Player Matchup

Scylla
Scylla
LOGAN RM6830
Scylla
Level 27
God Stats
3W - 2L
1,608 SR
Queue Stats
35W - 57L
1,326 Elo+
Party 2
Terra
Terra
UnKnOwNxToKeN
Terra
Level 127
God Stats
1W - 1L
1,246 SR
Queue Stats
100W - 136L
1,404 Elo+
Party 2
Neith
Neith
WEIRDFISHES2525
Neith
Level 66
God Stats
91W - 108L
1,437 SR
Queue Stats
284W - 371L
1,364 Elo+
Solo
Team Averages
Level 73
1,430 SR
1,365 Elo+

VS

Team Averages
Level 91
1,551 SR
1,228 Elo+
Vulcan
Vulcan
HollowAthlete86
Vulcan
Level 120
God Stats
95W - 114L
1,498 SR
Queue Stats
287W - 383L
1,394 Elo+
Solo
Ymir
Ymir
Karmas0ver9000
Ymir
Level 67
God Stats
1W - 2L
1,655 SR
Queue Stats
13W - 24L
1,196 Elo+
Party 1
Charybdis
Charybdis
Ninjabunny2000
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 2 / 7
11,503
767
13,953
13,558
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 9
11,291
753
10,905
19,607
17,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 10
11,692
779
20,965
11,449
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
10,511
701
20,921
12,583
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 6 / 2
8,498
567
3,459
19,287
18,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ninjabunny2000
Charybdis
12
0 / 12 / 2
8,344
556
6,969
20,030
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
3
3
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
6
2
0.17
W
Scylla
8
2
7
5.75
L
Charybdis
Ninjabunny2000
Charybdis
0
12
2
0.08
W
4
0
9
8.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
31,349
44,614
Taken
51,900
28,500
Mitigated
30,906
17,686
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,921
8,922
560
3,353
12,583
5,322
0
5,695
6,676
67,889
0
L
3,459
661
0
1,580
19,287
18,552
0
7,466
11,564
13,065
0
W
Scylla
13,953
1,577
252
2,407
13,558
5,393
861
8,857
4,701
43,299
0
L
Charybdis
Ninjabunny2000
Charybdis
6,969
4,049
96
2,447
20,030
7,032
280
10,799
8,802
0
22,090
W
10,905
968
5,225
6,502
19,607
17,868
78
10,880
8,727
32,723
0
W
20,965
6,580
392
2,908
11,449
5,239
1,573
4,704
6,745
0
68,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
27,353
197
Minions Killed
139
0
Camps Cleared
0
850,295
Distance Traveled
695,015
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,511
701
100
7
0
269,471
1
L
Ymir
8,498
567
13
1
0
234,872
2
W
Scylla
11,503
767
72
5
0
268,653
0
L
Charybdis
8,344
556
26
2
0
190,672
2
W
Terra
11,291
753
31
2
0
326,025
0
W
Neith
11,692
779
94
6
0
255,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role