Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mizalina
Baron Samedi
Level 158
God Stats
5W - 2L
1,639 SR
Queue Stats
487W - 497L
1,519 Elo+
Solo
Eset
Eset
PixelBud
Eset
Level 34
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 15L
1,503 Elo+
Solo
Cliodhna
Cliodhna
cryn_MOCKIT_
Cliodhna
Level 157
God Stats
2W - 1L
1,487 SR
Queue Stats
86W - 77L
1,493 Elo+
Party 2
Team Averages
Level 105
1,568 SR
1,503 Elo+

VS

Team Averages
Level 127
1,588 SR
1,529 Elo+
Zeus
Zeus
ChakaL-006
Zeus
Level 154
God Stats
0W - 2L
1,812 SR
Queue Stats
70W - 67L
1,496 Elo+
Solo
Mercury
Mercury
CrysManPe
Mercury
Level 73
God Stats
2W - 1L
1,698 SR
Queue Stats
43W - 39L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
SEC ABE1993
Amaterasu
Level 141
God Stats
2W - 5L
1,448 SR
Queue Stats
53W - 35L
1,556 Elo+
Party 3
Sol
Sol
adelin12345
Sol
Level 129
God Stats
1W - 2L
1,461 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Shiva
Shiva
cullodena
Shiva
Level 140
God Stats
0W - 2L
1,523 SR
Queue Stats
189W - 185L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 3 / 20
11,911
851
18,334
15,246
8,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
 
Geb
17
2 / 4 / 20
11,127
795
14,096
18,271
25,795
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Mizalina
Baron Samedi
18
3 / 5 / 21
10,976
784
19,366
16,443
10,350
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
20
7 / 3 / 20
11,758
840
20,548
12,594
7,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
cryn_MOCKIT_
Cliodhna
20
16 / 4 / 12
12,817
916
24,732
23,606
16,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
10,758
768
17,570
14,098
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CrysManPe
Mercury
19
6 / 7 / 6
11,276
805
13,336
18,479
9,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
SEC ABE1993
Amaterasu
15
0 / 7 / 10
9,916
708
7,586
28,377
19,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 5 / 5
11,272
805
19,007
19,148
8,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
cullodena
Shiva
17
1 / 8 / 11
10,013
715
12,601
27,566
28,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
34
Kills
17
19
Deaths
34
93
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
20
5.33
W
Geb
 
Geb
2
4
20
3
L
4
7
7
1.07
L
Mercury
CrysManPe
Mercury
6
7
6
1.29
W
Baron Samedi
Mizalina
Baron Samedi
3
5
21
2.7
W
Eset
7
3
20
5.67
L
Amaterasu
SEC ABE1993
Amaterasu
0
7
10
0.71
L
6
5
5
1.7
W
Cliodhna
cryn_MOCKIT_
Cliodhna
16
4
12
5.5
L
Shiva
cullodena
Shiva
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,076
Damage
70,100
86,160
Taken
107,668
68,841
Mitigated
71,703
37,369
Healing
30,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,334
11,772
2,980
4,786
15,246
8,723
5,279
5,727
9,519
0
41,926
W
Geb
 
Geb
14,096
724
986
2,209
18,271
25,795
117
7,168
11,103
20,035
0
L
17,570
2,239
1,144
1,549
14,098
6,011
311
7,499
6,599
28,612
0
L
Mercury
CrysManPe
Mercury
13,336
7,703
944
2,375
18,479
9,434
2,541
8,577
9,902
0
21,111
W
Baron Samedi
Mizalina
Baron Samedi
19,366
815
6,116
4,484
16,443
10,350
1,854
9,307
7,136
40,360
0
W
Eset
20,548
901
3,764
2,149
12,594
7,210
1,467
5,349
7,245
37,322
0
L
Amaterasu
SEC ABE1993
Amaterasu
7,586
3,615
3,313
7,317
28,377
19,092
1,253
13,621
14,756
0
14,381
L
19,007
6,853
792
5,832
19,148
8,567
348
10,542
8,606
40,431
0
W
Cliodhna
cryn_MOCKIT_
Cliodhna
24,732
2,858
860
9,035
23,606
16,763
806
9,026
14,580
0
37,127
L
Shiva
cullodena
Shiva
12,601
1,935
4,010
3,472
27,566
28,599
465
13,771
13,795
0
26,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,589
Gold Earned
53,235
161
Minions Killed
143
0
Camps Cleared
0
1,292,636
Distance Traveled
1,259,596
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,911
851
53
4
0
219,306
0
W
Geb
11,127
795
12
1
0
259,041
1
L
Zeus
10,758
768
24
2
0
212,090
3
L
Mercury
11,276
805
27
2
0
282,867
0
W
Baron Samedi
10,976
784
33
2
0
243,808
3
W
Eset
11,758
840
35
3
0
280,342
0
L
Amaterasu
9,916
708
20
1
0
265,107
0
L
Sol
11,272
805
51
4
0
219,659
0
W
Cliodhna
12,817
916
28
2
0
290,139
4
L
Shiva
10,013
715
21
2
0
279,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role