Player Matchup

Merlin
Merlin
BestHealer
Merlin
Level 49
God Stats
4W - 4L
1,406 SR
Queue Stats
79W - 101L
1,452 Elo+
Solo
Charybdis
Charybdis
Hatiraz
Charybdis
Level 28
God Stats
2W - 1L
1,498 SR
Queue Stats
27W - 19L
1,554 Elo+
Solo
Fenrir
Fenrir
IKinGSebas
Fenrir
Level 94
God Stats
20W - 16L
1,758 SR
Queue Stats
264W - 258L
1,522 Elo+
Solo
Cerberus
Cerberus
MAWCOOK1E
Cerberus
Level 123
God Stats
3W - 2L
1,651 SR
Queue Stats
87W - 84L
1,525 Elo+
Solo
Persephone
Persephone
Myst1c-_Gh0st_-
Persephone
Level 149
God Stats
1W - 0L
1,307 SR
Queue Stats
438W - 467L
1,496 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,510 Elo+

VS

Team Averages
Level 131
1,477 SR
1,500 Elo+
Fenrir
Fenrir
Allarak
Fenrir
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
170W - 213L
1,452 Elo+
Solo
Cthulhu
Cthulhu
BOWNCRUSHA
Cthulhu
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 48L
1,540 Elo+
Solo
Skadi
Skadi
Raviner
Skadi
Level 126
God Stats
2W - 4L
1,435 SR
Queue Stats
85W - 93L
1,493 Elo+
Solo
Ra
Ra
W3 BLAZE
Ra
Level 157
God Stats
10W - 10L
1,483 SR
Queue Stats
151W - 159L
1,489 Elo+
Solo
Mulan
Mulan
adiisegno
Mulan
Level 148
God Stats
1W - 1L
1,684 SR
Queue Stats
65W - 66L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BestHealer
Merlin
15
4 / 1 / 3
7,579
842
8,860
5,098
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Hatiraz
Charybdis
14
3 / 2 / 5
7,243
805
7,734
8,902
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IKinGSebas
Fenrir
12
0 / 1 / 7
6,375
708
6,745
6,173
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
MAWCOOK1E
Cerberus
14
5 / 0 / 5
8,030
892
5,090
9,936
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
Myst1c-_Gh0st_-
Persephone
13
0 / 1 / 6
7,041
782
4,304
5,102
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allarak
Fenrir
13
1 / 4 / 0
6,527
725
5,958
9,984
4,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
BOWNCRUSHA
Cthulhu
12
1 / 4 / 1
6,751
750
5,661
13,311
9,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Raviner
Skadi
15
2 / 2 / 1
7,680
853
10,709
10,202
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
5,350
594
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
adiisegno
Mulan
11
1 / 2 / 1
5,981
665
5,870
6,545
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
12
Kills
5
5
Deaths
12
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Allarak
Fenrir
1
4
0
0.25
L
Cthulhu
BOWNCRUSHA
Cthulhu
1
4
1
0.38
W
Merlin
BestHealer
Merlin
4
1
3
5.5
W
Charybdis
Hatiraz
Charybdis
3
2
5
2.75
W
Fenrir
IKinGSebas
Fenrir
0
1
7
3.5
W
Cerberus
MAWCOOK1E
Cerberus
5
0
5
7.5
W
Persephone
Myst1c-_Gh0st_-
Persephone
0
1
6
3
L
Skadi
Raviner
Skadi
2
2
1
1.25
L
0
0
0
0
L
Mulan
adiisegno
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,733
Damage
28,198
35,211
Taken
40,042
19,144
Mitigated
22,146
8,692
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Allarak
Fenrir
5,958
2,100
0
829
9,984
4,739
74
4,085
5,731
0
21,058
L
Cthulhu
BOWNCRUSHA
Cthulhu
5,661
434
1,030
1,731
13,311
9,200
0
3,975
9,010
17,387
0
W
Merlin
BestHealer
Merlin
8,860
659
0
1,240
5,098
2,209
646
334
4,723
25,986
0
W
Charybdis
Hatiraz
Charybdis
7,734
4,638
0
2,545
8,902
3,540
420
2,074
6,710
0
25,411
W
Fenrir
IKinGSebas
Fenrir
6,745
1,751
0
694
6,173
3,223
814
1,287
4,682
0
15,057
W
Cerberus
MAWCOOK1E
Cerberus
5,090
686
0
2,860
9,936
8,293
213
1,898
8,003
17,447
0
W
Persephone
Myst1c-_Gh0st_-
Persephone
4,304
585
0
1,353
5,102
1,879
337
68
4,991
23,111
0
L
Skadi
Raviner
Skadi
10,709
4,364
0
673
10,202
4,322
837
6,307
3,854
0
39,791
L
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
adiisegno
Mulan
5,870
469
0
1,152
6,545
3,885
0
3,887
2,619
0
9,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
32,289
196
Minions Killed
162
0
Camps Cleared
0
876,684
Distance Traveled
631,748
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,527
725
38
4
0
160,127
1
L
Cthulhu
6,751
750
21
2
0
168,367
0
W
Merlin
7,579
842
55
6
0
140,993
3
W
Charybdis
7,243
805
42
5
0
182,721
2
W
Fenrir
6,375
708
16
2
0
180,776
0
W
Cerberus
8,030
892
42
5
0
186,897
3
W
Persephone
7,041
782
41
5
0
185,297
0
L
Skadi
7,680
853
89
10
0
181,167
5
L
Ra
5,350
594
0
0
0
0
0
L
Mulan
5,981
665
14
2
0
122,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role