Player Matchup

Eset
Eset
FaieTheIncubus
Eset
Level 109
God Stats
5W - 1L
1,944 SR
Queue Stats
69W - 72L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
TTVRic_O_Shet
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,408 Elo+
Party 1
Izanami
Izanami
taz_mani3n364
Izanami
Level 154
God Stats
37W - 45L
1,477 SR
Queue Stats
86W - 131L
1,297 Elo+
Solo
Team Averages
Level 96
1,640 SR
1,388 Elo+

VS

Team Averages
Level 99
1,450 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Ace 666Maverick
Baron Samedi
Level 123
God Stats
67W - 43L
1,608 SR
Queue Stats
649W - 595L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
KillaFitz88
Heimdallr
Level 68
God Stats
10W - 8L
1,133 SR
Queue Stats
432W - 333L
1,549 Elo+
Party 2
Lancelot
Lancelot
x2L0Wx
Lancelot
Level 107
God Stats
6W - 3L
1,608 SR
Queue Stats
701W - 642L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 0
10,482
699
17,315
15,437
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TTVRic_O_Shet
Gilgamesh
13
1 / 9 / 3
9,701
647
9,687
24,538
21,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
0 / 4 / 2
8,971
598
6,364
14,160
6,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ace 666Maverick
Baron Samedi
18
6 / 1 / 11
11,486
766
15,902
14,711
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KillaFitz88
Heimdallr
18
8 / 0 / 10
11,773
785
17,792
10,449
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
x2L0Wx
Lancelot
16
5 / 4 / 9
10,681
712
12,851
17,334
13,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
19
19
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ace 666Maverick
Baron Samedi
6
1
11
11.5
L
4
6
0
0.67
W
Heimdallr
KillaFitz88
Heimdallr
8
0
10
13
L
Gilgamesh
TTVRic_O_Shet
Gilgamesh
1
9
3
0.28
L
Izanami
0
4
2
0.25
W
Lancelot
x2L0Wx
Lancelot
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
46,545
54,135
Taken
42,494
34,768
Mitigated
27,472
8,739
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ace 666Maverick
Baron Samedi
15,902
711
4,255
6,937
14,711
9,389
0
7,161
7,550
42,603
0
L
17,315
1,557
1,043
2,685
15,437
6,962
0
4,094
11,343
54,308
0
W
Heimdallr
KillaFitz88
Heimdallr
17,792
8,855
0
225
10,449
4,679
1,394
4,026
6,423
0
49,957
L
Gilgamesh
TTVRic_O_Shet
Gilgamesh
9,687
2,755
1,689
1,318
24,538
21,720
340
8,959
15,579
0
19,887
L
Izanami
6,364
4,626
46
1,958
14,160
6,086
0
3,529
10,631
0
42,268
W
Lancelot
x2L0Wx
Lancelot
12,851
2,355
382
5,865
17,334
13,404
750
6,136
11,198
652
23,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
33,940
153
Minions Killed
147
0
Camps Cleared
0
795,081
Distance Traveled
868,923
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,486
766
63
4
0
264,522
0
L
Eset
10,482
699
84
6
0
257,169
1
W
Heimdallr
11,773
785
61
4
0
280,675
1
L
Gilgamesh
9,701
647
11
1
0
250,335
0
L
Izanami
8,971
598
58
4
0
287,577
0
W
Lancelot
10,681
712
23
2
0
323,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role