Player Matchup

Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze V
 
Anubis
Bronze V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Guvis
Hades
Silver I
Level 127
God Stats
125W - 79L
1,597 SR
Queue Stats
217W - 230L
1,154 MMR
Solo
Ravana
Ravana
Silver II
ISAIAS025912
Ravana
Silver II
Level 87
God Stats
8W - 5L
1,557 SR
Queue Stats
43W - 55L
1,179 MMR
Solo
Achilles
Achilles
Silver III
MasterWrys
Achilles
Silver III
Level 80
God Stats
5W - 3L
1,586 SR
Queue Stats
44W - 55L
1,087 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,548 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,432 SR
1,263 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
SpoconeJajca
Poseidon
Silver II
Level 102
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 21L
1,256 MMR
Solo
Thanatos
Thanatos
Silver III
traveler0chl
Thanatos
Silver III
Level 142
God Stats
15W - 15L
1,495 SR
Queue Stats
220W - 220L
986 MMR
Party 1
Tyr
Tyr
Silver I
钢哥123
Tyr
Silver I
Level 141
God Stats
1W - 3L
1,368 SR
Queue Stats
265W - 283L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 0 / 1
9,935
662
7,161
8,982
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
 
Anubis
14
3 / 5 / 10
8,533
569
10,678
13,001
6,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
Guvis
Hades
15
1 / 1 / 2
9,023
602
6,925
9,807
6,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
15
7 / 0 / 9
9,208
614
12,035
9,717
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
MasterWrys
Achilles
14
8 / 4 / 7
8,569
571
10,840
14,731
10,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
Ao KuangVulcanArachneCernunnos

VS

Bans
MulanNe ZhaThe MorriganKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 1 / 0
8,045
536
6,838
12,728
10,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
 
Neith
12
0 / 3 / 2
7,297
486
4,449
9,371
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Poseidon
SpoconeJajca
Poseidon
12
2 / 8 / 2
7,364
491
6,157
12,534
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
traveler0chl
Thanatos
11
2 / 7 / 2
6,970
465
4,467
14,205
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 3 / 1
7,536
502
10,236
16,084
12,694
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
10
10
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
1
3.5
W
Anubis
 
Anubis
3
5
10
1.6
L
King Arthur
 
King Arthur
1
1
0
1
L
Neith
 
Neith
0
3
2
0.33
W
Hades
Guvis
Hades
1
1
2
2
W
Ravana
7
0
9
11.5
W
Achilles
MasterWrys
Achilles
8
4
7
2.88
L
Poseidon
SpoconeJajca
Poseidon
2
8
2
0.38
L
Thanatos
traveler0chl
Thanatos
2
7
2
0.43
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
32,147
56,238
Taken
64,922
31,974
Mitigated
36,739
24,650
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,161
5,384
0
5,905
8,982
3,982
1,194
0
8,982
0
94,410
W
Anubis
 
Anubis
10,678
829
0
6,720
13,001
6,460
446
2,822
10,179
61,888
0
L
King Arthur
 
King Arthur
6,838
715
0
3,561
12,728
10,808
41
6,161
6,567
0
72,647
L
Neith
 
Neith
4,449
419
0
2,819
9,371
3,968
0
0
9,371
0
56,804
W
Hades
Guvis
Hades
6,925
1,798
99
6,287
9,807
6,224
816
0
9,807
71,364
0
W
Ravana
12,035
3,755
0
2,282
9,717
5,190
294
795
8,922
0
68,871
W
Achilles
MasterWrys
Achilles
10,840
3,350
0
3,357
14,731
10,118
0
2,540
12,191
0
40,306
L
Poseidon
SpoconeJajca
Poseidon
6,157
482
0
1,740
12,534
3,358
0
4,694
7,840
49,755
0
L
Thanatos
traveler0chl
Thanatos
4,467
657
0
8,619
14,205
5,911
0
2,842
11,363
0
41,108
L
10,236
1,171
0
5,169
16,084
12,694
0
3,906
12,178
0
38,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
37,212
543
Minions Killed
462
0
Camps Cleared
0
1,497,550
Distance Traveled
1,460,906
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,935
662
156
10
0
302,330
8
W
Anubis
8,533
569
103
7
0
253,409
5
L
King Arthur
8,045
536
124
8
0
280,645
5
L
Neith
7,297
486
123
8
0
284,059
6
W
Hades
9,023
602
150
10
0
276,226
5
W
Ravana
9,208
614
92
6
0
345,528
1
W
Achilles
8,569
571
42
3
0
320,057
0
L
Poseidon
7,364
491
99
7
0
265,410
4
L
Thanatos
6,970
465
70
5
0
308,132
5
L
Tyr
7,536
502
46
3
0
322,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role