Player Matchup

Izanami
Izanami
BigBottomAutumn
Izanami
Level 48
God Stats
92W - 85L
1,529 SR
Queue Stats
224W - 210L
1,524 Elo+
Party 2
Nox
Nox
Parat0xic
Nox
Level 98
God Stats
1W - 1L
1,734 SR
Queue Stats
214W - 207L
1,528 Elo+
Party 2
Atlas
Atlas
TGxGalaxy
Atlas
Level 43
God Stats
20W - 21L
1,503 SR
Queue Stats
67W - 74L
1,477 Elo+
Party 1
Shiva
Shiva
TGxGuitar
Shiva
Level 61
God Stats
0W - 2L
1,733 SR
Queue Stats
192W - 152L
1,494 Elo+
Party 1
Discordia
Discordia
Venastoise
Discordia
Level 44
God Stats
7W - 4L
1,532 SR
Queue Stats
153W - 154L
1,490 Elo+
Party 2
Team Averages
Level 59
1,606 SR
1,503 Elo+

VS

Team Averages
Level 84
1,532 SR
1,533 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
IICelesteeII
Charybdis
Level 109
God Stats
8W - 10L
1,434 SR
Queue Stats
294W - 306L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaskoInikov
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,557 Elo+
Solo
Thanatos
Thanatos
Tnxxz
Thanatos
Level 81
God Stats
2W - 0L
1,617 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 3
Fenrir
Fenrir
Zaptiste
Fenrir
Level 29
God Stats
3W - 0L
1,609 SR
Queue Stats
10W - 2L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
10,701
1,070
11,847
14,025
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 7
10,019
1,002
8,038
14,954
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
TGxGalaxy
Atlas
16
2 / 3 / 7
11,011
1,101
5,406
13,981
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
TGxGuitar
Shiva
16
1 / 2 / 9
9,947
995
9,510
14,756
13,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Venastoise
Discordia
16
3 / 3 / 7
10,570
1,057
18,854
11,415
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

191

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
0 / 0 / 11
10,295
1,030
12,492
5,829
2,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
IICelesteeII
Charybdis
16
1 / 3 / 8
10,400
1,040
11,305
9,240
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
RaskoInikov
Morgan Le Fay
17
6 / 3 / 8
11,436
1,144
19,659
12,154
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Tnxxz
Thanatos
17
7 / 3 / 7
11,581
1,158
9,878
11,994
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Zaptiste
Fenrir
16
2 / 2 / 11
10,917
1,092
9,945
19,679
19,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
11
Kills
16
16
Deaths
11
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
11
5.5
L
3
4
4
1.25
W
Charybdis
IICelesteeII
Charybdis
1
3
8
1.67
L
2
4
7
1.38
W
Morgan Le Fay
RaskoInikov
Morgan Le Fay
6
3
8
3.33
L
Atlas
TGxGalaxy
Atlas
2
3
7
1.83
L
Shiva
TGxGuitar
Shiva
1
2
9
2.75
W
Thanatos
Tnxxz
Thanatos
7
3
7
3.5
L
Discordia
Venastoise
Discordia
3
3
7
2.17
W
Fenrir
Zaptiste
Fenrir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,655
Damage
63,279
69,131
Taken
58,896
46,822
Mitigated
38,417
6,054
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,492
341
0
129
5,829
2,571
0
3,267
2,562
41,848
0
L
11,847
7,334
0
2,073
14,025
6,356
0
6,957
7,068
0
39,864
W
Charybdis
IICelesteeII
Charybdis
11,305
4,839
0
105
9,240
4,520
0
3,872
5,368
0
32,069
L
8,038
544
0
369
14,954
6,215
0
7,424
7,530
15,781
0
W
Morgan Le Fay
RaskoInikov
Morgan Le Fay
19,659
2,137
104
1,669
12,154
5,597
0
7,627
4,527
42,236
0
L
Atlas
TGxGalaxy
Atlas
5,406
2,082
0
1,597
13,981
16,405
0
6,547
7,434
14,596
0
L
Shiva
TGxGuitar
Shiva
9,510
1,768
0
1,765
14,756
13,647
0
6,576
8,180
0
21,262
W
Thanatos
Tnxxz
Thanatos
9,878
2,072
0
4,704
11,994
5,957
0
7,100
4,894
0
19,559
L
Discordia
Venastoise
Discordia
18,854
662
0
250
11,415
4,199
0
4,647
6,768
44,062
0
W
Fenrir
Zaptiste
Fenrir
9,945
1,510
2,276
3,903
19,679
19,772
0
10,432
8,477
0
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
54,629
187
Minions Killed
195
5
Camps Cleared
11
1,005,161
Distance Traveled
1,003,185
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,295
1,030
75
8
1
202,210
0
L
Izanami
10,701
1,070
72
7
4
201,848
1
W
Charybdis
10,400
1,040
45
5
7
175,227
2
L
Nox
10,019
1,002
24
2
1
212,340
1
W
Morgan Le Fay
11,436
1,144
47
5
1
203,708
0
L
Atlas
11,011
1,101
6
1
0
190,491
0
L
Shiva
9,947
995
20
2
0
189,020
0
W
Thanatos
11,581
1,158
17
2
2
201,721
0
L
Discordia
10,570
1,057
65
7
0
211,462
1
W
Fenrir
10,917
1,092
11
1
0
220,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role