Player Matchup

Chernobog
Chernobog
BonkerPlays
Chernobog
Level 146
God Stats
1W - 1L
1,291 SR
Queue Stats
101W - 85L
1,523 Elo+
Party 1
Cerberus
Cerberus
ELiT3Cloud
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,524 Elo+
Party 1
Kali
Kali
Ghostydead
Kali
Level 56
God Stats
5W - 7L
1,356 SR
Queue Stats
25W - 38L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Thieving_Otter
Nu Wa
Level 128
God Stats
9W - 3L
1,641 SR
Queue Stats
574W - 569L
1,489 Elo+
Party 3
King Arthur
King Arthur
WorldsWorstMid
King Arthur
Level 83
God Stats
9W - 7L
1,544 SR
Queue Stats
421W - 391L
1,500 Elo+
Party 3
Team Averages
Level 107
1,466 SR
1,487 Elo+

VS

Team Averages
Level 107
1,540 SR
1,517 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ARabidElf
Hercules
Level 87
God Stats
1W - 4L
1,399 SR
Queue Stats
161W - 152L
1,499 Elo+
Solo
Jormungandr
Jormungandr
JMan2098
Jormungandr
Level 102
God Stats
34W - 28L
1,548 SR
Queue Stats
521W - 532L
1,490 Elo+
Party 2
Janus
Janus
Krypsus
Janus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,632 Elo+
Solo
Da Ji
Da Ji
Mythirl
Da Ji
Level 127
God Stats
5W - 5L
1,755 SR
Queue Stats
109W - 103L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BonkerPlays
Chernobog
17
6 / 0 / 1
10,763
598
11,918
10,821
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ELiT3Cloud
Cerberus
13
1 / 2 / 4
8,848
492
6,410
17,571
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 5
9,224
512
8,276
20,326
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 3 / 5
9,638
535
9,571
7,119
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
WorldsWorstMid
King Arthur
15
2 / 2 / 2
9,872
548
12,209
17,189
15,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 0
6,544
364
400
6,715
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ARabidElf
Hercules
14
3 / 4 / 2
8,869
493
11,056
19,411
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
JMan2098
Jormungandr
14
4 / 3 / 5
8,728
485
13,403
19,644
20,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Krypsus
Janus
15
4 / 3 / 3
9,339
519
9,478
11,408
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Mythirl
Da Ji
12
1 / 3 / 5
7,573
421
8,074
13,565
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
12
12
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Hercules
ARabidElf
Hercules
3
4
2
1
W
Chernobog
BonkerPlays
Chernobog
6
0
1
6.5
W
Cerberus
ELiT3Cloud
Cerberus
1
2
4
1.5
W
3
5
5
1.1
L
Jormungandr
JMan2098
Jormungandr
4
3
5
2.17
L
Janus
Krypsus
Janus
4
3
3
1.83
L
Da Ji
Mythirl
Da Ji
1
3
5
1.17
W
3
3
5
1.83
W
King Arthur
WorldsWorstMid
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
42,411
73,026
Taken
70,743
52,067
Mitigated
48,371
25,091
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
400
0
0
2,045
6,715
1,898
0
993
5,616
0
32,867
L
Hercules
ARabidElf
Hercules
11,056
4,152
0
8,237
19,411
15,911
0
2,052
17,265
0
65,620
W
Chernobog
BonkerPlays
Chernobog
11,918
8,939
0
7,613
10,821
5,697
440
4,147
6,674
0
108,754
W
Cerberus
ELiT3Cloud
Cerberus
6,410
684
0
2,576
17,571
18,333
0
6,031
11,401
49,121
1,223
W
8,276
4,534
0
9,447
20,326
9,820
0
4,741
15,544
28
53,665
L
Jormungandr
JMan2098
Jormungandr
13,403
5,703
229
3,315
19,644
20,472
0
5,155
14,228
62,126
1,503
L
Janus
Krypsus
Janus
9,478
623
0
2,280
11,408
4,364
0
4,137
7,050
81,051
0
L
Da Ji
Mythirl
Da Ji
8,074
1,119
0
4,462
13,565
5,726
0
2,901
10,495
0
52,473
W
9,571
2,007
0
1,708
7,119
2,915
110
3,322
3,755
61,071
0
W
King Arthur
WorldsWorstMid
King Arthur
12,209
1,819
0
3,747
17,189
15,302
0
4,509
11,801
0
76,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
41,053
596
Minions Killed
494
0
Camps Cleared
0
1,744,785
Distance Traveled
1,496,011
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,544
364
40
2
0
181,660
4
L
Hercules
8,869
493
133
7
0
295,705
6
W
Chernobog
10,763
598
174
10
0
349,104
1
W
Cerberus
8,848
492
80
4
0
368,823
1
W
Kali
9,224
512
77
4
0
330,215
2
L
Jormungandr
8,728
485
100
6
0
297,878
2
L
Janus
9,339
519
131
7
0
369,521
7
L
Da Ji
7,573
421
90
5
0
351,247
1
W
Nu Wa
9,638
535
128
7
0
347,097
0
W
King Arthur
9,872
548
137
8
0
349,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role