277 Elo+
Solo
Geb
Geb
Wulfric4
Geb
Level 126
God Stats
74W - 58L
1,560 SR
Queue Stats
533W - 546L
1,471 Elo+
Solo
Team Averages
Level 103
1,403 SR
1,424 Elo+

VS

Team Averages
Level 94
1,378 SR
1,418 Elo+
Ishtar
Ishtar
AnimeDorritoGirl
Ishtar
Level 44
God Stats
1W - 3L
1,470 SR
Queue Stats
22W - 28L
1,397 Elo+
Solo
Achilles
Achilles
GUERRA-VARGAS
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 271L
1,421 Elo+
Solo
Thanatos
Thanatos
HumanGodan
Thanatos
Level 106
God Stats
0W - 5L
1,054 SR
Queue Stats
95W - 109L
1,446 Elo+
Solo
Ares
Ares
allend8963
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
540W - 574L
1,409 Elo+
Solo
Baba Yaga
Baba Yaga
hugo_MINAJ
Baba Yaga
Level 107
God Stats
15W - 23L
1,367 SR
Queue Stats
1,099W - 1,200L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luvchimera
Bellona
16
5 / 0 / 13
11,140
1,114
12,681
14,650
16,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Max1_27
Serqet
16
7 / 0 / 11
11,213
1,121
14,817
11,347
6,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 15
10,661
1,066
21,316
10,884
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
The_Big_Sherm
Discordia
16
4 / 1 / 10
10,509
1,051
12,933
4,282
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 18
10,220
1,022
8,799
9,318
8,603
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,945
895
13,458
19,986
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
GUERRA-VARGAS
Achilles
14
1 / 2 / 2
9,135
914
12,074
16,130
24,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
HumanGodan
Thanatos
15
0 / 6 / 3
9,648
965
5,460
15,399
7,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 1
9,891
989
9,089
18,965
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
hugo_MINAJ
Baba Yaga
15
1 / 1 / 1
9,327
933
4,688
6,923
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
22
Kills
3
3
Deaths
22
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Achilles
GUERRA-VARGAS
Achilles
1
2
2
1
L
Thanatos
HumanGodan
Thanatos
0
6
3
0.25
W
Bellona
Luvchimera
Bellona
5
0
13
11.5
W
Serqet
Max1_27
Serqet
7
0
11
12.5
W
4
1
15
11.5
W
Discordia
The_Big_Sherm
Discordia
4
1
10
9
W
2
1
18
11
L
1
4
1
0.38
L
Baba Yaga
hugo_MINAJ
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,546
Damage
44,769
50,481
Taken
77,403
39,184
Mitigated
71,233
7,767
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,458
6,213
408
1,943
19,986
9,222
0
10,333
9,330
0
27,452
L
Achilles
GUERRA-VARGAS
Achilles
12,074
1,855
0
1,786
16,130
24,340
0
7,888
8,242
0
15,964
L
Thanatos
HumanGodan
Thanatos
5,460
569
212
5,228
15,399
7,642
0
8,327
6,467
0
28,652
W
Bellona
Luvchimera
Bellona
12,681
4,083
2,173
2,892
14,650
16,170
0
3,112
10,958
0
22,880
W
Serqet
Max1_27
Serqet
14,817
7,361
0
0
11,347
6,952
0
3,160
7,933
0
27,188
W
21,316
9,340
0
1,171
10,884
5,462
0
2,924
7,733
37,045
2,683
W
Discordia
The_Big_Sherm
Discordia
12,933
0
0
180
4,282
1,997
0
1,151
3,086
32,411
0
W
8,799
571
543
808
9,318
8,603
0
3,430
5,639
17,615
0
L
9,089
265
0
918
18,965
26,725
0
11,814
7,151
15,660
0
L
Baba Yaga
hugo_MINAJ
Baba Yaga
4,688
179
0
998
6,923
3,304
0
3,616
3,307
28,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
46,946
162
Minions Killed
171
8
Camps Cleared
5
1,033,246
Distance Traveled
925,909
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,945
895
32
3
1
176,846
1
L
Achilles
9,135
914
11
1
0
189,235
0
L
Thanatos
9,648
965
55
6
4
207,901
1
W
Bellona
11,140
1,114
19
2
0
201,805
0
W
Serqet
11,213
1,121
21
2
2
229,153
0
W
Sol
10,661
1,066
48
5
6
197,348
1
W
Discordia
10,509
1,051
50
5
0
194,014
0
W
Geb
10,220
1,022
24
2
0
210,926
0
L
Ares
9,891
989
13
1
0
185,122
1
L
Baba Yaga
9,327
933
60
6
0
166,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role