Player Matchup

Set
Set
Jinn0
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,419 Elo+
Party 2
Sol
Sol
SashaJ
Sol
Level 61
God Stats
0W - 1L
1,833 SR
Queue Stats
27W - 51L
1,325 Elo+
Party 2
Achilles
Achilles
joaosinho
Achilles
Level 125
God Stats
2W - 4L
1,396 SR
Queue Stats
65W - 90L
1,411 Elo+
Solo
Team Averages
Level 72
1,576 SR
1,385 Elo+

VS

Team Averages
Level 67
1,490 SR
1,512 Elo+
Sobek
Sobek
Cyzuu
Sobek
Level 69
God Stats
2W - 1L
1,802 SR
Queue Stats
39W - 42L
1,413 Elo+
Solo
Charybdis
Charybdis
DJMistery
Charybdis
Level 123
God Stats
1W - 2L
1,167 SR
Queue Stats
77W - 62L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
ManelManelinho79
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Jinn0
Set
14
1 / 6 / 5
9,906
708
7,925
15,433
9,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
SashaJ
Sol
14
2 / 5 / 4
9,238
660
16,160
12,910
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
joaosinho
Achilles
14
3 / 5 / 2
9,305
665
11,939
17,971
19,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cyzuu
Sobek
16
3 / 1 / 12
11,344
810
7,131
17,216
25,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
DJMistery
Charybdis
18
10 / 0 / 5
12,247
875
24,201
14,649
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ManelManelinho79
Baron Samedi
15
3 / 5 / 8
9,947
711
7,026
12,258
7,149
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cyzuu
Sobek
3
1
12
9
W
Charybdis
DJMistery
Charybdis
10
0
5
12.5
L
Set
Jinn0
Set
1
6
5
0.58
W
Baron Samedi
ManelManelinho79
Baron Samedi
3
5
8
1.4
L
Sol
SashaJ
Sol
2
5
4
0.8
L
Achilles
joaosinho
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
38,358
46,314
Taken
44,123
34,948
Mitigated
40,979
9,855
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cyzuu
Sobek
7,131
1,044
0
7,188
17,216
25,543
0
5,703
10,897
25,435
0
W
Charybdis
DJMistery
Charybdis
24,201
11,302
0
6,552
14,649
8,287
2,895
4,801
9,436
0
78,696
L
Set
Jinn0
Set
7,925
2,372
1,423
2,536
15,433
9,924
0
5,615
9,818
0
37,690
W
Baron Samedi
ManelManelinho79
Baron Samedi
7,026
560
1,420
3,212
12,258
7,149
418
4,847
7,190
21,197
0
L
Sol
SashaJ
Sol
16,160
6,152
0
3,599
12,910
5,829
0
3,306
9,604
38,853
3,060
L
Achilles
joaosinho
Achilles
11,939
1,591
0
2,297
17,971
19,195
0
5,296
12,675
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
33,538
156
Minions Killed
172
0
Camps Cleared
0
702,674
Distance Traveled
817,382
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,344
810
26
2
0
287,662
1
W
Charybdis
12,247
875
114
8
0
268,986
2
L
Set
9,906
708
47
3
0
242,415
4
W
Baron Samedi
9,947
711
32
2
0
260,734
1
L
Sol
9,238
660
65
5
0
193,441
4
L
Achilles
9,305
665
44
3
0
266,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role