Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Booyaka9
Olorun
Level 157
God Stats
2W - 5L
1,057 SR
Queue Stats
361W - 316L
1,526 Elo+
Party 1
Ares
Ares
Dennìs
Ares
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Mulan
Mulan
Jolkof
Mulan
Level 140
God Stats
6W - 7L
1,552 SR
Queue Stats
231W - 236L
1,508 Elo+
Solo
Janus
Janus
Liiaaam
Janus
Level 138
God Stats
6W - 12L
1,392 SR
Queue Stats
216W - 175L
1,559 Elo+
Party 1
Team Averages
Level 139
1,400 SR
1,521 Elo+

VS

Team Averages
Level 103
1,558 SR
1,600 Elo+
Medusa
Medusa
Fixxwiss
Medusa
Level 79
God Stats
4W - 12L
1,215 SR
Queue Stats
160W - 176L
1,487 Elo+
Party 2
Hel
Hel
GoddessOfDeаth
Hel
Level 121
God Stats
52W - 53L
1,642 SR
Queue Stats
133W - 117L
1,502 Elo+
Solo
Sylvanus
Sylvanus
MyCowsSaysMoo
Sylvanus
Level 41
God Stats
3W - 0L
1,761 SR
Queue Stats
144W - 49L
1,764 Elo+
Party 3
Shiva
Shiva
UwUWarrior27
Shiva
Level 121
God Stats
5W - 3L
1,574 SR
Queue Stats
153W - 153L
1,486 Elo+
Party 2
Awilix
Awilix
huaua
Awilix
Level 151
God Stats
1W - 1L
1,596 SR
Queue Stats
175W - 89L
1,760 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 4 / 0
9,240
462
9,036
20,349
27,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Booyaka9
Olorun
15
2 / 6 / 0
9,117
456
13,861
20,504
9,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Dennìs
Ares
12
0 / 3 / 0
7,750
388
8,515
21,153
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Jolkof
Mulan
17
1 / 3 / 0
9,573
479
4,921
15,153
9,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Liiaaam
Janus
14
0 / 4 / 1
8,842
442
6,377
11,364
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fixxwiss
Medusa
17
5 / 2 / 4
10,370
519
9,071
12,919
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 6
10,780
539
12,652
13,947
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
MyCowsSaysMoo
Sylvanus
15
2 / 1 / 11
10,240
512
6,944
18,488
19,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 4
11,750
588
17,117
18,553
13,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
huaua
Awilix
18
8 / 0 / 9
11,935
597
18,657
13,893
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
4
Kills
20
20
Deaths
4
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
0
0.25
L
Olorun
Booyaka9
Olorun
2
6
0
0.33
L
Ares
Dennìs
Ares
0
3
0
0
W
Medusa
Fixxwiss
Medusa
5
2
4
3.5
W
3
0
6
6
L
Mulan
Jolkof
Mulan
1
3
0
0.33
L
Janus
Liiaaam
Janus
0
4
1
0.13
W
Sylvanus
MyCowsSaysMoo
Sylvanus
2
1
11
7.5
W
2
1
4
4
W
Awilix
huaua
Awilix
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
64,441
88,523
Taken
77,800
71,292
Mitigated
52,092
30,235
Healing
40,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,036
1,798
23
10,952
20,349
27,204
0
555
19,794
0
66,547
L
Olorun
Booyaka9
Olorun
13,861
6,382
479
9,669
20,504
9,051
1,370
5,866
14,638
89,050
1,701
L
Ares
Dennìs
Ares
8,515
205
0
1,916
21,153
22,117
274
7,463
13,690
37,968
2,609
W
Medusa
Fixxwiss
Medusa
9,071
4,810
0
4,579
12,919
5,662
1,476
7,981
4,938
0
72,977
W
12,652
153
4,704
10,887
13,947
6,512
825
6,525
7,135
103,705
0
L
Mulan
Jolkof
Mulan
4,921
1,166
0
4,470
15,153
9,161
0
3,333
11,820
0
84,175
L
Janus
Liiaaam
Janus
6,377
318
59
2,667
11,364
3,759
67
2,784
8,580
86,360
0
W
Sylvanus
MyCowsSaysMoo
Sylvanus
6,944
2,232
3,099
6,493
18,488
19,249
223
8,670
9,818
36,331
2,457
W
17,117
5,633
64
9,513
18,553
13,938
777
375
16,814
555
105,731
W
Awilix
huaua
Awilix
18,657
8,313
0
1,240
13,893
6,731
1,203
4,452
9,349
0
108,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
55,075
609
Minions Killed
628
0
Camps Cleared
0
1,829,058
Distance Traveled
2,009,146
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,240
462
122
6
0
385,059
4
L
Olorun
9,117
456
130
7
0
327,230
3
L
Ares
7,750
388
53
3
0
367,595
11
W
Medusa
10,370
519
108
5
0
376,544
1
W
Hel
10,780
539
161
8
0
420,524
9
L
Mulan
9,573
479
138
7
0
391,588
6
L
Janus
8,842
442
166
8
0
357,586
2
W
Sylvanus
10,240
512
55
3
0
359,075
4
W
Shiva
11,750
588
164
8
0
389,306
1
W
Awilix
11,935
597
140
7
0
463,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role