Player Matchup

Ymir
Ymir
CelticXxhydraxX
Ymir
Level 121
God Stats
1W - 1L
1,531 SR
Queue Stats
16W - 11L
1,509 Elo+
Party 1
Anhur
Anhur
n0t souI
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
vPrinceCj
Guan Yu
Level 69
God Stats
4W - 4L
1,407 SR
Queue Stats
33W - 45L
1,360 Elo+
Solo
Team Averages
Level 86
1,479 SR
1,415 Elo+

VS

Team Averages
Level 97
1,343 SR
1,381 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Shrek Durst1830
Nox
Level 103
God Stats
1W - 0L
1,214 SR
Queue Stats
18W - 27L
1,306 Elo+
Solo
Jing Wei
Jing Wei
eqqyweqqy
Jing Wei
Level 61
God Stats
6W - 7L
1,317 SR
Queue Stats
207W - 273L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,611
662
8,862
18,908
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
n0t souI
Anhur
12
0 / 2 / 1
7,805
600
5,864
10,610
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
vPrinceCj
Guan Yu
12
1 / 2 / 0
8,050
619
8,406
18,752
14,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 0 / 5
8,630
664
15,311
14,521
9,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 0 / 3
9,056
697
11,462
4,674
2,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
eqqyweqqy
Jing Wei
14
2 / 1 / 3
8,964
690
11,828
11,873
4,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
5
3.5
L
0
2
1
0.25
W
3
0
3
4.5
W
Jing Wei
eqqyweqqy
Jing Wei
2
1
3
3.5
L
Anhur
n0t souI
Anhur
0
2
1
0.25
L
Guan Yu
vPrinceCj
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
38,601
48,270
Taken
31,068
37,377
Mitigated
15,888
12,176
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,311
4,492
0
7,783
14,521
9,257
0
3,486
11,035
0
41,634
L
8,862
3,036
735
4,499
18,908
18,288
0
4,295
14,613
27,454
0
W
11,462
2,132
0
1,351
4,674
2,137
546
1,676
2,998
25,978
0
W
Jing Wei
eqqyweqqy
Jing Wei
11,828
10,053
0
4,706
11,873
4,494
773
3,811
8,062
0
43,750
L
Anhur
n0t souI
Anhur
5,864
3,226
0
2,978
10,610
4,318
0
3,583
7,027
0
26,428
L
Guan Yu
vPrinceCj
Guan Yu
8,406
2,547
1,666
2,298
18,752
14,771
0
3,673
15,079
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
26,650
121
Minions Killed
154
0
Camps Cleared
0
668,202
Distance Traveled
718,626
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,630
664
50
4
0
233,701
3
L
Ymir
8,611
662
27
2
0
221,785
1
W
Nox
9,056
697
39
3
0
240,172
6
W
Jing Wei
8,964
690
65
5
0
244,753
3
L
Anhur
7,805
600
59
5
0
198,704
0
L
Guan Yu
8,050
619
35
3
0
247,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role