Player Matchup

Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
ChrisMMXV
Susano
Gold V
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,577 MMR
Solo
Fafnir
Fafnir
Silver V
Ellateamara
Fafnir
Silver V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,530 MMR
Solo
Janus
Janus
Gold IV
RaisinVert
Janus
Gold IV
Level 91
God Stats
9W - 6L
1,690 SR
Queue Stats
41W - 40L
1,479 MMR
Party 1
Bellona
Bellona
Gold II
vvje
Bellona
Gold II
Level 143
God Stats
2W - 2L
1,450 SR
Queue Stats
141W - 135L
1,482 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,528 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,552 SR
1,506 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
DevLeopard
Khepri
Bronze III
Level 110
God Stats
2W - 2L
1,661 SR
Queue Stats
2W - 3L
1,461 MMR
Solo
Rama
Rama
Gold I
R3NN0C
Rama
Gold I
Level 142
God Stats
7W - 10L
1,566 SR
Queue Stats
254W - 253L
1,575 MMR
Solo
Ravana
Ravana
Gold III
lxReneGxl
Ravana
Gold III
Level 153
God Stats
10W - 13L
1,534 SR
Queue Stats
59W - 60L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 0 / 9
10,277
642
11,295
13,807
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
ChrisMMXV
Susano
15
7 / 0 / 7
10,279
642
7,294
10,124
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
1 / 1 / 9
9,356
585
3,219
13,179
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
18
9 / 2 / 4
11,675
730
11,335
7,935
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vvje
Bellona
16
4 / 1 / 5
10,272
642
11,318
15,348
14,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AgniThorAnubis

VS

Bans
HadesThanatosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 7 / 1
8,002
500
4,774
18,413
12,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
8
0 / 5 / 0
6,102
381
1,724
5,360
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
DevLeopard
Khepri
10
0 / 5 / 0
6,582
411
3,253
12,679
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
R3NN0C
Rama
13
0 / 5 / 0
7,310
457
4,552
13,112
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
lxReneGxl
Ravana
15
2 / 2 / 0
8,850
553
2,110
4,853
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
24
Kills
3
4
Deaths
24
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
9
7.5
L
Sun Wukong
 
Sun Wukong
1
7
1
0.21
L
Merlin
 
Merlin
0
5
0
0
W
Susano
ChrisMMXV
Susano
7
0
7
10.5
L
Khepri
DevLeopard
Khepri
0
5
0
0
W
Fafnir
1
1
9
5.5
L
Rama
R3NN0C
Rama
0
5
0
0
W
Janus
9
2
4
5.5
L
Ravana
lxReneGxl
Ravana
2
2
0
1
W
Bellona
vvje
Bellona
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,461
Damage
16,413
60,393
Taken
54,417
40,475
Mitigated
34,374
25,558
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,295
5,621
0
7,289
13,807
5,463
3,577
2,595
11,212
0
100,747
L
Sun Wukong
 
Sun Wukong
4,774
1,273
0
3,751
18,413
12,998
0
3,628
14,661
0
47,349
L
Merlin
 
Merlin
1,724
223
0
271
5,360
1,858
0
2,699
2,467
27,698
0
W
Susano
ChrisMMXV
Susano
7,294
2,499
0
3,552
10,124
4,536
1,113
1,925
8,199
0
71,656
L
Khepri
DevLeopard
Khepri
3,253
411
0
643
12,679
11,249
0
2,993
9,600
19,356
0
W
Fafnir
3,219
999
308
4,925
13,179
12,765
4
2,074
11,105
26,574
0
L
Rama
R3NN0C
Rama
4,552
3,798
0
4,979
13,112
4,805
0
3,483
9,565
0
68,353
W
Janus
11,335
1,538
0
2,662
7,935
3,170
318
1,325
6,610
91,744
0
L
Ravana
lxReneGxl
Ravana
2,110
649
0
1,061
4,853
3,464
0
1,223
3,570
0
77,954
W
Bellona
vvje
Bellona
11,318
4,566
0
6,822
15,348
14,541
419
1,862
13,486
0
77,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
36,846
584
Minions Killed
458
0
Camps Cleared
0
1,686,294
Distance Traveled
1,362,963
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,277
642
149
9
0
286,158
2
L
Sun Wukong
8,002
500
100
6
0
287,900
3
L
Merlin
6,102
381
59
4
0
185,213
16
W
Susano
10,279
642
98
6
0
377,184
7
L
Khepri
6,582
411
31
2
0
298,222
4
W
Fafnir
9,356
585
26
2
0
313,218
7
L
Rama
7,310
457
123
8
0
252,476
4
W
Janus
11,675
730
178
11
0
352,971
3
L
Ravana
8,850
553
145
9
0
339,152
3
W
Bellona
10,272
642
133
8
0
356,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role