Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Blackridge13
Heimdallr
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 158L
1,470 Elo+
Party 1
Izanami
Izanami
KimitsuBlack
Izanami
Level 111
God Stats
3W - 7L
1,319 SR
Queue Stats
134W - 158L
1,457 Elo+
Party 1
Rama
Rama
MrMexbruh
Rama
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 20L
1,511 Elo+
Solo
Cupid
Cupid
MubadiWubda
Cupid
Level 119
God Stats
1W - 2L
1,322 SR
Queue Stats
400W - 445L
1,508 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,489 Elo+

VS

Team Averages
Level 104
1,369 SR
1,508 Elo+
Bellona
Bellona
Hovrack-1013
Bellona
Level 99
God Stats
2W - 2L
1,179 SR
Queue Stats
109W - 134L
1,413 Elo+
Solo
Raijin
Raijin
JasonDoom13
Raijin
Level 108
God Stats
2W - 4L
1,245 SR
Queue Stats
161W - 192L
1,457 Elo+
Party 3
Skadi
Skadi
Lerole
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 57L
1,603 Elo+
Party 2
Cupid
Cupid
Läuw
Cupid
Level 153
God Stats
10W - 5L
1,612 SR
Queue Stats
862W - 866L
1,605 Elo+
Party 2
He Bo
He Bo
Хель94
He Bo
Level 133
God Stats
3W - 6L
1,308 SR
Queue Stats
179W - 211L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 8 / 6
8,889
635
9,274
17,060
10,230
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Blackridge13
Heimdallr
17
1 / 7 / 7
9,419
673
9,731
14,752
8,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
KimitsuBlack
Izanami
18
4 / 4 / 9
10,773
770
14,874
16,971
9,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
18
6 / 4 / 7
10,467
748
22,658
20,081
11,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 11
10,156
725
11,564
22,886
24,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hovrack-1013
Bellona
16
2 / 3 / 18
10,566
755
12,057
22,958
36,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
19
2 / 2 / 21
11,212
801
16,562
11,140
6,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Lerole
Skadi
14
3 / 6 / 13
9,723
695
8,550
15,752
8,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
Läuw
Cupid
20
13 / 2 / 13
12,216
873
24,644
18,718
12,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
20
6 / 2 / 17
11,322
809
23,501
14,913
8,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
108
15
Kills
26
26
Deaths
15
40
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
6
0.75
L
Heimdallr
Blackridge13
Heimdallr
1
7
7
0.64
W
Bellona
Hovrack-1013
Bellona
2
3
18
3.67
W
Raijin
2
2
21
6.25
L
Izanami
KimitsuBlack
Izanami
4
4
9
2.13
W
Skadi
Lerole
Skadi
3
6
13
1.58
W
Cupid
Läuw
Cupid
13
2
13
9.75
L
Rama
6
4
7
2.38
L
1
3
11
2.17
W
He Bo
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,101
Damage
85,314
91,750
Taken
83,481
64,755
Mitigated
72,416
31,485
Healing
37,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,274
595
683
1,350
17,060
10,230
164
6,279
10,781
0
12,532
L
Heimdallr
Blackridge13
Heimdallr
9,731
1,357
90
373
14,752
8,462
492
6,499
8,253
0
18,090
W
Bellona
Hovrack-1013
Bellona
12,057
1,159
3,865
4,380
22,958
36,433
631
0
22,958
0
16,742
W
Raijin
16,562
1,907
2,254
1,353
11,140
6,537
764
0
11,140
44,559
0
L
Izanami
KimitsuBlack
Izanami
14,874
10,103
1,097
3,915
16,971
9,647
983
8,194
8,777
0
39,559
W
Skadi
Lerole
Skadi
8,550
3,369
2,456
1,103
15,752
8,991
1,990
0
15,752
0
16,376
W
Cupid
Läuw
Cupid
24,644
11,431
6,598
6,944
18,718
12,330
3,369
0
18,718
0
48,763
L
Rama
22,658
15,735
1,496
4,627
20,081
11,550
142
8,079
12,002
0
41,097
L
11,564
4,764
8,445
9,409
22,886
24,866
50
11,012
11,874
0
22,874
W
He Bo
23,501
1,679
3,993
4,728
14,913
8,125
1,427
0
14,913
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
55,039
143
Minions Killed
143
0
Camps Cleared
0
1,269,842
Distance Traveled
1,417,138
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,889
635
6
0
0
241,363
4
L
Heimdallr
9,419
673
21
2
0
291,679
0
W
Bellona
10,566
755
9
1
0
338,190
0
W
Raijin
11,212
801
66
5
0
266,495
3
L
Izanami
10,773
770
58
4
0
217,907
0
W
Skadi
9,723
695
8
1
0
232,841
0
W
Cupid
12,216
873
39
3
0
288,781
0
L
Rama
10,467
748
40
3
0
252,986
0
L
Cupid
10,156
725
18
1
0
265,907
2
W
He Bo
11,322
809
21
2
0
290,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role