Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GreatFawn158493
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,288 Elo+
Party 2
Hel
Hel
Mista Zeeky
Hel
Level 69
God Stats
0W - 2L
1,243 SR
Queue Stats
97W - 142L
1,396 Elo+
Party 2
Tyr
Tyr
SeniorHeffe420
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 120L
1,367 Elo+
Solo
Poseidon
Poseidon
Williamssurdo
Poseidon
Level 160
God Stats
2W - 4L
1,352 SR
Queue Stats
345W - 327L
1,463 Elo+
Solo
Team Averages
Level 107
1,419 SR
1,403 Elo+

VS

Team Averages
Level 59
1,463 SR
1,451 Elo+
Yemoja
Yemoja
GeoChachi91
Yemoja
Level 111
God Stats
4W - 2L
1,401 SR
Queue Stats
400W - 463L
1,416 Elo+
Solo
Zeus
Zeus
LittleNoober
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,418 Elo+
Party 1
Fenrir
Fenrir
SuperSall
Fenrir
Level 67
God Stats
2W - 1L
1,417 SR
Queue Stats
144W - 93L
1,542 Elo+
Party 1
Da Ji
Da Ji
brunot91
Da Ji
Level 64
God Stats
1W - 1L
1,234 SR
Queue Stats
143W - 160L
1,341 Elo+
Solo
Xing Tian
Xing Tian
kercoo
Xing Tian
Level 27
God Stats
2W - 0L
1,762 SR
Queue Stats
28W - 17L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 6 / 11
10,982
646
25,398
21,570
10,904
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 5 / 11
10,570
622
16,717
25,607
29,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 9
10,542
620
7,115
16,411
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 8 / 8
10,811
636
7,534
23,089
17,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Williamssurdo
Poseidon
19
2 / 8 / 12
11,315
666
22,327
17,590
6,948
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 1 / 18
12,107
712
7,868
12,509
10,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 5 / 18
13,504
794
34,813
19,915
9,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SuperSall
Fenrir
20
7 / 1 / 21
12,566
739
16,482
19,455
14,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Da Ji
brunot91
Da Ji
15
5 / 8 / 7
11,165
657
13,225
18,771
10,124
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
kercoo
Xing Tian
20
4 / 2 / 23
13,355
786
14,891
27,498
36,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
16
Kills
31
31
Deaths
17
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
6
11
1.75
W
Yemoja
4
1
18
13
L
2
5
11
1.5
W
11
5
18
4
L
3
4
9
1.88
L
4
8
8
1
W
Fenrir
SuperSall
Fenrir
7
1
21
17.5
L
Poseidon
Williamssurdo
Poseidon
2
8
12
1
W
Da Ji
brunot91
Da Ji
5
8
7
1.06
W
Xing Tian
kercoo
Xing Tian
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,091
Damage
87,279
104,267
Taken
98,148
71,579
Mitigated
82,502
40,505
Healing
37,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
25,398
4,387
1,092
5,301
21,570
10,904
736
11,657
9,913
0
44,576
W
Yemoja
7,868
2,712
13,018
4,481
12,509
10,824
1,729
5,417
7,092
25,965
0
L
16,717
1,551
586
1,171
25,607
29,053
345
12,868
12,739
28,200
0
W
34,813
5,358
964
1,326
19,915
9,987
1,672
6,130
13,785
69,737
0
L
7,115
960
17,002
9,187
16,411
7,621
140
9,838
6,573
12,114
0
L
7,534
1,749
1,061
3,317
23,089
17,053
0
14,874
8,215
0
15,457
W
Fenrir
SuperSall
Fenrir
16,482
4,800
4,480
4,581
19,455
14,791
2,216
10,059
9,396
0
27,448
L
Poseidon
Williamssurdo
Poseidon
22,327
3,055
866
922
17,590
6,948
63
8,335
9,255
52,404
0
W
Da Ji
brunot91
Da Ji
13,225
1,993
2,001
1,759
18,771
10,124
1,953
10,695
8,076
0
17,713
W
Xing Tian
kercoo
Xing Tian
14,891
1,702
1,133
3,938
27,498
36,776
219
13,858
13,640
26,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
62,697
140
Minions Killed
143
0
Camps Cleared
0
1,385,381
Distance Traveled
1,445,462
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,982
646
26
2
0
295,072
0
W
Yemoja
12,107
712
37
2
0
292,645
0
L
Cthulhu
10,570
622
22
1
0
298,990
0
W
Zeus
13,504
794
57
3
0
268,129
1
L
Hel
10,542
620
9
1
0
288,065
0
L
Tyr
10,811
636
13
1
0
250,013
0
W
Fenrir
12,566
739
18
1
0
322,314
2
L
Poseidon
11,315
666
70
4
0
253,241
0
W
Da Ji
11,165
657
17
1
0
235,502
4
W
Xing Tian
13,355
786
14
1
0
326,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role