Player Matchup

Ganesha
Ganesha
KingDante115
Ganesha
Level 65
God Stats
6W - 6L
1,578 SR
Queue Stats
34W - 42L
1,406 Elo+
Solo
Fenrir
Fenrir
Sageofstupidity
Fenrir
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 157L
1,391 Elo+
Solo
Skadi
Skadi
Yatsuhika
Skadi
Level 105
God Stats
1W - 1L
1,856 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 2
Merlin
Merlin
nekaplay
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 492L
1,373 Elo+
Solo
Shiva
Shiva
x_SHowANdTELl_x
Shiva
Level 29
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 82
1,583 SR
1,423 Elo+

VS

Team Averages
Level 86
1,519 SR
1,477 Elo+
Nox
Nox
NotAsigned
Nox
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,504 Elo+
Party 1
Lancelot
Lancelot
Spyro1356
Lancelot
Level 17
God Stats
6W - 3L
1,620 SR
Queue Stats
15W - 6L
1,275 Elo+
Party 1
Pele
Pele
Th3Devious0ne
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,750 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WilyMusician9
Ah Muzen Cab
Level 129
God Stats
3W - 3L
1,475 SR
Queue Stats
66W - 65L
1,356 Elo+
Solo
Sylvanus
Sylvanus
hotsaucehunter
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingDante115
Ganesha
10
0 / 5 / 3
7,083
417
4,302
17,296
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 8 / 2
8,033
473
7,194
19,946
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Yatsuhika
Skadi
13
4 / 7 / 4
8,097
476
14,753
16,295
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
nekaplay
Merlin
13
2 / 8 / 1
8,360
492
5,172
14,116
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 10 / 1
6,607
389
4,298
15,855
8,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
8,974
528
3,659
3,790
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Spyro1356
Lancelot
16
11 / 1 / 10
10,950
644
14,448
12,912
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
19 / 1 / 2
13,161
774
19,985
17,002
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
WilyMusician9
Ah Muzen Cab
15
6 / 5 / 3
9,812
577
16,024
15,888
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
12
1 / 3 / 5
8,695
511
5,863
17,283
14,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
38
38
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KingDante115
Ganesha
0
5
3
0.3
W
1
0
8
5
L
4
8
2
0.63
W
Lancelot
Spyro1356
Lancelot
11
1
10
16
W
19
1
2
20
W
Ah Muzen Cab
WilyMusician9
Ah Muzen Cab
6
5
3
1.5
L
Skadi
Yatsuhika
Skadi
4
7
4
0.86
W
Sylvanus
1
3
5
1.17
L
Merlin
nekaplay
Merlin
2
8
1
0.31
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
59,979
83,508
Taken
66,875
40,944
Mitigated
41,004
14,800
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KingDante115
Ganesha
4,302
785
0
2,394
17,296
14,212
0
3,459
13,209
14,430
658
W
3,659
150
0
493
3,790
1,816
567
1,172
2,618
43,405
0
L
7,194
1,734
0
6,283
19,946
7,858
0
1,169
18,413
0
55,971
W
Lancelot
Spyro1356
Lancelot
14,448
2,311
0
0
12,912
5,377
0
1,377
11,535
0
75,500
W
19,985
4,522
0
10,453
17,002
11,853
3,168
1,613
15,389
0
114,457
W
Ah Muzen Cab
WilyMusician9
Ah Muzen Cab
16,024
6,924
0
4,828
15,888
7,951
4,057
3,898
11,990
0
74,634
L
Skadi
Yatsuhika
Skadi
14,753
7,695
209
2,440
16,295
5,396
0
2,253
13,430
19
65,105
W
Sylvanus
5,863
2,127
3,093
3,334
17,283
14,007
913
1,913
15,370
20,952
0
L
Merlin
nekaplay
Merlin
5,172
244
0
1,892
14,116
4,857
870
2,072
11,845
55,005
0
L
4,298
1,502
0
1,582
15,855
8,621
0
569
14,610
0
30,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
51,592
353
Minions Killed
482
0
Camps Cleared
0
1,420,217
Distance Traveled
1,457,254
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,083
417
16
1
0
321,168
2
W
Nox
8,974
528
82
5
0
187,408
0
L
Fenrir
8,033
473
88
5
0
280,139
0
W
Lancelot
10,950
644
101
6
0
390,490
0
W
Pele
13,161
774
174
10
0
320,587
3
W
Ah Muzen Cab
9,812
577
86
5
0
278,809
2
L
Skadi
8,097
476
112
7
0
261,845
6
W
Sylvanus
8,695
511
39
2
0
279,960
0
L
Merlin
8,360
492
102
6
0
246,973
1
L
Shiva
6,607
389
35
2
0
310,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role