Player Matchup

Bacchus
Bacchus
DrNecroFeelYa
Bacchus
Level 71
God Stats
2W - 2L
1,494 SR
Queue Stats
14W - 23L
1,186 Elo+
Party 1
Izanami
Izanami
Koopas_rev
Izanami
Level 29
God Stats
0W - 2L
1,359 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Zeus
Zeus
lachapelle4
Zeus
Level 16
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,112 Elo+
Party 1
Team Averages
Level 39
1,387 SR
1,156 Elo+

VS

Team Averages
Level 61
1,350 SR
1,278 Elo+
Bastet
Bastet
Fallen Tina1967
Bastet
Level 33
God Stats
2W - 4L
1,309 SR
Queue Stats
47W - 73L
1,264 Elo+
Party 2
Tyr
Tyr
JacktheKnight5
Tyr
Level 108
God Stats
40W - 45L
1,378 SR
Queue Stats
255W - 286L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
VigilanteMike
Baron Samedi
Level 41
God Stats
4W - 5L
1,363 SR
Queue Stats
22W - 49L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 0 / 2
10,339
689
9,774
14,702
18,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Koopas_rev
Izanami
14
1 / 5 / 0
9,257
617
7,435
14,349
6,777
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 1
9,187
612
7,953
11,436
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
10,480
699
5,908
11,820
4,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 1 / 3
11,925
795
16,274
19,624
15,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VigilanteMike
Baron Samedi
18
2 / 1 / 6
11,032
735
14,000
11,122
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
0
2
2
W
2
1
4
4
W
8
1
3
9.5
L
Izanami
Koopas_rev
Izanami
1
5
0
0.2
W
Baron Samedi
VigilanteMike
Baron Samedi
2
1
6
5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
36,182
40,487
Taken
42,566
31,032
Mitigated
25,354
7,413
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,774
846
173
3,956
14,702
18,869
0
5,864
8,458
26,207
0
W
5,908
1,946
704
4,368
11,820
4,554
1,170
4,384
7,436
0
47,102
W
16,274
1,366
0
8,124
19,624
15,077
367
7,584
12,040
0
43,321
L
Izanami
Koopas_rev
Izanami
7,435
4,630
0
3,261
14,349
6,777
0
4,141
9,948
0
49,040
W
Baron Samedi
VigilanteMike
Baron Samedi
14,000
914
1,576
5,714
11,122
5,723
1,182
5,964
5,158
56,574
0
L
7,953
1,576
0
23
11,436
5,386
0
3,098
8,044
24,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
33,437
163
Minions Killed
213
0
Camps Cleared
0
748,001
Distance Traveled
865,416
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,339
689
31
2
0
304,385
1
W
Bastet
10,480
699
58
4
0
317,610
1
W
Tyr
11,925
795
62
4
0
312,327
0
L
Izanami
9,257
617
90
6
0
235,451
0
W
Baron Samedi
11,032
735
93
6
0
235,479
1
L
Zeus
9,187
612
42
3
0
208,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role