Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TastyVenom
Bacchus
Level 157
God Stats
19W - 9L
1,746 SR
Queue Stats
948W - 621L
1,713 Elo+
Solo
Danzaburou
Danzaburou
TheQEnd
Danzaburou
Level 126
God Stats
4W - 1L
1,526 SR
Queue Stats
33W - 34L
1,446 Elo+
Party 1
Team Averages
Level 136
1,591 SR
1,553 Elo+

VS

Team Averages
Level 109
1,417 SR
1,540 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KingPolman
Bastet
Level 65
God Stats
23W - 17L
1,549 SR
Queue Stats
140W - 121L
1,465 Elo+
Solo
Scylla
Scylla
nerokosovara
Scylla
Level 156
God Stats
0W - 2L
1,201 SR
Queue Stats
25W - 22L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 3 / 7
10,023
771
9,104
14,342
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
TastyVenom
Bacchus
14
1 / 3 / 10
9,892
761
8,304
13,943
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TheQEnd
Danzaburou
16
7 / 3 / 2
10,178
783
9,304
13,555
5,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 4 / 3
8,671
667
7,600
10,631
5,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
KingPolman
Bastet
13
2 / 6 / 2
8,643
665
8,336
11,138
5,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
16
5 / 1 / 3
9,791
753
13,892
9,672
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
9
9
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
7
2.17
L
Neith
 
Neith
2
4
3
0.88
L
Bastet
KingPolman
Bastet
2
6
2
0.5
W
Bacchus
TastyVenom
Bacchus
1
3
10
2
W
Danzaburou
TheQEnd
Danzaburou
7
3
2
2.67
L
Scylla
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,712
Damage
29,828
41,840
Taken
31,441
31,911
Mitigated
14,963
12,546
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,104
538
74
7,537
14,342
6,279
473
4,188
10,154
46,177
0
L
Neith
 
Neith
7,600
2,368
0
1,803
10,631
5,236
352
6,602
4,029
0
22,548
L
Bastet
KingPolman
Bastet
8,336
1,682
0
650
11,138
5,109
0
5,658
5,480
0
20,402
W
Bacchus
TastyVenom
Bacchus
8,304
990
189
1,723
13,943
19,670
187
3,480
10,463
18,212
0
W
Danzaburou
TheQEnd
Danzaburou
9,304
2,231
0
3,023
13,555
5,962
1,481
6,240
7,315
0
40,160
L
Scylla
13,892
1,486
0
468
9,672
4,618
0
5,201
4,471
54,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
27,105
190
Minions Killed
151
0
Camps Cleared
0
691,368
Distance Traveled
623,586
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,023
771
91
7
0
229,505
0
L
Neith
8,671
667
47
4
0
164,885
4
L
Bastet
8,643
665
30
2
0
225,158
0
W
Bacchus
9,892
761
18
1
0
230,483
3
W
Danzaburou
10,178
783
81
6
0
231,380
2
L
Scylla
9,791
753
74
6
0
233,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role