Player Matchup

Ra
Ra
AleexColin
Ra
Level 109
God Stats
0W - 3L
1,290 SR
Queue Stats
54W - 66L
1,432 Elo+
Solo
Ravana
Ravana
Kearfear117
Ravana
Level 67
God Stats
0W - 1L
1,545 SR
Queue Stats
7W - 4L
1,509 Elo+
Solo
Anubis
Anubis
Lucky0Star__
Anubis
Level 105
God Stats
2W - 3L
1,515 SR
Queue Stats
196W - 215L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
brunocava
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 99L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
zunn23
Cu Chulainn
Level 84
God Stats
22W - 23L
1,536 SR
Queue Stats
178W - 212L
1,451 Elo+
Party 1
Team Averages
Level 93
1,477 SR
1,437 Elo+

VS

Team Averages
Level 86
1,531 SR
1,505 Elo+
Neith
Neith
BloodCl0tt
Neith
Level 135
God Stats
5W - 2L
1,548 SR
Queue Stats
204W - 194L
1,552 Elo+
Party 2
Ra
Ra
IIl-Hades
Ra
Level 51
God Stats
2W - 1L
1,695 SR
Queue Stats
21W - 14L
1,456 Elo+
Solo
Nemesis
Nemesis
Oni Feny
Nemesis
Level 67
God Stats
5W - 2L
1,495 SR
Queue Stats
29W - 28L
1,472 Elo+
Party 2
Yemoja
Yemoja
Sngels
Yemoja
Level 25
God Stats
3W - 2L
1,516 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 2
Vamana
Vamana
iTz iSigMa
Vamana
Level 151
God Stats
2W - 1L
1,404 SR
Queue Stats
271W - 252L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,996
666
1,286
3,817
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
5
0 / 2 / 1
3,425
571
1,799
4,049
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
5
0 / 1 / 0
3,221
537
1,994
3,991
1,282
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
brunocava
Guan Yu
1
0 / 0 / 0
1,152
192
0
0
0
Cu Chulainn
zunn23
Cu Chulainn
5
0 / 0 / 0
3,461
577
2,624
4,915
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 0 / 1
3,352
559
5,137
3,997
989
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
4,104
684
1,684
3,077
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Oni Feny
Nemesis
6
2 / 0 / 2
4,099
683
2,174
3,791
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Sngels
Yemoja
6
0 / 0 / 1
3,736
623
1,083
3,148
1,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
iTz iSigMa
Vamana
7
2 / 0 / 1
4,465
744
1,516
3,783
1,413
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Neith
0
0
1
0.5
W
1
1
1
1.5
L
Ravana
0
2
1
0.25
L
Anubis
0
1
0
0
W
Nemesis
Oni Feny
Nemesis
2
0
2
3
W
Yemoja
Sngels
Yemoja
0
0
1
0.5
L
Guan Yu
brunocava
Guan Yu
0
0
0
0
W
Vamana
iTz iSigMa
Vamana
2
0
1
2.5
L
Cu Chulainn
zunn23
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,703
Damage
11,594
16,772
Taken
17,796
5,496
Mitigated
5,480
5,450
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,286
224
44
736
3,817
1,288
0
1,326
2,259
22,129
0
W
Neith
5,137
1,965
0
938
3,997
989
0
816
3,181
0
21,972
W
1,684
378
56
1,180
3,077
1,039
175
989
2,088
17,850
0
L
Ravana
1,799
690
0
1,160
4,049
1,104
0
115
3,894
0
10,658
L
Anubis
1,994
81
226
1,499
3,991
1,282
0
426
3,565
13,672
0
W
Nemesis
Oni Feny
Nemesis
2,174
958
0
508
3,791
1,020
0
241
3,550
0
15,119
W
Yemoja
Sngels
Yemoja
1,083
353
1,493
820
3,148
1,019
0
1,139
2,009
6,247
0
L
Guan Yu
brunocava
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
iTz iSigMa
Vamana
1,516
897
0
1,528
3,783
1,413
0
95
3,688
0
25,938
L
Cu Chulainn
zunn23
Cu Chulainn
2,624
623
0
1,785
4,915
1,822
0
628
4,287
0
11,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,255
Gold Earned
19,756
116
Minions Killed
160
0
Camps Cleared
0
464,954
Distance Traveled
585,055
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,996
666
45
8
0
114,280
1
W
Neith
3,352
559
33
6
0
108,515
0
W
Ra
4,104
684
35
6
0
116,100
0
L
Ravana
3,425
571
25
4
0
125,497
1
L
Anubis
3,221
537
25
4
0
102,748
2
W
Nemesis
4,099
683
33
6
0
129,414
1
W
Yemoja
3,736
623
10
2
0
100,775
1
L
Guan Yu
1,152
192
0
0
0
0
0
W
Vamana
4,465
744
49
8
0
130,251
2
L
Cu Chulainn
3,461
577
21
4
0
122,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role