Player Matchup

Atlas
Atlas
Garblestunk
Atlas
Level 37
God Stats
0W - 3L
1,174 SR
Queue Stats
5W - 16L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
RuLiTo_07_
Baron Samedi
Level 49
God Stats
31W - 23L
1,510 SR
Queue Stats
67W - 73L
1,402 Elo+
Party 1
Mercury
Mercury
Stand-Back-Tony
Mercury
Level 41
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 4L
1,334 Elo+
Solo
Hachiman
Hachiman
josevecal
Hachiman
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
104W - 126L
1,391 Elo+
Party 1
Vamana
Vamana
xZxIns4n3xZx
Vamana
Level 43
God Stats
9W - 13L
1,471 SR
Queue Stats
117W - 105L
1,482 Elo+
Solo
Team Averages
Level 48
1,521 SR
1,367 Elo+

VS

Team Averages
Level 47
1,619 SR
1,407 Elo+
Amaterasu
Amaterasu
Agent Bearr
Amaterasu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,379 Elo+
Solo
Ravana
Ravana
EternalK1ll3R
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
Keyjimenez
Heimdallr
Level 89
God Stats
2W - 2L
1,827 SR
Queue Stats
179W - 209L
1,411 Elo+
Party 2
Athena
Athena
Meteor_Black_
Athena
Level 42
God Stats
5W - 3L
1,604 SR
Queue Stats
81W - 80L
1,412 Elo+
Solo
Agni
Agni
XxSladeFlashxX
Agni
Level 45
God Stats
5W - 3L
1,662 SR
Queue Stats
50W - 63L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 8
7,091
507
7,967
12,649
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RuLiTo_07_
Baron Samedi
10
2 / 5 / 2
6,251
447
2,851
9,409
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 3 / 3
7,064
505
5,754
11,174
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
josevecal
Hachiman
11
3 / 2 / 6
6,598
471
10,184
7,423
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
14
0 / 2 / 0
8,021
573
6,622
13,468
11,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Agent Bearr
Amaterasu
13
2 / 0 / 2
8,282
592
9,970
11,760
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 2 / 7
6,935
495
7,481
7,575
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Keyjimenez
Heimdallr
10
2 / 4 / 4
6,064
433
6,391
9,818
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
6,267
448
3,690
15,438
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 1
8,716
623
9,411
4,903
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
10
Kills
15
15
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Agent Bearr
Amaterasu
2
0
2
3
W
3
2
7
3.25
L
2
3
8
2
W
Heimdallr
Keyjimenez
Heimdallr
2
4
4
1
W
2
4
2
0.75
L
Baron Samedi
RuLiTo_07_
Baron Samedi
2
5
2
0.6
L
3
3
3
1.5
W
6
0
1
6.5
L
Hachiman
josevecal
Hachiman
3
2
6
3
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,378
Damage
36,943
54,123
Taken
49,494
32,211
Mitigated
28,106
13,864
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Agent Bearr
Amaterasu
9,970
5,419
0
7,961
11,760
8,514
0
215
11,545
0
71,281
W
7,481
2,621
0
1,017
7,575
3,108
364
1,221
6,354
0
45,663
L
7,967
3,911
301
3,123
12,649
10,735
256
2,277
10,372
29,269
786
W
Heimdallr
Keyjimenez
Heimdallr
6,391
2,795
0
3,201
9,818
3,882
0
3,474
6,344
0
32,340
W
3,690
1,057
270
4,003
15,438
10,565
0
4,137
11,301
19,881
3,937
L
Baron Samedi
RuLiTo_07_
Baron Samedi
2,851
77
550
1,986
9,409
3,780
0
6,681
2,728
29,421
0
L
5,754
2,866
0
672
11,174
4,265
0
2,483
8,691
0
46,757
W
9,411
1,249
0
942
4,903
2,037
0
1,548
3,355
71,336
0
L
Hachiman
josevecal
Hachiman
10,184
5,893
0
2,663
7,423
2,148
561
1,064
6,359
0
40,895
L
Vamana
6,622
3,932
0
4,569
13,468
11,283
792
0
13,468
0
77,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
36,264
378
Minions Killed
421
0
Camps Cleared
0
1,366,359
Distance Traveled
1,366,073
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,282
592
140
10
0
273,759
2
W
Ravana
6,935
495
70
5
0
309,389
3
L
Atlas
7,091
507
31
2
0
252,125
0
W
Heimdallr
6,064
433
39
3
0
236,087
0
W
Athena
6,267
448
47
3
0
265,448
8
L
Baron Samedi
6,251
447
49
4
0
282,090
2
L
Mercury
7,064
505
86
6
0
298,671
0
W
Agni
8,716
623
125
9
0
281,390
7
L
Hachiman
6,598
471
63
5
0
281,060
4
L
Vamana
8,021
573
149
11
0
252,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role