Player Matchup

Shiva
Shiva
MaddahMoo
Shiva
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,419 Elo+
Solo
Thanatos
Thanatos
alvaro1431
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,736 Elo+
Party 2
Kumbhakarna
Kumbhakarna
carlongas
Kumbhakarna
Level 158
God Stats
3W - 4L
1,685 SR
Queue Stats
91W - 69L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kranner04
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,090 SR
Queue Stats
15W - 9L
1,553 Elo+
Party 2
Medusa
Medusa
seral1431
Medusa
Level 154
God Stats
0W - 1L
1,753 SR
Queue Stats
172W - 148L
1,586 Elo+
Party 2
Team Averages
Level 83
1,506 SR
1,577 Elo+

VS

Team Averages
Level 53
1,572 SR
1,335 Elo+
Vamana
Vamana
CatboyVyse
Vamana
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
IamOOMagain
Nu Wa
Level 13
God Stats
36W - 24L
1,570 SR
Queue Stats
36W - 25L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Konkkle
Ne Zha
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,283 Elo+
Party 1
Jing Wei
Jing Wei
Plasma616
Jing Wei
Level 102
God Stats
2W - 0L
1,550 SR
Queue Stats
11W - 20L
1,281 Elo+
Party 1
Cerberus
Cerberus
Robert049
Cerberus
Level 30
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 16L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MaddahMoo
Shiva
16
0 / 5 / 7
10,118
595
7,641
18,872
14,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
alvaro1431
Thanatos
17
3 / 6 / 2
10,880
640
7,574
21,196
11,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
carlongas
Kumbhakarna
18
1 / 0 / 9
11,928
702
8,158
24,697
42,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
kranner04
Morgan Le Fay
18
0 / 4 / 7
11,008
648
11,218
14,971
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
seral1431
Medusa
20
8 / 3 / 2
12,562
739
29,702
21,611
12,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CatboyVyse
Vamana
20
4 / 2 / 10
12,148
715
18,047
19,164
30,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 0 / 9
13,232
778
20,491
6,539
2,963
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Konkkle
Ne Zha
19
4 / 5 / 6
12,466
733
12,974
13,597
8,588
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Plasma616
Jing Wei
19
5 / 5 / 6
12,109
712
20,558
20,881
11,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Robert049
Cerberus
19
1 / 0 / 12
12,357
727
10,311
20,569
28,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
12
Kills
18
18
Deaths
12
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vamana
CatboyVyse
Vamana
4
2
10
4.5
W
4
0
9
8.5
W
Ne Zha
Konkkle
Ne Zha
4
5
6
1.4
L
Shiva
MaddahMoo
Shiva
0
5
7
0.7
W
Jing Wei
Plasma616
Jing Wei
5
5
6
1.6
W
Cerberus
Robert049
Cerberus
1
0
12
7
L
Thanatos
alvaro1431
Thanatos
3
6
2
0.67
L
Kumbhakarna
carlongas
Kumbhakarna
1
0
9
5.5
L
Morgan Le Fay
kranner04
Morgan Le Fay
0
4
7
0.88
L
Medusa
seral1431
Medusa
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,293
Damage
82,381
101,347
Taken
80,750
88,846
Mitigated
82,464
22,677
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CatboyVyse
Vamana
18,047
6,781
589
7,056
19,164
30,651
358
4,420
14,744
0
41,194
W
20,491
3,758
0
646
6,539
2,963
1,837
893
5,646
96,366
0
W
Ne Zha
Konkkle
Ne Zha
12,974
2,514
0
1,753
13,597
8,588
926
3,186
10,411
0
35,666
L
Shiva
MaddahMoo
Shiva
7,641
1,712
1,118
3,589
18,872
14,451
0
5,290
13,145
0
26,556
W
Jing Wei
Plasma616
Jing Wei
20,558
13,965
0
6,429
20,881
11,674
3,136
5,646
15,235
0
63,892
W
Cerberus
Robert049
Cerberus
10,311
897
0
6,993
20,569
28,588
92
5,231
15,338
31,600
0
L
Thanatos
alvaro1431
Thanatos
7,574
1,420
0
8,889
21,196
11,816
0
5,875
14,927
0
29,292
L
Kumbhakarna
carlongas
Kumbhakarna
8,158
997
0
4,493
24,697
42,721
0
6,635
16,873
28,543
0
L
Morgan Le Fay
kranner04
Morgan Le Fay
11,218
1,840
102
1,486
14,971
7,523
77
4,784
9,918
43,535
0
L
Medusa
seral1431
Medusa
29,702
17,569
0
3,000
21,611
12,335
622
7,538
13,393
0
101,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,496
Gold Earned
62,312
323
Minions Killed
377
0
Camps Cleared
0
1,614,383
Distance Traveled
1,757,611
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,148
715
51
3
0
404,039
4
W
Nu Wa
13,232
778
132
8
0
324,342
7
W
Ne Zha
12,466
733
42
2
0
347,381
1
L
Shiva
10,118
595
38
2
0
321,140
0
W
Jing Wei
12,109
712
74
4
0
346,517
0
W
Cerberus
12,357
727
78
5
0
335,332
1
L
Thanatos
10,880
640
43
3
0
322,433
0
L
Kumbhakarna
11,928
702
26
2
0
358,754
4
L
Morgan Le Fay
11,008
648
76
4
0
318,669
1
L
Medusa
12,562
739
140
8
0
293,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role