Player Matchup

Jormungandr
Jormungandr
Smokebear420
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,088 Elo+
Party 1
Nu Wa
Nu Wa
THF Reaper
Nu Wa
Level 64
God Stats
14W - 14L
1,470 SR
Queue Stats
87W - 104L
1,374 Elo+
Party 1
Cliodhna
Cliodhna
TheyCallMeJP
Cliodhna
Level 45
God Stats
47W - 29L
1,613 SR
Queue Stats
91W - 99L
1,433 Elo+
Party 2
Sol
Sol
xxdeseox
Sol
Level 104
God Stats
11W - 19L
1,232 SR
Queue Stats
144W - 179L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
zxcyyrei
Kukulkan
Level 87
God Stats
24W - 23L
1,516 SR
Queue Stats
282W - 312L
1,518 Elo+
Solo
Team Averages
Level 64
1,466 SR
1,336 Elo+

VS

Team Averages
Level 89
1,548 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Capi32023
Baron Samedi
Level 27
God Stats
14W - 6L
1,526 SR
Queue Stats
15W - 12L
1,345 Elo+
Party 3
Shiva
Shiva
MrSweetness1
Shiva
Level 160
God Stats
58W - 26L
1,800 SR
Queue Stats
202W - 181L
1,576 Elo+
Party 3
Cerberus
Cerberus
SolomanCain
Cerberus
Level 86
God Stats
1W - 3L
1,345 SR
Queue Stats
70W - 89L
1,446 Elo+
Solo
Neith
Neith
T-Naasty52
Neith
Level 65
God Stats
5W - 3L
1,584 SR
Queue Stats
91W - 95L
1,452 Elo+
Solo
Thanatos
Thanatos
xxSpartan007
Thanatos
Level 109
God Stats
18W - 16L
1,485 SR
Queue Stats
194W - 213L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Smokebear420
Jormungandr
9
1 / 5 / 4
6,018
430
4,691
12,461
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
10
3 / 6 / 6
6,632
474
7,874
7,665
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TheyCallMeJP
Cliodhna
12
5 / 4 / 4
7,251
518
8,610
11,071
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 4
8,048
575
6,674
11,981
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
zxcyyrei
Kukulkan
12
2 / 8 / 0
7,798
557
2,904
10,004
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Capi32023
Baron Samedi
13
3 / 0 / 0
7,787
556
5,495
5,154
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 0
8,918
637
9,626
13,011
8,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
SolomanCain
Cerberus
11
4 / 5 / 5
7,443
532
6,196
16,740
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
10
4 / 3 / 3
6,686
478
7,811
9,824
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
xxSpartan007
Thanatos
13
7 / 5 / 5
8,312
594
8,422
12,318
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
25
26
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Capi32023
Baron Samedi
3
0
0
3
W
7
2
0
3.5
L
Jormungandr
Smokebear420
Jormungandr
1
5
4
0.6
W
Cerberus
SolomanCain
Cerberus
4
5
5
1.3
W
Neith
4
3
3
1.83
L
Nu Wa
3
6
6
1
L
Cliodhna
TheyCallMeJP
Cliodhna
5
4
4
1.75
W
Thanatos
xxSpartan007
Thanatos
7
5
5
1.9
L
4
3
4
2
L
Kukulkan
zxcyyrei
Kukulkan
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
37,550
53,182
Taken
57,047
23,991
Mitigated
34,457
10,882
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Capi32023
Baron Samedi
5,495
109
648
2,965
5,154
2,455
220
2,787
2,367
46,484
0
W
9,626
2,175
0
4,325
13,011
8,127
0
3,899
9,112
0
58,153
L
Jormungandr
Smokebear420
Jormungandr
4,691
1,716
0
949
12,461
9,171
402
3,107
9,354
20,663
0
W
Cerberus
SolomanCain
Cerberus
6,196
688
260
5,053
16,740
14,359
211
8,287
8,453
31,162
0
W
Neith
7,811
3,140
0
3,254
9,824
3,820
679
3,365
6,459
0
39,636
L
Nu Wa
7,874
2,634
0
250
7,665
1,902
312
1,740
5,925
39,759
0
L
Cliodhna
TheyCallMeJP
Cliodhna
8,610
1,115
0
4,034
11,071
4,135
0
2,616
8,455
0
40,816
W
Thanatos
xxSpartan007
Thanatos
8,422
3,870
0
9,139
12,318
5,696
905
3,549
8,769
0
50,662
L
6,674
1,526
0
5,649
11,981
5,221
434
4,228
7,753
49,213
4,775
L
Kukulkan
zxcyyrei
Kukulkan
2,904
182
0
0
10,004
3,562
0
0
10,004
48,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
39,146
344
Minions Killed
384
0
Camps Cleared
0
1,242,621
Distance Traveled
1,340,430
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,787
556
76
5
0
276,381
1
W
Shiva
8,918
637
104
7
0
275,583
2
L
Jormungandr
6,018
430
33
2
0
229,658
0
W
Cerberus
7,443
532
58
4
0
272,560
2
W
Neith
6,686
478
63
5
0
238,006
0
L
Nu Wa
6,632
474
53
4
0
235,212
5
L
Cliodhna
7,251
518
59
4
0
268,867
2
W
Thanatos
8,312
594
83
6
0
277,900
6
L
Sol
8,048
575
94
7
0
256,899
1
L
Kukulkan
7,798
557
105
8
0
251,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role