Player Matchup

Sylvanus
Sylvanus
Ciaran_fitz666
Sylvanus
Level 32
God Stats
2W - 6L
1,224 SR
Queue Stats
23W - 34L
1,294 Elo+
Party 2
Charybdis
Charybdis
DekuloveZeus
Charybdis
Level 25
God Stats
6W - 2L
1,513 SR
Queue Stats
38W - 29L
1,542 Elo+
Party 1
Hera
Hera
Ranina
Hera
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,194 Elo+
Party 2
Achilles
Achilles
RonaSlammer
Achilles
Level 107
God Stats
11W - 4L
1,778 SR
Queue Stats
182W - 182L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
asrelle
Gilgamesh
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,422 Elo+
Solo
Team Averages
Level 50
1,503 SR
1,398 Elo+

VS

Team Averages
Level 59
1,490 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Meh Tasteh
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
alemao_1348
Ao Kuang
Level 64
God Stats
2W - 3L
1,398 SR
Queue Stats
70W - 99L
1,343 Elo+
Party 3
Sol
Sol
zeynep9
Sol
Level 46
God Stats
1W - 4L
1,553 SR
Queue Stats
4W - 12L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 2 / 6
9,245
487
5,174
18,279
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
DekuloveZeus
Charybdis
17
4 / 0 / 6
9,803
516
12,627
16,935
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Ranina
Hera
16
4 / 2 / 5
10,452
550
14,439
8,325
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RonaSlammer
Achilles
18
13 / 1 / 5
11,529
607
20,831
19,742
10,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
asrelle
Gilgamesh
16
2 / 2 / 6
10,027
528
8,012
16,920
13,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 5 / 3
9,369
493
10,827
18,078
15,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
 
Khepri
12
0 / 1 / 0
8,265
435
5,064
13,534
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Meh Tasteh
Izanami
13
1 / 9 / 0
7,962
419
13,753
16,662
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
alemao_1348
Ao Kuang
13
3 / 2 / 0
8,806
463
5,619
14,151
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
13
1 / 6 / 1
7,714
406
5,070
16,347
4,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
6
7
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
5
3
0.5
L
Khepri
 
Khepri
0
1
0
0
W
Sylvanus
0
2
6
1.5
W
Charybdis
DekuloveZeus
Charybdis
4
0
6
7
L
Izanami
Meh Tasteh
Izanami
1
9
0
0.11
W
Hera
Ranina
Hera
4
2
5
3.25
W
Achilles
RonaSlammer
Achilles
13
1
5
15.5
L
Ao Kuang
alemao_1348
Ao Kuang
3
2
0
1.5
W
Gilgamesh
asrelle
Gilgamesh
2
2
6
2.5
L
Sol
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,083
Damage
40,333
80,201
Taken
78,772
52,867
Mitigated
41,624
30,747
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,827
1,145
0
1,134
18,078
15,148
582
1,326
16,752
4,883
58,693
L
Khepri
 
Khepri
5,064
719
0
2,734
13,534
11,462
416
5,268
8,266
37,002
2,520
W
Sylvanus
5,174
2,286
2,023
5,959
18,279
17,768
1,275
2,727
15,552
37,416
3,076
W
Charybdis
DekuloveZeus
Charybdis
12,627
9,830
0
10,180
16,935
6,987
2,642
2,502
14,433
0
94,344
L
Izanami
Meh Tasteh
Izanami
13,753
9,003
0
2,363
16,662
4,469
28
5,535
11,127
235
65,644
W
Hera
Ranina
Hera
14,439
5,045
198
1,684
8,325
4,165
4,268
3,918
4,407
74,589
0
W
Achilles
RonaSlammer
Achilles
20,831
5,728
0
7,272
19,742
10,606
624
3,310
16,432
0
102,589
L
Ao Kuang
alemao_1348
Ao Kuang
5,619
844
0
6,077
14,151
6,224
0
3,001
11,150
36,018
7,120
W
Gilgamesh
asrelle
Gilgamesh
8,012
2,464
0
3,431
16,920
13,341
1,193
3,623
13,297
0
59,294
L
Sol
5,070
911
0
3,049
16,347
4,321
556
4,615
11,732
36,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
42,116
529
Minions Killed
380
0
Camps Cleared
0
1,813,655
Distance Traveled
1,625,678
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,369
493
98
5
0
334,350
1
L
Khepri
8,265
435
50
3
0
341,845
2
W
Sylvanus
9,245
487
61
3
0
308,763
0
W
Charybdis
9,803
516
118
6
0
319,662
2
L
Izanami
7,962
419
110
6
0
279,541
12
W
Hera
10,452
550
105
6
0
349,461
0
W
Achilles
11,529
607
140
7
0
446,837
3
L
Ao Kuang
8,806
463
75
4
0
374,642
0
W
Gilgamesh
10,027
528
105
6
0
388,932
0
L
Sol
7,714
406
47
2
0
295,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role