Player Matchup

Bacchus
Bacchus
Acerbatus
Bacchus
Level 65
God Stats
9W - 10L
1,478 SR
Queue Stats
30W - 30L
1,515 Elo+
Solo
Ishtar
Ishtar
Chinezemadafaqa
Ishtar
Level 67
God Stats
21W - 15L
1,597 SR
Queue Stats
64W - 51L
1,553 Elo+
Solo
Nike
Nike
Jydzo
Nike
Level 129
God Stats
6W - 8L
1,491 SR
Queue Stats
221W - 216L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Kmikko91
Baron Samedi
Level 122
God Stats
3W - 1L
1,645 SR
Queue Stats
131W - 121L
1,531 Elo+
Solo
Thor
Thor
kevinl92000
Thor
Level 87
God Stats
92W - 81L
1,556 SR
Queue Stats
295W - 295L
1,528 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,528 Elo+

VS

Team Averages
Level 128
1,600 SR
1,519 Elo+
Neith
Neith
EndThisMisery
Neith
Level 122
God Stats
21W - 26L
1,498 SR
Queue Stats
299W - 313L
1,468 Elo+
Solo
Khepri
Khepri
Skittleees
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,483 Elo+
Party 1
Hades
Hades
Strykjarnet
Hades
Level 128
God Stats
1W - 1L
1,867 SR
Queue Stats
76W - 61L
1,535 Elo+
Party 1
Fenrir
Fenrir
kathiswag
Fenrir
Level 105
God Stats
7W - 7L
1,662 SR
Queue Stats
172W - 182L
1,531 Elo+
Solo
Janus
Janus
xiringuito
Janus
Level 160
God Stats
21W - 31L
1,473 SR
Queue Stats
477W - 460L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acerbatus
Bacchus
16
0 / 1 / 11
10,391
1,155
8,873
11,507
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 9
10,378
1,153
12,558
6,813
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
Jydzo
Nike
16
5 / 3 / 9
10,586
1,176
9,828
11,916
10,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Kmikko91
Baron Samedi
16
3 / 2 / 10
10,379
1,153
12,086
7,376
4,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 0 / 7
10,333
1,148
8,937
5,757
3,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

273

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,930
1,103
10,991
7,638
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Skittleees
Khepri
14
0 / 2 / 4
8,597
955
1,951
8,621
7,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 6 / 4
9,609
1,068
10,153
16,721
10,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kathiswag
Fenrir
15
3 / 4 / 3
9,848
1,094
5,565
12,473
6,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
0 / 4 / 4
8,990
999
9,672
9,553
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
16
Kills
7
7
Deaths
16
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Acerbatus
Bacchus
0
1
11
5.5
W
3
1
9
7.5
L
2
0
4
4
W
Nike
Jydzo
Nike
5
3
9
3.17
W
Baron Samedi
Kmikko91
Baron Samedi
3
2
10
4
L
Khepri
Skittleees
Khepri
0
2
4
1
L
2
6
4
0.67
L
Fenrir
kathiswag
Fenrir
3
4
3
1.13
W
5
0
7
8.5
L
Janus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
38,332
43,369
Taken
55,006
37,864
Mitigated
31,497
8,818
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Acerbatus
Bacchus
8,873
928
0
1,439
11,507
16,271
0
5,629
5,878
14,101
0
W
12,558
8,771
0
1,795
6,813
3,428
0
4,550
2,263
0
45,010
L
10,991
5,197
0
1,569
7,638
3,142
0
3,767
3,871
0
40,753
W
Nike
Jydzo
Nike
9,828
805
0
0
11,916
10,591
0
3,494
8,142
0
23,634
W
Baron Samedi
Kmikko91
Baron Samedi
12,086
1,710
3,481
2,103
7,376
4,561
0
4,726
2,650
33,020
0
L
Khepri
Skittleees
Khepri
1,951
58
0
0
8,621
7,694
0
4,537
4,084
3,439
0
L
10,153
1,613
627
2,867
16,721
10,614
0
5,409
11,312
27,783
0
L
Fenrir
kathiswag
Fenrir
5,565
1,949
0
522
12,473
6,464
0
3,239
9,234
0
10,786
W
8,937
882
0
0
5,757
3,013
0
3,377
2,380
0
18,316
L
Janus
9,672
189
0
0
9,553
3,583
0
4,007
5,546
29,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,067
Gold Earned
46,974
186
Minions Killed
179
12
Camps Cleared
6
951,873
Distance Traveled
868,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,391
1,155
10
1
0
203,329
1
W
Ishtar
10,378
1,153
74
8
4
187,369
0
L
Neith
9,930
1,103
63
7
2
185,608
0
W
Nike
10,586
1,176
29
3
3
187,672
0
W
Baron Samedi
10,379
1,153
56
6
4
185,556
0
L
Khepri
8,597
955
0
0
0
123,112
0
L
Hades
9,609
1,068
55
6
1
169,334
0
L
Fenrir
9,848
1,094
11
1
2
200,240
0
W
Thor
10,333
1,148
17
2
1
187,947
0
L
Janus
8,990
999
50
6
1
189,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role