Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Drakon3
Heimdallr
Level 73
God Stats
3W - 4L
1,562 SR
Queue Stats
16W - 23L
1,312 Elo+
Party 2
Yemoja
Yemoja
Medaldragon
Yemoja
Level 62
God Stats
2W - 5L
1,333 SR
Queue Stats
47W - 68L
1,355 Elo+
Party 2
Shiva
Shiva
Playber
Shiva
Level 66
God Stats
1W - 2L
1,421 SR
Queue Stats
36W - 44L
1,372 Elo+
Party 2
Team Averages
Level 97
1,463 SR
1,408 Elo+

VS

Team Averages
Level 110
1,498 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Jaaaayyyy
Baron Samedi
Level 157
God Stats
4W - 3L
1,614 SR
Queue Stats
131W - 143L
1,492 Elo+
Party 1
Artemis
Artemis
Spoite
Artemis
Level 65
God Stats
1W - 2L
1,368 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 1
Anubis
Anubis
Tiptoor
Anubis
Level 63
God Stats
125W - 150L
1,397 SR
Queue Stats
165W - 186L
1,373 Elo+
Solo
Hera
Hera
Tobmoh
Hera
Level 155
God Stats
6W - 4L
1,612 SR
Queue Stats
98W - 102L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lilkizo
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 171L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 1
5,579
507
4,455
6,831
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
 
Vulcan
11
0 / 1 / 0
5,483
498
1,452
4,749
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Drakon3
Heimdallr
9
2 / 2 / 0
5,408
492
5,709
7,738
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
9
0 / 1 / 2
5,430
494
2,034
7,205
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
Playber
Shiva
9
1 / 4 / 0
5,278
480
2,721
7,754
2,469
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jaaaayyyy
Baron Samedi
9
2 / 0 / 3
6,205
564
4,286
4,761
2,863
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Spoite
Artemis
9
0 / 1 / 2
5,009
455
3,599
7,067
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Tiptoor
Anubis
11
2 / 2 / 1
6,807
619
3,773
5,056
2,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Tobmoh
Hera
12
2 / 0 / 0
6,792
617
3,818
3,982
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
lilkizo
Tsukuyomi
10
4 / 1 / 1
6,395
581
6,544
9,232
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
1
0.75
L
Vulcan
 
Vulcan
0
1
0
0
L
Heimdallr
Drakon3
Heimdallr
2
2
0
1
W
Baron Samedi
Jaaaayyyy
Baron Samedi
2
0
3
3.5
L
Yemoja
0
1
2
1
L
Shiva
Playber
Shiva
1
4
0
0.25
W
Artemis
Spoite
Artemis
0
1
2
1
W
Anubis
Tiptoor
Anubis
2
2
1
1.25
W
Hera
Tobmoh
Hera
2
0
0
2
W
Tsukuyomi
lilkizo
Tsukuyomi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
22,020
34,277
Taken
30,098
13,706
Mitigated
12,903
10,161
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,455
717
0
2,350
6,831
2,442
0
3,263
3,568
32,886
0
L
Vulcan
 
Vulcan
1,452
895
0
2,014
4,749
2,023
0
2,093
2,656
39,687
0
L
Heimdallr
Drakon3
Heimdallr
5,709
2,236
252
1,751
7,738
3,008
203
1,842
5,896
0
40,123
W
Baron Samedi
Jaaaayyyy
Baron Samedi
4,286
689
650
2,355
4,761
2,863
0
1,293
3,468
21,847
2,099
L
Yemoja
2,034
409
1,873
1,003
7,205
3,764
560
1,430
5,775
12,804
0
L
Shiva
Playber
Shiva
2,721
614
0
918
7,754
2,469
361
3,047
4,707
0
26,213
W
Artemis
Spoite
Artemis
3,599
1,212
0
3,097
7,067
2,425
0
1,092
5,975
0
25,443
W
Anubis
Tiptoor
Anubis
3,773
245
0
2,617
5,056
2,393
732
2,073
2,983
43,333
0
W
Hera
Tobmoh
Hera
3,818
1,055
0
1,232
3,982
1,571
1,188
2,086
1,896
63,275
0
W
Tsukuyomi
lilkizo
Tsukuyomi
6,544
1,659
0
3,719
9,232
3,651
0
1,397
7,835
0
34,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
31,208
260
Minions Killed
343
0
Camps Cleared
0
1,039,346
Distance Traveled
1,016,824
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,579
507
66
6
0
216,909
3
L
Vulcan
5,483
498
76
7
0
225,341
4
L
Heimdallr
5,408
492
51
5
0
185,807
3
W
Baron Samedi
6,205
564
31
3
0
191,061
3
L
Yemoja
5,430
494
18
2
0
198,953
0
L
Shiva
5,278
480
49
4
0
212,336
1
W
Artemis
5,009
455
38
3
0
182,290
3
W
Anubis
6,807
619
95
9
0
165,349
3
W
Hera
6,792
617
123
11
0
212,180
5
W
Tsukuyomi
6,395
581
56
5
0
265,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role