Player Matchup

Cupid
Cupid
DuskyNARPS
Cupid
Level 139
God Stats
0W - 1L
1,221 SR
Queue Stats
81W - 82L
1,471 Elo+
Party 1
Mulan
Mulan
JuicyJuiceh
Mulan
Level 128
God Stats
4W - 4L
1,409 SR
Queue Stats
220W - 268L
1,381 Elo+
Solo
Izanami
Izanami
King Exile Oner
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,226 Elo+
Solo
Hercules
Hercules
TaIibanTurkey
Hercules
Level 120
God Stats
4W - 4L
1,463 SR
Queue Stats
139W - 126L
1,532 Elo+
Solo
Cerberus
Cerberus
oxXTH3CHAMPXxo
Cerberus
Level 110
God Stats
1W - 2L
1,722 SR
Queue Stats
179W - 195L
1,481 Elo+
Party 1
Team Averages
Level 105
1,463 SR
1,418 Elo+

VS

Team Averages
Level 91
1,582 SR
1,462 Elo+
Cupid
Cupid
Aztecking3
Cupid
Level 69
God Stats
1W - 0L
1,705 SR
Queue Stats
22W - 17L
1,438 Elo+
Solo
Poseidon
Poseidon
Hyunis
Poseidon
Level 118
God Stats
3W - 4L
1,267 SR
Queue Stats
249W - 226L
1,505 Elo+
Solo
Ravana
Ravana
MobOfficial
Ravana
Level 119
God Stats
1W - 0L
1,693 SR
Queue Stats
61W - 49L
1,533 Elo+
Solo
Atlas
Atlas
Sluedis
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Solo
Agni
Agni
Zafiro-Nex
Agni
Level 82
God Stats
2W - 1L
1,745 SR
Queue Stats
35W - 45L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
6 / 7 / 7
11,993
705
19,663
17,590
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 8
9,495
559
10,632
15,931
12,862
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 8 / 4
9,140
538
6,750
16,595
7,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TaIibanTurkey
Hercules
17
2 / 6 / 11
10,105
594
22,147
31,364
30,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
17
4 / 9 / 9
10,161
598
12,694
27,927
36,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 3 / 18
12,256
721
18,074
14,143
8,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Hyunis
Poseidon
18
8 / 5 / 18
12,103
712
21,731
15,098
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
17 / 2 / 13
13,557
797
29,844
18,267
24,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Sluedis
Atlas
18
2 / 2 / 23
12,067
710
9,247
25,450
35,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 15
11,633
684
13,545
13,735
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
124
16
Kills
37
38
Deaths
17
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
3
18
5
L
Cupid
6
7
7
1.36
W
Poseidon
Hyunis
Poseidon
8
5
18
3.4
L
3
8
8
0.88
L
1
8
4
0.38
W
Ravana
17
2
13
11.75
W
Atlas
Sluedis
Atlas
2
2
23
6.75
L
Hercules
TaIibanTurkey
Hercules
2
6
11
1.25
W
4
5
15
2.3
L
Cerberus
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,886
Damage
92,441
109,407
Taken
86,693
97,100
Mitigated
83,968
24,383
Healing
32,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
18,074
9,579
5,055
2,406
14,143
8,384
2,808
2,125
12,018
0
35,173
L
Cupid
19,663
6,817
643
2,814
17,590
9,541
242
8,602
8,591
0
49,175
W
Poseidon
Hyunis
Poseidon
21,731
4,555
3,380
1,524
15,098
8,104
360
3,101
11,997
46,525
0
L
10,632
1,102
427
822
15,931
12,862
0
6,531
9,196
0
14,823
L
6,750
2,699
260
1,947
16,595
7,599
578
4,411
11,803
0
17,296
W
Ravana
29,844
7,607
4,378
6,792
18,267
24,931
952
1,661
16,606
4,565
36,779
W
Atlas
Sluedis
Atlas
9,247
3,219
1,597
3,472
25,450
35,059
1,171
3,667
21,783
13,906
0
L
Hercules
TaIibanTurkey
Hercules
22,147
5,147
1,702
12,530
31,364
30,868
78
15,261
15,753
0
32,413
W
13,545
1,012
1,486
2,245
13,735
7,490
2,357
2,140
11,595
38,605
0
L
Cerberus
12,694
599
225
3,013
27,927
36,230
24
11,385
16,097
26,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
61,616
149
Minions Killed
161
0
Camps Cleared
0
1,215,043
Distance Traveled
1,421,049
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,256
721
32
2
0
274,620
2
L
Cupid
11,993
705
68
4
0
242,019
0
W
Poseidon
12,103
712
47
3
0
266,107
1
L
Mulan
9,495
559
11
1
0
180,405
0
L
Izanami
9,140
538
25
1
0
260,227
0
W
Ravana
13,557
797
28
2
0
309,749
1
W
Atlas
12,067
710
5
0
0
289,051
0
L
Hercules
10,105
594
22
1
0
307,679
5
W
Agni
11,633
684
49
3
0
281,522
0
L
Cerberus
10,161
598
23
1
0
224,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role