Player Matchup

Poseidon
Poseidon
Azie10231
Poseidon
Level 74
God Stats
3W - 0L
1,839 SR
Queue Stats
183W - 200L
1,416 Elo+
Solo
Ishtar
Ishtar
MAGNUS2100
Ishtar
Level 121
God Stats
3W - 1L
1,619 SR
Queue Stats
111W - 86L
1,537 Elo+
Solo
Cthulhu
Cthulhu
dubstepyoda
Cthulhu
Level 140
God Stats
19W - 16L
1,581 SR
Queue Stats
696W - 754L
1,488 Elo+
Solo
Team Averages
Level 112
1,680 SR
1,481 Elo+

VS

Team Averages
Level 110
1,517 SR
1,468 Elo+
Chronos
Chronos
JoeKennedyFTW
Chronos
Level 160
God Stats
9W - 7L
1,714 SR
Queue Stats
773W - 763L
1,561 Elo+
Solo
Atlas
Atlas
McDoCriss
Atlas
Level 68
God Stats
3W - 1L
1,630 SR
Queue Stats
147W - 210L
1,298 Elo+
Solo
Charybdis
Charybdis
Pombaral
Charybdis
Level 103
God Stats
0W - 3L
1,208 SR
Queue Stats
32W - 28L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azie10231
Poseidon
13
1 / 3 / 3
8,530
656
8,357
9,393
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
MAGNUS2100
Ishtar
17
5 / 1 / 4
10,371
798
15,527
13,905
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
dubstepyoda
Cthulhu
16
3 / 0 / 6
10,379
798
10,563
14,731
15,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 2 / 2
8,797
677
11,131
14,031
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
McDoCriss
Atlas
12
0 / 2 / 3
8,515
655
7,529
12,658
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Pombaral
Charybdis
13
2 / 5 / 1
8,754
673
8,652
13,239
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Azie10231
Poseidon
1
3
3
0.83
L
Chronos
2
2
2
1.5
W
Ishtar
MAGNUS2100
Ishtar
5
1
4
7
L
Atlas
McDoCriss
Atlas
0
2
3
0.75
L
Charybdis
Pombaral
Charybdis
2
5
1
0.5
W
Cthulhu
dubstepyoda
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
27,312
38,029
Taken
39,928
26,774
Mitigated
28,755
14,487
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Azie10231
Poseidon
8,357
750
0
250
9,393
4,234
594
5,694
3,699
36,161
0
L
Chronos
11,131
4,398
115
4,794
14,031
7,611
0
6,127
7,904
34,056
2,971
W
Ishtar
MAGNUS2100
Ishtar
15,527
11,982
0
6,362
13,905
7,188
2,155
7,663
6,242
0
51,559
L
Atlas
McDoCriss
Atlas
7,529
2,728
312
2,473
12,658
15,018
0
5,908
6,750
21,775
0
L
Charybdis
Pombaral
Charybdis
8,652
3,748
0
2,614
13,239
6,126
0
6,918
6,321
0
31,719
W
Cthulhu
dubstepyoda
Cthulhu
10,563
766
2,727
5,148
14,731
15,352
362
4,667
10,064
31,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
26,066
175
Minions Killed
132
0
Camps Cleared
0
754,156
Distance Traveled
652,758
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,530
656
58
4
0
245,410
3
L
Chronos
8,797
677
50
4
0
219,396
1
W
Ishtar
10,371
798
74
6
0
233,317
2
L
Atlas
8,515
655
21
2
0
217,179
2
L
Charybdis
8,754
673
61
5
0
216,183
1
W
Cthulhu
10,379
798
43
3
0
275,429
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role