Player Matchup

Hercules
Hercules
PBCal
Hercules
Level 91
God Stats
1W - 8L
1,045 SR
Queue Stats
81W - 120L
1,347 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Phee119
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 26L
1,167 Elo+
Party 2
Xbalanque
Xbalanque
Raykash
Xbalanque
Level 127
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 3L
1,310 Elo+
Solo
Team Averages
Level 80
1,203 SR
1,275 Elo+

VS

Team Averages
Level 52
1,712 SR
1,602 Elo+
Sun Wukong
Sun Wukong
Forever233
Sun Wukong
Level 62
God Stats
9W - 5L
1,733 SR
Queue Stats
22W - 21L
1,671 Elo+
Party 1
Nu Wa
Nu Wa
Lobyard
Nu Wa
Level 65
God Stats
1W - 1L
1,603 SR
Queue Stats
7W - 9L
1,395 Elo+
Solo
Izanami
Izanami
Magbie
Izanami
Level 28
God Stats
1W - 1L
1,800 SR
Queue Stats
20W - 15L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PBCal
Hercules
11
2 / 4 / 0
7,236
724
4,763
16,145
12,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Phee119
Morgan Le Fay
11
0 / 2 / 2
6,169
617
4,350
9,722
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Raykash
Xbalanque
11
2 / 3 / 1
7,111
711
6,106
10,577
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Forever233
Sun Wukong
13
1 / 2 / 8
7,306
731
5,721
8,844
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Lobyard
Nu Wa
13
2 / 0 / 7
7,552
755
10,163
5,391
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Magbie
Izanami
14
6 / 2 / 3
8,530
853
13,572
9,013
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
9
9
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Forever233
Sun Wukong
1
2
8
2.5
W
Nu Wa
Lobyard
Nu Wa
2
0
7
5.5
W
Izanami
Magbie
Izanami
6
2
3
3.75
L
Hercules
PBCal
Hercules
2
4
0
0.5
L
Morgan Le Fay
Phee119
Morgan Le Fay
0
2
2
0.5
L
Xbalanque
Raykash
Xbalanque
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,219
Damage
29,456
36,444
Taken
23,248
20,789
Mitigated
13,207
8,185
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Forever233
Sun Wukong
5,721
909
0
2,613
8,844
6,989
0
1,525
7,319
0
20,484
W
Nu Wa
Lobyard
Nu Wa
10,163
2,710
0
192
5,391
2,024
1,020
1,178
4,213
30,425
0
W
Izanami
Magbie
Izanami
13,572
9,427
0
3,163
9,013
4,194
1,490
1,685
7,328
0
42,433
L
Hercules
PBCal
Hercules
4,763
1,214
1,942
4,107
16,145
12,876
0
5,700
10,147
0
17,240
L
Morgan Le Fay
Phee119
Morgan Le Fay
4,350
870
37
2,092
9,722
4,244
0
1,985
7,569
16,726
0
L
Xbalanque
Raykash
Xbalanque
6,106
2,995
0
7
10,577
3,669
0
2,610
7,848
0
31,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,516
Gold Earned
23,388
91
Minions Killed
135
0
Camps Cleared
0
466,777
Distance Traveled
523,948
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,306
731
27
3
0
193,840
0
W
Nu Wa
7,552
755
46
5
0
177,219
0
W
Izanami
8,530
853
62
6
0
152,889
0
L
Hercules
7,236
724
15
2
0
156,906
1
L
Morgan Le Fay
6,169
617
27
3
0
152,433
1
L
Xbalanque
7,111
711
49
5
0
157,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role