Player Matchup

Hun Batz
Hun Batz
CFaCyS
Hun Batz
Level 125
God Stats
1W - 0L
1,415 SR
Queue Stats
84W - 53L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
DesertPunky
Hou Yi
Level 122
God Stats
5W - 3L
1,662 SR
Queue Stats
182W - 134L
1,541 Elo+
Party 1
Ravana
Ravana
JnMakaveli
Ravana
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,400 Elo+
Solo
Agni
Agni
Rkbn
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,487 Elo+
Party 1
Yemoja
Yemoja
Valkhelm
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,531 Elo+
Party 1
Team Averages
Level 65
1,515 SR
1,513 Elo+

VS

Team Averages
Level 36
1,533 SR
1,320 Elo+
Thoth
Thoth
PBCal
Thoth
Level 91
God Stats
0W - 1L
1,712 SR
Queue Stats
10W - 22L
1,355 Elo+
Party 3
Da Ji
Da Ji
Phee119
Da Ji
Level 22
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 6L
1,140 Elo+
Party 3
Hel
Hel
Safi8809
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,334 Elo+
Party 2
Skadi
Skadi
eXeEliasan
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,388 Elo+
Party 2
Geb
Geb
xBiaLL
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CFaCyS
Hun Batz
16
10 / 3 / 17
10,245
854
17,040
17,076
9,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
17
12 / 2 / 18
10,480
873
22,252
14,664
8,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
JnMakaveli
Ravana
17
8 / 2 / 15
9,994
833
12,457
16,758
13,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
Rkbn
Agni
16
1 / 1 / 24
9,445
787
10,472
9,968
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Valkhelm
Yemoja
17
2 / 1 / 23
10,212
851
4,330
20,053
17,894
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PBCal
Thoth
16
3 / 6 / 1
8,531
711
13,631
12,313
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Phee119
Da Ji
12
0 / 8 / 1
6,978
582
7,137
14,795
6,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 2
7,294
608
7,943
14,732
11,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
13
1 / 8 / 1
7,733
644
13,117
14,715
7,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
xBiaLL
Geb
15
3 / 4 / 4
9,370
781
12,857
14,381
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
17
33
Kills
8
9
Deaths
33
97
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CFaCyS
Hun Batz
10
3
17
6.17
W
Hou Yi
12
2
18
10.5
W
Ravana
JnMakaveli
Ravana
8
2
15
7.75
L
Thoth
PBCal
Thoth
3
6
1
0.58
L
Da Ji
Phee119
Da Ji
0
8
1
0.06
W
Agni
Rkbn
Agni
1
1
24
13
L
1
7
2
0.29
W
Yemoja
Valkhelm
Yemoja
2
1
23
13.5
L
Skadi
1
8
1
0.19
L
Geb
xBiaLL
Geb
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,551
Damage
54,685
78,519
Taken
70,936
53,854
Mitigated
45,655
47,369
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CFaCyS
Hun Batz
17,040
2,745
3,731
4,769
17,076
9,228
1,101
7,091
9,985
0
27,789
W
Hou Yi
22,252
9,690
2,081
3,065
14,664
8,414
3,216
8,220
6,444
0
34,045
W
Ravana
JnMakaveli
Ravana
12,457
2,932
649
4,547
16,758
13,298
1,457
5,604
11,154
0
22,427
L
Thoth
PBCal
Thoth
13,631
712
479
1,290
12,313
5,760
0
2,279
10,034
25,383
0
L
Da Ji
Phee119
Da Ji
7,137
1,204
0
970
14,795
6,956
0
3,352
11,443
0
12,775
W
Agni
Rkbn
Agni
10,472
786
1,251
1,686
9,968
5,020
897
6,529
3,439
26,955
0
L
7,943
1,223
4,758
4,196
14,732
11,806
0
3,509
11,223
10,758
0
W
Yemoja
Valkhelm
Yemoja
4,330
734
17,114
8,476
20,053
17,894
826
6,987
13,066
8,584
0
L
Skadi
13,117
4,283
0
241
14,715
7,065
0
3,168
11,547
0
25,188
L
Geb
xBiaLL
Geb
12,857
420
634
2,167
14,381
14,068
0
2,494
11,887
22,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
39,906
114
Minions Killed
88
0
Camps Cleared
0
1,105,312
Distance Traveled
1,031,510
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,245
854
17
1
0
246,802
3
W
Hou Yi
10,480
873
30
3
0
195,075
0
W
Ravana
9,994
833
22
2
0
234,814
0
L
Thoth
8,531
711
22
2
0
206,436
0
L
Da Ji
6,978
582
13
1
0
192,465
0
W
Agni
9,445
787
37
3
0
218,065
5
L
Hel
7,294
608
13
1
0
200,660
0
W
Yemoja
10,212
851
8
1
0
210,556
0
L
Skadi
7,733
644
28
2
0
192,543
1
L
Geb
9,370
781
12
1
0
239,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role