Player Matchup

Zeus
Zeus
CGooch_1993
Zeus
Level 95
God Stats
1W - 1L
1,298 SR
Queue Stats
142W - 150L
1,382 Elo+
Solo
Bakasura
Bakasura
FLUFFYSxREMNANT
Bakasura
Level 66
God Stats
30W - 25L
1,549 SR
Queue Stats
96W - 107L
1,431 Elo+
Party 1
Rama
Rama
MyNameIsJohnny69
Rama
Level 101
God Stats
7W - 6L
1,567 SR
Queue Stats
118W - 107L
1,482 Elo+
Solo
Tyr
Tyr
PopDragon3000
Tyr
Level 81
God Stats
4W - 4L
1,313 SR
Queue Stats
251W - 279L
1,388 Elo+
Solo
Ares
Ares
nimrod655
Ares
Level 81
God Stats
9W - 6L
1,693 SR
Queue Stats
146W - 150L
1,473 Elo+
Party 1
Team Averages
Level 85
1,484 SR
1,431 Elo+

VS

Team Averages
Level 134
1,471 SR
1,412 Elo+
Neith
Neith
HurtBoyKMS
Neith
Level 83
God Stats
126W - 119L
1,500 SR
Queue Stats
231W - 247L
1,457 Elo+
Party 3
Maui
Maui
KeN Da SaMuRaii
Maui
Level 159
God Stats
6W - 10L
1,296 SR
Queue Stats
275W - 350L
1,374 Elo+
Party 2
Tyr
Tyr
TheRNGguy
Tyr
Level 108
God Stats
230W - 200L
1,553 SR
Queue Stats
410W - 423L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TicTheGriot
Morgan Le Fay
Level 160
God Stats
5W - 8L
1,525 SR
Queue Stats
400W - 482L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
silent jessie
Sun Wukong
Level 158
God Stats
2W - 8L
1,482 SR
Queue Stats
214W - 266L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
9,191
484
13,985
12,683
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
15
2 / 3 / 5
8,770
462
6,738
16,479
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 6
9,442
497
9,384
14,198
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 0
9,172
483
7,002
20,936
23,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
13
4 / 4 / 4
8,700
458
15,241
20,023
19,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 2 / 5
9,849
518
10,452
14,835
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 8
7,994
421
5,998
17,517
15,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 0 / 3
10,935
576
15,102
12,523
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TicTheGriot
Morgan Le Fay
14
5 / 2 / 5
9,503
500
12,978
11,683
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
silent jessie
Sun Wukong
14
5 / 5 / 7
9,426
496
12,798
20,686
11,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
15
Kills
17
17
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
6
2
1
W
Bakasura
2
3
5
1.5
L
Neith
4
2
5
3.25
L
0
6
8
0.67
W
4
2
6
3.5
W
0
2
0
0
L
3
0
3
4.5
L
Morgan Le Fay
TicTheGriot
Morgan Le Fay
5
2
5
3.75
W
Ares
4
4
4
1.5
L
Sun Wukong
silent jessie
Sun Wukong
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
57,328
84,319
Taken
77,244
61,399
Mitigated
52,455
30,314
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,985
2,399
0
1,906
12,683
4,690
273
4,372
8,257
61,846
0
W
Bakasura
6,738
4,392
0
4,348
16,479
7,909
444
3,829
12,617
0
64,706
L
Neith
10,452
3,105
0
4,470
14,835
6,705
0
4,837
9,880
0
88,314
L
5,998
1,511
2,139
2,219
17,517
15,450
384
7,398
9,905
23,971
0
W
9,384
6,762
0
6,144
14,198
5,738
692
2,728
11,470
0
68,354
W
7,002
1,575
216
12,019
20,936
23,337
677
622
19,152
0
71,094
L
15,102
5,946
0
5,801
12,523
14,031
1,006
719
11,607
0
85,414
L
Morgan Le Fay
TicTheGriot
Morgan Le Fay
12,978
1,219
0
1,233
11,683
5,095
779
7,527
3,672
70,027
0
W
Ares
15,241
970
610
5,071
20,023
19,725
145
7,425
12,598
39,978
1,725
L
Sun Wukong
silent jessie
Sun Wukong
12,798
2,826
184
4,882
20,686
11,174
0
8,497
11,990
0
71,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
47,707
507
Minions Killed
545
0
Camps Cleared
0
1,763,781
Distance Traveled
1,758,077
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,191
484
102
5
0
311,566
7
W
Bakasura
8,770
462
117
6
0
436,904
3
L
Neith
9,849
518
127
7
0
342,542
5
L
Maui
7,994
421
29
2
0
318,643
2
W
Rama
9,442
497
100
5
0
327,161
3
W
Tyr
9,172
483
140
7
0
361,310
1
L
Tyr
10,935
576
178
9
0
380,236
0
L
Morgan Le Fay
9,503
500
106
6
0
330,988
2
W
Ares
8,700
458
48
3
0
326,840
0
L
Sun Wukong
9,426
496
105
6
0
385,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role