Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BYJoel99
Hercules
Level 104
God Stats
3W - 3L
1,529 SR
Queue Stats
209W - 227L
1,453 Elo+
Solo
Susano
Susano
JosuAbek
Susano
Level 64
God Stats
0W - 3L
1,309 SR
Queue Stats
9W - 19L
1,342 Elo+
Solo
Discordia
Discordia
Nefarious4
Discordia
Level 80
God Stats
1W - 1L
1,779 SR
Queue Stats
74W - 80L
1,430 Elo+
Solo
Heimdallr
Heimdallr
xViZuAl_AiMZx
Heimdallr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 87L
1,537 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,452 Elo+

VS

Team Averages
Level 106
1,454 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
callmerotigan
Chang'e
Level 69
God Stats
3W - 3L
1,417 SR
Queue Stats
86W - 68L
1,549 Elo+
Solo
Aphrodite
Aphrodite
tangstrøm
Aphrodite
Level 109
God Stats
3W - 4L
1,356 SR
Queue Stats
53W - 56L
1,386 Elo+
Solo
Ne Zha
Ne Zha
Аrсhangеl
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 1 / 1
8,270
551
10,249
14,481
10,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
BYJoel99
Hercules
9
0 / 2 / 0
5,601
373
2,027
7,599
4,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
JosuAbek
Susano
12
1 / 3 / 0
6,930
462
4,468
11,934
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Nefarious4
Discordia
14
0 / 3 / 0
7,427
495
4,532
6,820
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
xViZuAl_AiMZx
Heimdallr
12
0 / 2 / 0
6,662
444
3,188
8,320
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 5
8,601
573
7,475
7,010
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
 
Athena
11
0 / 1 / 6
7,224
482
3,062
9,910
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
13
4 / 4 / 2
7,911
527
9,331
11,690
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
tangstrøm
Aphrodite
14
1 / 0 / 1
8,487
566
1,765
10,836
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
14
4 / 0 / 2
8,216
548
4,411
10,367
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
11
11
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
1
1
3.5
W
Neith
 
Neith
2
0
5
4.5
W
Athena
 
Athena
0
1
6
3
L
Hercules
BYJoel99
Hercules
0
2
0
0
L
Susano
JosuAbek
Susano
1
3
0
0.33
L
Discordia
Nefarious4
Discordia
0
3
0
0
W
Chang'e
4
4
2
1.25
W
Aphrodite
tangstrøm
Aphrodite
1
0
1
1.5
L
Heimdallr
xViZuAl_AiMZx
Heimdallr
0
2
0
0
W
Ne Zha
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
26,044
49,154
Taken
49,813
25,125
Mitigated
24,430
15,209
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,249
466
0
5,302
14,481
10,061
527
6,459
8,022
52,244
0
W
Neith
 
Neith
7,475
3,833
0
4,108
7,010
2,769
945
446
6,536
0
71,572
W
Athena
 
Athena
3,062
723
0
2,234
9,910
7,663
395
968
8,594
20,528
3,629
L
Hercules
BYJoel99
Hercules
2,027
394
0
282
7,599
4,618
0
1,048
6,551
0
21,889
L
Susano
JosuAbek
Susano
4,468
808
0
4,574
11,934
4,673
0
2,853
9,081
0
41,198
L
Discordia
Nefarious4
Discordia
4,532
167
0
1,180
6,820
2,651
0
2,029
4,791
69,068
0
W
Chang'e
9,331
904
1,035
4,002
11,690
4,723
1,276
6,600
4,624
51,670
0
W
Aphrodite
tangstrøm
Aphrodite
1,765
141
0
8,245
10,836
4,494
0
2,740
8,096
68,807
0
L
Heimdallr
xViZuAl_AiMZx
Heimdallr
3,188
834
0
3,871
8,320
3,122
0
1,160
7,160
0
50,077
W
Ne Zha
4,411
983
0
1,949
10,367
4,781
1,717
3,367
6,894
0
57,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
40,439
391
Minions Killed
469
0
Camps Cleared
0
1,318,446
Distance Traveled
1,497,005
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,270
551
102
7
0
231,756
1
W
Neith
8,601
573
118
8
0
264,186
5
W
Athena
7,224
482
34
2
0
359,221
3
L
Hercules
5,601
373
34
2
0
236,463
0
L
Susano
6,930
462
74
5
0
296,368
2
L
Discordia
7,427
495
104
7
0
275,149
1
W
Chang'e
7,911
527
84
6
0
264,587
1
W
Aphrodite
8,487
566
149
10
0
288,378
0
L
Heimdallr
6,662
444
77
5
0
278,710
0
W
Ne Zha
8,216
548
84
6
0
320,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role