Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bezik
Da Ji
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,920 Elo+
Party 1
Eset
Eset
Mołdrzykosa
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,603 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,674 Elo+

VS

Team Averages
Level 130
1,550 SR
1,451 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Phillipan
Tyr
Level 146
God Stats
0W - 1L
1,624 SR
Queue Stats
16W - 24L
1,454 Elo+
Party 2
Sol
Sol
Zordar
Sol
Level 109
God Stats
2W - 2L
1,527 SR
Queue Stats
8W - 16L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 0 / 9
8,811
881
4,431
8,792
8,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Bezik
Da Ji
12
5 / 0 / 7
7,922
792
9,797
8,110
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 9
8,373
837
8,908
4,574
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 6 / 0
5,782
578
3,003
8,988
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
5,890
589
2,796
9,565
7,320
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Zordar
Sol
10
0 / 5 / 0
6,010
601
6,763
8,057
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
9
8.5
L
Ne Zha
 
Ne Zha
0
6
0
0
W
Da Ji
Bezik
Da Ji
5
0
7
8.5
W
5
0
9
9.5
L
0
3
0
0
L
Sol
Zordar
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
12,562
21,476
Taken
26,610
14,714
Mitigated
14,959
5,364
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,431
1,038
1,959
2,109
8,792
8,433
590
2,682
6,110
0
22,405
L
Ne Zha
 
Ne Zha
3,003
745
0
1,536
8,988
4,247
0
3,050
5,938
0
18,584
W
Da Ji
Bezik
Da Ji
9,797
3,286
0
250
8,110
4,074
901
1,664
6,446
0
28,009
W
8,908
965
339
707
4,574
2,207
642
1,833
2,741
36,161
0
L
2,796
537
0
691
9,565
7,320
0
2,194
7,371
0
8,198
L
Sol
Zordar
Sol
6,763
3,428
199
1,193
8,057
3,392
52
3,703
4,354
17,955
2,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,106
Gold Earned
17,682
135
Minions Killed
79
0
Camps Cleared
0
568,706
Distance Traveled
517,614
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,811
881
27
3
0
193,027
1
L
Ne Zha
5,782
578
25
3
0
180,887
6
W
Da Ji
7,922
792
46
5
0
186,279
3
W
Eset
8,373
837
62
6
0
189,400
0
L
Tyr
5,890
589
11
1
0
190,565
2
L
Sol
6,010
601
43
4
0
146,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role