Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Leo970218
Cerberus
Level 46
God Stats
19W - 20L
1,435 SR
Queue Stats
37W - 49L
1,317 Elo+
Solo
Skadi
Skadi
NEY HEISENBERG
Skadi
Level 140
God Stats
6W - 9L
1,367 SR
Queue Stats
163W - 204L
1,315 Elo+
Solo
Hun Batz
Hun Batz
Shruikin94
Hun Batz
Level 134
God Stats
12W - 23L
1,316 SR
Queue Stats
318W - 355L
1,365 Elo+
Solo
Discordia
Discordia
pat-alcocer
Discordia
Level 109
God Stats
5W - 7L
1,337 SR
Queue Stats
238W - 240L
1,421 Elo+
Solo
Team Averages
Level 106
1,391 SR
1,383 Elo+

VS

Team Averages
Level 86
1,497 SR
1,429 Elo+
Kali
Kali
GIORGIO0223
Kali
Level 89
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Eset
Eset
Xwesly_pipesX
Eset
Level 85
God Stats
2W - 4L
1,437 SR
Queue Stats
67W - 71L
1,327 Elo+
Solo
Chiron
Chiron
ashley4r4n
Chiron
Level 65
God Stats
4W - 2L
1,586 SR
Queue Stats
160W - 199L
1,356 Elo+
Party 1
Chaac
Chaac
poopinthesand101
Chaac
Level 68
God Stats
5W - 2L
1,473 SR
Queue Stats
208W - 245L
1,422 Elo+
Solo
Aphrodite
Aphrodite
yasserbaubooa
Aphrodite
Level 125
God Stats
3W - 4L
1,509 SR
Queue Stats
400W - 418L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 0 / 0
6,969
498
2,501
11,619
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Leo970218
Cerberus
11
1 / 0 / 2
7,028
502
3,971
12,164
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 1
6,423
459
6,760
10,264
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Shruikin94
Hun Batz
12
1 / 1 / 0
7,351
525
8,467
10,407
4,148
Discordia
pat-alcocer
Discordia
14
4 / 0 / 0
8,654
618
6,675
4,692
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,564
397
1,879
10,380
3,447
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,500
464
4,944
10,965
6,807
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
ashley4r4n
Chiron
10
1 / 1 / 0
5,971
427
6,257
7,518
2,144
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,615
544
8,333
11,854
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
yasserbaubooa
Aphrodite
10
0 / 0 / 0
5,507
393
5,817
7,801
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
L
0
1
1
0.5
W
Cerberus
Leo970218
Cerberus
1
0
2
2
W
0
1
1
0.5
W
Hun Batz
Shruikin94
Hun Batz
1
1
0
1
L
0
4
0
0
L
Chiron
ashley4r4n
Chiron
1
1
0
1
W
Discordia
pat-alcocer
Discordia
4
0
0
4
L
1
1
0
1
L
Aphrodite
yasserbaubooa
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
27,230
49,146
Taken
48,518
23,355
Mitigated
22,756
15,022
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,501
483
0
3,483
11,619
4,468
0
724
10,895
0
55,489
L
1,879
1,128
0
2,674
10,380
3,447
63
187
10,193
0
28,324
W
Cerberus
Leo970218
Cerberus
3,971
60
0
5,868
12,164
9,204
278
3,738
8,426
25,229
1,409
W
6,760
2,549
0
1,390
10,264
3,356
1,156
2,236
8,028
0
54,856
W
Hun Batz
Shruikin94
Hun Batz
8,467
2,475
0
2,160
10,407
4,148
0
0
10,407
0
54,978
L
4,944
82
0
3,036
10,965
6,807
0
6,177
4,043
49,228
0
L
Chiron
ashley4r4n
Chiron
6,257
1,963
1,191
1,673
7,518
2,144
0
1,257
6,261
0
38,117
W
Discordia
pat-alcocer
Discordia
6,675
143
89
2,032
4,692
2,179
0
4,063
629
57,378
0
L
8,333
1,900
0
2,988
11,854
7,787
0
506
11,348
0
61,663
L
Aphrodite
yasserbaubooa
Aphrodite
5,817
1,010
1,974
4,340
7,801
2,571
0
1,516
6,285
35,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
31,157
465
Minions Killed
375
0
Camps Cleared
0
1,304,985
Distance Traveled
1,278,745
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,969
498
94
7
0
270,332
1
L
Kali
5,564
397
49
4
0
274,959
4
W
Cerberus
7,028
502
81
6
0
271,004
0
W
Skadi
6,423
459
92
7
0
235,265
1
W
Hun Batz
7,351
525
90
6
0
281,841
0
L
Eset
6,500
464
89
6
0
226,220
8
L
Chiron
5,971
427
71
5
0
245,299
1
W
Discordia
8,654
618
108
8
0
246,543
3
L
Chaac
7,615
544
120
9
0
289,093
2
L
Aphrodite
5,507
393
46
3
0
243,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role