Player Matchup

Tsukuyomi
Tsukuyomi
Amazil
Tsukuyomi
Level 148
God Stats
19W - 11L
1,659 SR
Queue Stats
439W - 398L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
Kryptyc
Jormungandr
Level 107
God Stats
7W - 12L
1,517 SR
Queue Stats
19W - 26L
1,557 Elo+
Solo
Sylvanus
Sylvanus
ProDaddy1
Sylvanus
Level 39
God Stats
1W - 4L
1,349 SR
Queue Stats
17W - 15L
1,564 Elo+
Solo
Scylla
Scylla
baryl348
Scylla
Level 157
God Stats
7W - 2L
1,869 SR
Queue Stats
430W - 387L
1,554 Elo+
Party 1
Medusa
Medusa
gipper2
Medusa
Level 105
God Stats
45W - 33L
1,581 SR
Queue Stats
346W - 303L
1,552 Elo+
Party 1
Team Averages
Level 111
1,595 SR
1,555 Elo+

VS

Team Averages
Level 90
1,488 SR
1,492 Elo+
Chronos
Chronos
IAMTHEGANDALF
Chronos
Level 146
God Stats
6W - 11L
1,445 SR
Queue Stats
159W - 174L
1,479 Elo+
Party 2
Thor
Thor
Overlord8478
Thor
Level 86
God Stats
4W - 8L
1,417 SR
Queue Stats
223W - 243L
1,505 Elo+
Solo
Ymir
Ymir
SweatySnus
Ymir
Level 39
God Stats
2W - 2L
1,361 SR
Queue Stats
14W - 17L
1,491 Elo+
Solo
Ishtar
Ishtar
auriiv
Ishtar
Level 34
God Stats
6W - 6L
1,436 SR
Queue Stats
19W - 13L
1,507 Elo+
Solo
Kali
Kali
lord69420
Kali
Level 144
God Stats
16W - 4L
1,779 SR
Queue Stats
229W - 239L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amazil
Tsukuyomi
13
4 / 4 / 2
8,228
484
7,474
15,163
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Kryptyc
Jormungandr
14
3 / 6 / 3
8,749
515
10,263
19,243
16,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ProDaddy1
Sylvanus
11
0 / 3 / 5
7,168
422
6,021
15,189
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
baryl348
Scylla
13
5 / 3 / 3
8,169
481
10,350
11,202
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
gipper2
Medusa
13
1 / 3 / 2
7,232
425
7,737
13,158
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
4 / 2 / 0
9,921
584
7,749
7,174
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 0 / 4
10,112
595
16,095
12,935
6,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 8
8,548
503
10,247
16,650
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
auriiv
Ishtar
17
6 / 2 / 2
10,273
604
12,441
14,062
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
13
3 / 6 / 3
8,782
517
9,643
16,510
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
19
19
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Amazil
Tsukuyomi
4
4
2
1.25
W
Chronos
4
2
0
2
L
Jormungandr
Kryptyc
Jormungandr
3
6
3
0.75
W
5
0
4
7
L
Sylvanus
ProDaddy1
Sylvanus
0
3
5
0.83
W
1
3
8
1.67
W
Ishtar
auriiv
Ishtar
6
2
2
3.5
L
Scylla
baryl348
Scylla
5
3
3
2.17
L
Medusa
gipper2
Medusa
1
3
2
0.67
W
Kali
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
56,175
73,955
Taken
67,331
46,593
Mitigated
38,661
20,578
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Amazil
Tsukuyomi
7,474
1,863
0
4,623
15,163
6,307
0
2,027
13,136
0
57,946
W
Chronos
7,749
4,137
0
2,524
7,174
3,230
642
4,236
2,471
66,499
6,001
L
Jormungandr
Kryptyc
Jormungandr
10,263
3,409
0
4,051
19,243
16,201
0
6,388
12,855
63,927
0
W
16,095
3,557
0
1,650
12,935
6,132
0
5,636
7,154
0
96,482
L
Sylvanus
ProDaddy1
Sylvanus
6,021
1,720
1,384
4,002
15,189
14,767
0
3,277
11,912
28,558
2,624
W
10,247
2,473
680
3,670
16,650
14,893
115
5,789
10,813
30,335
5,998
W
Ishtar
auriiv
Ishtar
12,441
6,401
0
8,299
14,062
6,239
1,702
4,046
10,016
0
93,809
L
Scylla
baryl348
Scylla
10,350
1,561
0
1,851
11,202
4,197
160
1,189
10,013
62,763
0
L
Medusa
gipper2
Medusa
7,737
3,551
0
4,667
13,158
5,121
0
3,246
9,912
0
53,068
W
Kali
9,643
5,166
0
6,195
16,510
8,167
0
5,576
10,629
0
58,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
47,636
451
Minions Killed
585
0
Camps Cleared
0
1,520,338
Distance Traveled
1,523,788
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,228
484
102
6
0
335,451
0
W
Chronos
9,921
584
140
8
0
271,148
4
L
Jormungandr
8,749
515
119
7
0
295,345
4
W
Thor
10,112
595
151
9
0
341,355
5
L
Sylvanus
7,168
422
54
3
0
278,474
7
W
Ymir
8,548
503
44
3
0
277,555
4
W
Ishtar
10,273
604
157
9
0
292,806
3
L
Scylla
8,169
481
96
6
0
306,734
3
L
Medusa
7,232
425
80
5
0
304,334
5
W
Kali
8,782
517
93
5
0
340,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role